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| author | aarne <aarne@cs.chalmers.se> | 2006-05-16 21:18:40 +0000 |
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| committer | aarne <aarne@cs.chalmers.se> | 2006-05-16 21:18:40 +0000 |
| commit | cc0789034453f31bb86ad27030ec0549efa05e06 (patch) | |
| tree | 4911f57f10468be1f3d2dae5a61b9fdebc27bc6f /examples/dialogue/README.html | |
| parent | 63f03f8c731f3392e72f92d65b2c200fd342551d (diff) | |
changed readme name
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| -rw-r--r-- | examples/dialogue/README.html | 124 |
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diff --git a/examples/dialogue/README.html b/examples/dialogue/README.html deleted file mode 100644 index a273e28b9..000000000 --- a/examples/dialogue/README.html +++ /dev/null @@ -1,124 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> -<HTML> -<HEAD> -<META NAME="generator" CONTENT="http://txt2tags.sf.net"> -<TITLE>Dialogue system grammars using GF resource.</TITLE> -</HEAD><BODY BGCOLOR="white" TEXT="black"> -<P ALIGN="center"><CENTER><H1>Dialogue system grammars using GF resource.</H1> -<FONT SIZE="4"> -AR 16/5/2006 -</FONT></CENTER> - -<H2>Functionality and purpose</H2> -<P> -Dialogue system abstract syntax + concrete syntaxes for -different languages. One of them is Prolog (with some resemblance to -dialogue moves in GoDiS). -</P> -<P> -The purpose is to show how new systems can be built for new domains just -by specifying just two things: -</P> -<UL> -<LI>a domain ontology in abstract syntax -<LI>a domain terminologies in concrete syntaxes -</UL> - -<P> -This is based on two library elements -</P> -<UL> -<LI>base dialogue grammars -<LI>resource grammar libraries -</UL> - -<P> -In general, the only kind of elements that need to be added are -constants (0-place fun's) of the following categories from Dialogue.gf. -</P> -<PRE> - Kind ; -- e.g. Room - Object Kind ; -- e.g. Kitchen - Oper0 ; -- e.g. Stop - Oper1 Kind ; -- e.g. Play - Oper2 Kind Kind ; -- e.g. Add - Move ; -- e.g. MorningMode -</PRE> -<P></P> -<H2>Files in this directory</H2> -<P> -Files (for X = Eng, Fin, Fre, Prolog, Swe): -</P> -<P> -Files provided as library to build on: -</P> -<PRE> - Dialogue.gf -- base dialogue grammar - DialogueX.gf -- implementation instance - DialogueI.gf -- implementation functor - - ResProlog.gf -- help constructs for Prolog terms - - Weekday.gf -- untility grammar with weekdays - WeekdayX.gf - - AuxDialogue.gf-- interface of auxiliary resource-defined opers - AuxX.gf -- instances for different languages -</PRE> