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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<HTML>
-<HEAD>
-<META NAME="generator" CONTENT="http://txt2tags.sf.net">
-<TITLE>Demonstrative Expressions and Multimodal Grammars</TITLE>
-</HEAD><BODY BGCOLOR="white" TEXT="black">
-<P ALIGN="center"><CENTER><H1>Demonstrative Expressions and Multimodal Grammars</H1>
-<FONT SIZE="4">
-<I>Author: Aarne Ranta &lt;aarne (at) cs.chalmers.se&gt;</I><BR>
-Last update: Mon Jan 9 20:29:45 2006
-</FONT></CENTER>
-
-<P></P>
-<HR NOSHADE SIZE=1>
-<P></P>
- <UL>
- <LI><A HREF="#toc1">Abstract</A>
- <LI><A HREF="#toc2">Multimodal grammars</A>
- <UL>
- <LI><A HREF="#toc3">Representing demonstratives in semantics and grammar</A>
- <LI><A HREF="#toc4">Asynchronous syntax in GF</A>
- <LI><A HREF="#toc5">Example multimodal grammar: abstract syntax</A>
- <LI><A HREF="#toc6">Digression: discontinuous constituents</A>
- <LI><A HREF="#toc7">From grammars to dialogue systems</A>
- </UL>
- <LI><A HREF="#toc8">Adding multimodality to a unimodal grammar</A>
- <UL>
- <LI><A HREF="#toc9">The multimodal conversion</A>
- <LI><A HREF="#toc10">An example of the conversion</A>
- <LI><A HREF="#toc11">Multimodal conversion combinators</A>
- </UL>
- <LI><A HREF="#toc12">Multimodal resource grammars</A>
- <UL>
- <LI><A HREF="#toc13">Resource grammar API</A>
- <LI><A HREF="#toc14">Multimodal API: functions for building demonstratives</A>
- <LI><A HREF="#toc15">Multimodal API: functions for building sentences and phrases</A>
- <LI><A HREF="#toc16">Language-independent implementation: examples</A>
- <LI><A HREF="#toc17">Multimodal API: interface to unimodal expressions</A>
- <LI><A HREF="#toc18">Instantiating multimodality to different languages</A>
- <LI><A HREF="#toc19">Language-independent reimplementation of TramDemo</A>
- <LI><A HREF="#toc20">The order problem</A>
- <LI><A HREF="#toc21">A recipe for using the resource library</A>
- </UL>
- </UL>
-
-<P></P>
-<HR NOSHADE SIZE=1>
-<P></P>
-<A NAME="toc1"></A>
-<H2>Abstract</H2>
-<P>
-This document shows a method to write grammars
-in which spoken utterances are accompanied by
-pointing gestures. A computer application of such
-grammars are <B>multimodal dialogue systems</B>, in
-which the pointing gestures are performed by
-mouse clicks and movements.
-</P>
-<P>
-After an introduction to the notions of
-<B>demonstratives</B> and <B>integrated multimodality</B>,
-we will show by a concrete example
-how multimodal grammars can be written in GF
-and how they can be used in dialogue systems.
-The explanation is given in three stages:
-</P>
-<OL>
-<LI>How to write a multimodal grammar by hand.
-<LI>How to add multimodality to a unimodal grammar.
-<LI>How to use a multimodal resource grammar.
-</OL>
-
-<A NAME="toc2"></A>
-<H2>Multimodal grammars</H2>
-<P>
-<B>Demonstrative expressions</B> are an old idea. Such
-expressions get their meaning from the context.
-</P>
- <BLOCKQUOTE>
- <I>This train</I> is faster than <I>that airplane</I>.
- </BLOCKQUOTE>
-<P></P>
- <BLOCKQUOTE>
- I want to go from <I>this place</I> to <I>this place</I>.
- </BLOCKQUOTE>
-<P></P>
-<P>
-In particular, as in these examples, the meaning
-can be obtained from accompanying pointing gestures.
-</P>
-<P>
-Thus the meaning-bearing unit is neither the words nor the
-gestures alone, but their combination. Demonstratives
-thus provide an example of <B>integrated multimodality</B>,
-as opposed to parallel multimodality. In parallel
-multimodality, speech and other modes of communication
-are just alternative ways to convey the same information.
-</P>
-<A NAME="toc3"></A>
-<H3>Representing demonstratives in semantics and grammar</H3>
-<P>
-When formalizing the semantics of demonstratives, we can combine syntax with coordinates:
-</P>
- <BLOCKQUOTE>
- I want to go from this place to this place
- </BLOCKQUOTE>
-<P></P>
-<P>
-is interpreted as something like
-</P>
-<PRE>
- want(I, go, this(place,(123,45)), this(place,(98,10)))
-</PRE>
-<P>
-Now, the same semantic value can be given in many ways, by performing
-the clicks at different points of time in relation to the speech:
-</P>
- <BLOCKQUOTE>
- I want to go from this place CLICK(123,45) to this place CLICK(98,10)
- </BLOCKQUOTE>
-<P></P>
- <BLOCKQUOTE>
- I want to go from this place to this place CLICK(123,45) CLICK(98,10)
- </BLOCKQUOTE>
-<P></P>
- <BLOCKQUOTE>
- CLICK(123,45) CLICK(98,10) I want to go from this place to this place
- </BLOCKQUOTE>
-<P></P>
-<P>
-How do we build the value compositionally in parsing?
-Traditional parsing is sequential: its input is a string of tokens.
-It works for demonstratives only if the pointing is adjacent to
-the spoken expression. In the actual input, the demonstrative word
-can be separated from the accompanying click by other words. The two
-can also be simultaneous.
-</P>
-<A NAME="toc4"></A>
-<H3>Asynchronous syntax in GF</H3>
-<P>
-What we need is a notion of <B>asynchronous parsing</B>, as opposed to
-sequential parsing (where demonstrative words and clicks must be
-adjacent).
-</P>
-<P>
-We can implement asynchronous parsin in GF by exploiting the generality
-of <B>linearization types</B>. A linearization type is the type of
-the <B>concrete syntax objects</B> assigned to semantic values.
-What a GF grammar defines is a relation
-</P>
-<PRE>
- abstract syntax trees &lt;---&gt; concrete syntax objects
-</PRE>
-<P>
-When modelling context-free grammar in GF,
-the concrete syntax objects are just strings.
-But they can be more structured objects as well - in general, they are
-<B>records</B> of different kinds of objects. For example,
-a demonstrative expression can be linearized into a record of two strings.
-</P>
-<PRE>
- {s = "this place" ;
- this place (coord 123 45) &lt;---&gt; p = "(123,45)"
- }
-</PRE>
-<P>
-The record
-</P>
-<PRE>
- {s = "I want to go from this place to this place" ;
- p = "(123,45) (98,10"
- }
-</PRE>
-<P>
-represents any combination of the sentence and the clicks, as long
-as the clicks appear in this order.
-</P>
-<A NAME="toc5"></A>
-<H3>Example multimodal grammar: abstract syntax</H3>
-<P>
-A simple example of a multimodal GF grammar is the one called
-the Tram Demo grammar. It was written by Björn Bringert within
-the TALK project as a part of a dialogue system that
-deals with queries about tram timetables. The system interprets
-a speech input in combination with mouse clicks on a digital map.
-</P>
-<P>
-The abstract syntax of (a minimal fragment of) the Tram Demo
-grammar is
-</P>
-<PRE>
- cat
- Input, Dep, Dest, Click ;
- fun
- GoFromTo : Dep -&gt; Dest -&gt; Input ; -- "I want to go from x to y"
- DepHere : Click -&gt; Dep ; -- "from here" with click
- DestHere : Click -&gt; Dest ; -- "to here" with click
-
- CCoord : Int -&gt; Int -&gt; Click ; -- click coordinates
-</PRE>
-<P>
-An English concrete syntax of the grammar is
-</P>
-<PRE>
- lincat
- Input, Dep, Dest = {s : Str ; p : Str} ;
- Click = {p : Str} ;
-
- lin
- GoFromTo x y = {s = ["I want to go"] ++ x.s ++ y.s ; p = x.p ++ y.p} ;
- DepHere c = {s = ["from here"] ; p = c.p} ;
- DestHere c = {s = ["to here"] ; p = c.p} ;
-
- CCoord x y = {p = "(" ++ x.s ++ "," ++ y.s ++ ")"} ;
-</PRE>
-<P>
-When the grammar is used in the actual system, standard parsing methods
-are used for interpreting the integrated speech and click input.
-Parsing appears on two levels: the speech input parsing
-performed by the Nuance speech recognition program (without the clicks),
-and the semantics-yielding parser sending input to the dialogue manager.
-The latter parser just attaches the clicks to the speech input. The order
-of the clicks is preserved, and the parser can hence associate each of
-the clicks with proper demonstratives. Here is the grammar used in the
-two parsing phases.
-</P>
-<PRE>
- cat
- Query, -- whole content
- Speech ; -- speech only
- fun
- QueryInput : Input -&gt; Query ; -- the whole content shown
- SpeechInput : Input -&gt; Speech ; -- only the speech shown
-
- lincat
- Query, Speech = {s : Str} ;
- lin
- QueryInput i = {s = i.s ++ ";" ++ i.p} ;
- SpeechInput i = {s = i.s} ;
-</PRE>
-<P></P>
-<A NAME="toc6"></A>
-<H3>Digression: discontinuous constituents</H3>
-<P>
-The GF representation of integrated multimodality is
-similar to the representation of <B>discontinous constituents</B>.
-For instance, assume <I>has arrived</I> is a verb phrase in English,
-which can be used both in declarative sentences and questions,
-</P>
- <BLOCKQUOTE>
- she <I>has arrived</I>
- </BLOCKQUOTE>
-<P></P>
- <BLOCKQUOTE>
- <I>has</I> she <I>arrived</I>
- </BLOCKQUOTE>
-<P></P>
-<P>
-In the question, the two words are separated from each other. If
-<I>has arrived</I> is a constituent of the question, it is thus discontinuous.
-To represent such constituents in GF, records can be used:
-we split verb phrases (<CODE>VP</CODE>) into a finite and infinitive part.
-</P>
-<PRE>
- lincat VP = {fin, inf : Str} ;
-
- lin Indic np vp = {s = np.s ++ vp.fin ++ vp.inf} ;
- lin Quest np vp = {s = vp.fin ++ np.s ++ vp.inf} ;
-</PRE>
-<P></P>
-<A NAME="toc7"></A>
-<H3>From grammars to dialogue systems</H3>
-<P>
-The general recipe for using GF when building dialogue systems
-is to write a grammar with the following components:
-</P>
-<UL>
-<LI>The abstract syntax defines the semantics (the "ontology")
- of the domain of the system.
-<LI>The concrete syntaxes define alternative modes of input and output.
-</UL>
-
-<P>
-The engineering advantages of this approach have to do partly with
-the declarativity of the description, partly with the tools provided
-by GF to derive different components of the system:
-</P>
-<UL>
-<LI>The type checker guarantees that all the input and output
- modes match with the ontology.
-<LI>The grammar compiler generates parsers for each input grammar
- and generators for each output grammar.
-<LI>Translators between GF's abstract syntax and other ontology
- description languages enable communication with different
- kinds of dialogue managers and cover e.g. Prolog terms and XML objects.
-<LI>Translators from GF's concrete syntax to speech recognition formats
- make it possible to generate e.g. Nuance grammars and ATK language
- models.
-</UL>
-
-<P>
-An example of this process is Björn Bringert's TramDemo.
-More recently, grammars have been integrated to the GoDiS dialogue
-manager by Prolog representations of abstract syntax.
-</P>
-<A NAME="toc8"></A>
-<H2>Adding multimodality to a unimodal grammar</H2>
-<P>
-This section gives a recipe for making any unimodal grammar
-multimodal, by adding pointing gestures to chosen expressions. The recipe
-guarantees that the resulting grammar remains semantically well-formed,
-i.e. type correct.
-</P>
-<A NAME="toc9"></A>
-<H3>The multimodal conversion</H3>
-<P>
-The <B>multimodal conversion</B> of a grammar consists of seven
-steps, of which the first is always the same, the second
-involves a decision, and the rest are derivative:
-</P>
-<OL>
-<LI>Add the category <CODE>`Point`</CODE> with a standard linearization type.
-<PRE>
- cat Point ;
- lincat Point = {point : Str} ;
-</PRE>
-<LI>(Decision) Decide which constructors are demonstrative, i.e. take
- a pointing gesture as an argument. Add a <CODE>Point`</CODE> as their last argument.
- The new type signatures for such constructors <I>d</I> have the form
-<PRE>
- fun d : ... -&gt; Point -&gt; D
-</PRE>
-<LI>(Derivative) Add a <CODE>point</CODE> field to the linearization type <I>L</I> of any
- demonstrative category <I>D</I>, i.e. a category that has at least one demonstrative
- constructor:
-<PRE>
- lincat D = L ** {point : Str} ;
-</PRE>
-<LI>(Derivative) If some other category <I>C</I> has a constructor <I>d</I> that takes
- demonstratives as arguments, make it demonstrative by adding a <I>point</I> field
- to its linearization type.
-<LI>(Derivative) Store the <CODE>point</CODE> field in the linearization <I>t</I> of any
- constructor <I>d</I> that has been made demonstrative:
-<PRE>
- lin d x1 ... xn p = t x1 ... xn ** {point = p.point} ;
-</PRE>
-<LI>(Derivative) For each constructor <I>f</I> that takes demonstratives <I>D_1,...,D_n</I>
- as arguments, collect the <I>point</I> fields of the arguments in the <I>point</I>
- field of the value:
-<PRE>
- lin f x_1 ... x_m =
- t x_1 ... x_m ** {point = x_d1.point ++ ... ++ x_dn.point} ;
-</PRE>
- Make sure that the pointings <CODE>x_d1.point ... x_dn.point</CODE> are concatenated
- in the same order as the arguments appear in the <I>linearization</I> <I>t</I>,
- which is not necessarily the same as the abstract argument order.
-<LI>(Derivative) To preserve type correctness, add an empty
- <CODE>point</CODE> field to the linearization <I>t</I> of any
- constructor <I>c</I> of a demonstrative category:
-<PRE>
- lin c x1 ... xn = t x1 ... xn ** {point = []} ;
-</PRE>
-</OL>
-
-<A NAME="toc10"></A>
-<H3>An example of the conversion</H3>
-<P>
-Start with a Tram Demo grammar with no demonstratives, but just
-tram stop names and the indexical <I>here</I> (interpreted as e.g. the user's
-standing place).
-</P>
-<PRE>
- cat
- Input, Dep, Dest, Name ;
- fun
- GoFromTo : Dep -&gt; Dest -&gt; Input ;
- DepHere : Dep ;
- DestHere : Dest ;
- DepName : Name -&gt; Dep ;
- DestName : Name -&gt; Dest ;
-
- Almedal : Name ;
-</PRE>
-<P>
-A unimodal English concrete syntax of the grammar is
-</P>
-<PRE>
- lincat
- Input, Dep, Dest, Name = {s : Str} ;
-
- lin
- GoFromTo x y = {s = ["I want to go"] ++ x.s ++ y.s} ;
- DepHere = {s = ["from here"]} ;
- DestHere = {s = ["to here"]} ;
- DepName n = {s = ["from"] ++ n.s} ;
- DestName n = {s = ["to"] ++ n.s} ;
-
- Almedal = {s = "Almedal"} ;
-</PRE>
-<P>
-Let us follow the steps of the recipe.
-</P>
-<OL>
-<LI>We add the category <CODE>Point</CODE> and its linearization type.
-<LI>We decide that <CODE>DepHere</CODE> and <CODE>DestHere</CODE> involve a pointing gesture.
-<LI>We add <CODE>point</CODE> to the linearization types of <CODE>Dep</CODE> and <CODE>Dest</CODE>.
-<LI>Therefore, also add <CODE>point</CODE> to <CODE>Input</CODE>. (But <CODE>Name</CODE> remains unimodal.)
-<LI>Add <CODE>p.point</CODE> to the linearizations of <CODE>DepHere</CODE> and <CODE>DestHere</CODE>.
-<LI>Concatenate the points of the arguments of <CODE>GoFromTo</CODE>.
-<LI>Add an empty <CODE>point</CODE> to <CODE>DepName</CODE> and <CODE>DestName</CODE>.
-</OL>
-
-<P>
-In the resulting grammar, one category is added and
-two functions are changed in the abstract syntax (annotated by the step numbers):
-</P>
-<PRE>
- cat
- Point ; -- 1
- fun
- DepHere : Point -&gt; Dep ; -- 2
- DestHere : Point -&gt; Dest ; -- 2
-
-</PRE>
-<P>
-The concrete syntax in its entirety looks as follows
-</P>
-<PRE>
- lincat
- Dep, Dest = {s : Str ; point : Str} ; -- 3
- Input = {s : Str ; point : Str} ; -- 4
- Name = {s : Str} ;
- Point = {point : Str} ; -- 1
- lin
- GoFromTo x y = {s = ["I want to go"] ++ x.s ++ y.s ; -- 6
- point = x.point ++ y.point
- } ;
- DepHere p = {s = ["from here"] ; -- 5
- point = p.point
- } ;
- DestHere p = {s = ["to here"] : -- 5
- point = p.point
- } ;
- DepName n = {s = ["from"] ++ n.s ; -- 7
- point = []
- } ;
- DestName n = {s = ["to"] ++ n.s ; -- 7
- point = []
- } ;
- Almedal = {s = "Almedal"} ;
-</PRE>
-<P>
-What we need in addition, to use the grammar in applications, are
-</P>
-<OL>
-<LI>Constructors for <CODE>Point</CODE>, e.g. coordinate pairs.
-<LI>Top-level categories, like <CODE>Query</CODE> and <CODE>Speech</CODE> in the original.
-</OL>
-
-<P>
-But their proper place is probably in another grammar module, so that
-the core Tram Demo grammar can be used in different systems e.g.
-encoding clicks in different ways.
-</P>
-<A NAME="toc11"></A>
-<H3>Multimodal conversion combinators</H3>
-<P>
-GF is a functional programming language, and we exploit this
-by providing a set of combinators that makes the multimodal conversion easier
-and clearer. We start with the type of sequences of pointing gestures.
-</P>
-<PRE>
- Point : Type = {point : Str} ;
-</PRE>
-<P>
-To make a record type multimodal is to extend it with <CODE>Point</CODE>.
-The record extension operator <CODE>**</CODE> is needed here.
-</P>
-<PRE>
- Dem : Type -&gt; Type = \t -&gt; t ** Point ;
-</PRE>
-<P>
-To construct, use, and concatenate pointings:
-</P>
-<PRE>
- mkPoint : Str -&gt; Point = \s -&gt; {point = s} ;
-
- noPoint : Point = mkPoint [] ;
-
- point : Point -&gt; Str = \p -&gt; p.point ;
-
- concatPoint : (x,y : Point) -&gt; Point = \x,y -&gt;
- mkPoint (point x ++ point y) ;
-</PRE>
-<P>
-Finally, to add pointing to a record, with the limiting case of no demonstrative needed.
-</P>
-<PRE>
- mkDem : (t : Type) -&gt; t -&gt; Point -&gt; Dem t = \_,x,s -&gt; x ** s ;
-
- nonDem : (t : Type) -&gt; t -&gt; Dem t = \t,x -&gt; mkDem t x noPoint ;
-</PRE>
-<P>
-Let us rewrite the Tram Demo grammar by using these combinators:
-</P>
-<PRE>
- oper
- SS : Type = {s : Str} ;
- lincat
- Input, Dep, Dest = Dem SS ;
- Name = SS ;
-
- lin
- GoFromTo x y = {s = ["I want to go"] ++ x.s ++ y.s} **
- concatPoint x y ;
- DepHere = mkDem SS {s = ["from here"]} ;
- DestHere = mkDem SS {s = ["to here"]} ;
- DepName n = nonDem SS {s = ["from"] ++ n.s} ;
- DestName n = nonDem SS {s = ["to"] ++ n.s} ;
-
- Almedal = {s = "Almedal"} ;
-</PRE>
-<P>
-The type synonym <CODE>SS</CODE> is introduced to make the combinator applications
-concise. Notice the use of partial application in <CODE>DepHere</CODE> and
-<CODE>DestHere</CODE>; an equivalent way to write is
-</P>
-<PRE>
- DepHere p = mkDem SS {s = ["from here"]} p ;
-</PRE>
-<P></P>
-<A NAME="toc12"></A>
-<H2>Multimodal resource grammars</H2>
-<P>
-The main advantage of using GF when building dialogue systems is
-that various components of the system
-can be automatically generated from GF grammars.
-Writing these grammars, however, can still be a considerable
-task. A case in point are multilingual systems:
-how to localize e.g. a system built in a car to
-the languages of all those customers to whom the
-car is sold? This problem has been the main focus of
-GF for some years, and the solution on which most work has been
-done is the development of <B>resource grammar libraries</B>.
-These libraries work in the same way as program libraries
-in software engineering, enabling a division of labour
-between linguists and domain experts.
-</P>
-<P>
-One of the goals in the resource grammars of different
-languages has been to provide a <B>language-independent API</B>,
-which makes the same resource grammar functions available for
-different languages. For instance, the categories
-<CODE>S</CODE>, <CODE>NP</CODE>, and <CODE>VP</CODE> are available in all of the
-10 languages currently supported, and so is the function
-</P>
-<PRE>
- PredVP : NP -&gt; VP -&gt; S
-</PRE>
-<P>
-which corresponds to the rule <CODE>S -&gt; NP VP</CODE> in phrase
-structure grammar. However, there are several levels of abstraction
-between the function <CODE>PredVP</CODE> and the phrase structure rule,
-because the rule is implemented in so different ways in different
-languages. In particular, discontinuous constituents are needed in
-various degrees to make the rule work in different languages.
-</P>
-<P>
-Now, dealing with discontinuous constituents is one of the demanding
-aspects of multilingual grammar writing that the resource grammar
-API is designed to hide. But the proposed treatment of integrated
-multimodality is heavily dependent on similar things. What can we
-do to make multimodal grammars easier to write (for different languages)?
-There are two orthogonal answers:
-</P>
-<OL>
-<LI>Use resource grammars to write a unimodal dialogue grammar and
- then apply the multimodal
- conversion to manually chosen parts.
-<LI>Use <B>multimodal resource grammars</B> to derive multimodal
- dialogue system grammars directly.
-</OL>
-
-<P>
-The multimodal resource grammar library has been obtained from
-the unimodal one by applying the multimodal conversion manually.
-In addition, the API has been simplified
-by leaving out structures needed in written technical documents
-(the original application area of GF) but not in spoken dialogue.
-</P>
-<P>
-In the following subsections, we will show a part of the
-multimodal resource grammar API, limited to a fragment that
-is needed to get the main ideas and to reimplement the
-Tram Demo grammar. The reimplementation shows one more advantage
-of the resource grammar approach: dialogue systems can be
-automatically instantiated to different languages.
-</P>
-<A NAME="toc13"></A>
-<H3>Resource grammar API</H3>
-<P>
-The resource grammar API has three main kinds of entries:
-</P>
-<OL>
-<LI>Language-independent linguistic structures (``linguistic ontology''), e.g.
-<PRE>
- PredVP : NP -&gt; VP -&gt; S ; -- "Mary helps him"
-</PRE>
-<LI>Language-specific syntax extensions, e.g. Swedish and German fronting
-topicalization
-<PRE>
- TopicObj : NP -&gt; VP -&gt; S ; -- "honom hjälper Mary"
-</PRE>
-<LI>Language-specific lexical constructors, e.g. Germanic <I>Ablaut</I> patterns
-<PRE>
- irregV : (sing,sang,sung : Str) -&gt; V ;
-</PRE>
-</OL>
-
-<P>
-The first two kinds of entries are <CODE>cat</CODE> and <CODE>fun</CODE> definitions
-in an abstract syntax. The multimodal, restricted API has
-e.g. the following categories. Their names are obtained from
-the corresponding unimodal categories by prefixing <CODE>M</CODE>.
-</P>
-<PRE>
- MS ; -- multimodal sentence or question
- MQS ; -- multimodal wh question
- MImp ; -- multimodal imperative
- MVP ; -- multimodal verb phrase
- MNP ; -- multimodal (demonstrative) noun phrase
- MAdv ; -- multimodal (demonstrative) adverbial
-
- Point ; -- pointing gesture
-</PRE>
-<P></P>
-<A NAME="toc14"></A>
-<H3>Multimodal API: functions for building demonstratives</H3>
-<P>
-Demonstrative pronouns can be used both as noun phrases and
-as determiners.
-</P>
-<PRE>
- this_MNP : Point -&gt; MNP ; -- this
- thisDet_MNP : CN -&gt; Point -&gt; MNP ; -- this car
-</PRE>
-<P>
-There are also demonstrative adverbs, and prepositions give
-a productive way to build more adverbs.
-</P>
-<PRE>
- here_MAdv : Point -&gt; MAdv ; -- here
- here7from_MAdv : Point -&gt; MAdv ; -- from here
-
- MPrepNP : Prep -&gt; MNP -&gt; MAdv ; -- in this car
-</PRE>
-<P></P>
-<A NAME="toc15"></A>
-<H3>Multimodal API: functions for building sentences and phrases</H3>
-<P>
-A handful of predication rules construct sentences, questions, and imperatives.
-</P>
-<PRE>
- MPredVP : MNP -&gt; MVP -&gt; MS ; -- this plane flies here
- MQPredVP : MNP -&gt; MVP -&gt; MQS ; -- does this plane fly here
- MQuestVP : IP -&gt; MVP -&gt; MQS ; -- who flies here
- MImpVP : MVP -&gt; MImp ; -- fly here!
-</PRE>
-<P>
-Verb phrases are constructed from verbs (inherited as such from
-the unimodal API) by providing their complements.
-</P>
-<PRE>
- MUseV : V -&gt; MVP ; -- flies
- MComplV2 : V2 -&gt; MNP -&gt; MVP ; -- takes this
- MComplVV : VV -&gt; MVP -&gt; MVP ; -- wants to take this
-</PRE>
-<P>
-A multimodal adverb can be attached to a verb phrase.
-</P>
-<PRE>
- MAdvVP : MVP -&gt; MAdv -&gt; MVP ; -- flies here
-</PRE>
-<P></P>
-<A NAME="toc16"></A>
-<H3>Language-independent implementation: examples</H3>
-<P>
-The implementation makes heavy use of the multimodal conversion
-combinators. It adds a <CODE>point</CODE> field to whatever the implementation of the unimodal
-category is in any language. Thus, for example
-</P>
-<PRE>
- lincat
- MVP = Dem VP ;
- MNP = Dem NP ;
- MAdv = Dem Adv ;
-
- lin
- this_MNP = mkDem NP this_NP ;
- -- i.e. this_MNP p = this_NP ** {point = p.point} ;
-
- MComplV2 verb obj = mkDem VP (ComplV2 verb obj) obj ;
-
- MAdvVP vp adv = mkDem VP (AdvVP vp adv) (concatPoint vp adv) ;
-</PRE>
-<P></P>
-<A NAME="toc17"></A>
-<H3>Multimodal API: interface to unimodal expressions</H3>
-<P>
-Using nondemonstrative expressions as demonstratives:
-</P>
-<PRE>
- DemNP : NP -&gt; MNP ;
- DemAdv : Adv -&gt; MAdv ;
-</PRE>
-<P>
-Building top-level phrases:
-</P>
-<PRE>
- PhrMS : Pol -&gt; MS -&gt; Phr ;
- PhrMS : Pol -&gt; MS -&gt; Phr ;
- PhrMQS : Pol -&gt; MQS -&gt; Phr ;
- PhrMImp : Pol -&gt; MImp -&gt; Phr ;
-</PRE>
-<P></P>
-<A NAME="toc18"></A>
-<H3>Instantiating multimodality to different languages</H3>
-<P>
-The implementation above has only used the resource grammar API,
-not the concrete implementations. The library <CODE>Demonstrative</CODE>
-is a <B>parametrized module</B>, also called a <B>functor</B>, which
-has the following structure
-</P>
-<PRE>
- incomplete concrete DemonstrativeI of Demonstrative =
- Cat, TenseX ** open Test, Structural in {
-
- -- lincat and lin rules
-
- }
-</PRE>
-<P>
-It can be <B>instantiated</B> to different languages as follows.
-</P>
-<PRE>
- concrete DemonstrativeEng of Demonstrative =
- CatEng, TenseX ** DemonstrativeI with
- (Test = TestEng),
- (Structural = StructuralEng) ;
-
- concrete DemonstrativeSwe of Demonstrative =
- CatSwe, TenseX ** DemonstrativeI with
- (Test = TestSwe),
- (Structural = StructuralSwe) ;
-</PRE>
-<P></P>
-<A NAME="toc19"></A>
-<H3>Language-independent reimplementation of TramDemo</H3>
-<P>
-Again using the functor idea, we reimplement <CODE>TramDemo</CODE>
-as follows:
-</P>
-<PRE>
- incomplete concrete TramI of Tram = open Multimodal in {
-
- lincat
- Query = Phr ; Input = MS ;
- Dep, Dest = MAdv ; Click = Point ;
- lin
- QInput = PhrMS PPos ;
-
- GoFromTo x y =
- MPredVP (DemNP (UsePron i_Pron))
- (MAdvVP (MAdvVP (MComplVV want_VV (MUseV go_V)) x) y) ;
-
- DepHere = here7from_MAdv ;
- DestHere = here7to_MAdv ;
- DepName s = MPrepNP from_Prep (DemNP (UsePN (SymbPN (MkSymb s)))) ;
- DestName s = MPrepNP to_Prep (DemNP (UsePN (SymbPN (MkSymb s)))) ;
-
-</PRE>
-<P>
-Then we can instantiate this to all languages for which
-the <CODE>Multimodal</CODE> API has been implemented:
-</P>
-<PRE>
- concrete TramEng of Tram = TramI with
- (Multimodal = MultimodalEng) ;
-
- concrete TramSwe of Tram = TramI with
- (Multimodal = MultimodalSwe) ;
-
- concrete TramFre of Tram = TramI with
- (Multimodal = MultimodalFre) ;
-</PRE>
-<P></P>
-<A NAME="toc20"></A>
-<H3>The order problem</H3>
-<P>
-It was pointed out in the section on the multimodal conversion that
-the concrete word order may be different from the abstract one,
-and vary between different languages. For instance, Swedish
-topicalization
-</P>
- <BLOCKQUOTE>
- Det här tåget vill den här kunden inte ta.
- </BLOCKQUOTE>
-<P></P>
-<P>
-(``this train, this customer doesn't want to take'') may well have
-an abstract syntax of a form in which the customer appears
-before the train.
-</P>
-<P>
-This is a problem for the implementor of the resource grammar.
-It means that some parts of the resource must be written manually
-and not as a functor.
-However, the <I>user</I> of the resource can safely
-ignore the word order problem, if it is correctly dealt with in
-the resource.
-</P>
-<A NAME="toc21"></A>
-<H3>A recipe for using the resource library</H3>
-<P>
-When starting to develop resource grammars, we believed they
-would be all that
-an application grammarian needs to write a concrete syntax.
-However, experience has shown that it can be tough to start
-grammar development in this way: selecting functions from
-a resource API requires more abstract thinking than just
-writing strings, and its take longer to reach testable
-results. The most light-weight format is
-maybe to start with context-free grammars (which notation is
-also supported by GF). Context-free grammars that
-give acceptable even though over-generating
-results for languages like English are quick to produce.
-</P>
-<P>
-The experience has led to the following
-steps for grammar development. While giving the work
-a quick start, this recipe
-increases abstraction at a later level, when it is time to
-to localize the grammar to different languages.
-If context-free notation is used, steps 1 and 2 can
-be merged.
-</P>
-<OL>
-<LI>Encode domain ontology in and abstract syntax, <CODE>Domain</CODE>.
-<LI>Write a rough concrete syntax in English, <CODE>DomainRough</CODE>.
- This can be oversimplified and overgenerating.
-<LI>Reimplement by using the resource library, and build a functor <CODE>DomainI</CODE>.
- This can helped by <B>example-based grammar writing</B>, where
- the examples are generated from <CODE>DomainRough</CODE>.
-<LI>Instantiate the functor <CODE>DomainI</CODE> to different languages,
- and test the results by generating linearizations.
-<LI>If some rule doesn't satisfy in some language, use the resource in
- a different way for that case (<B>compile-time transfer</B>).
-</OL>
-
-
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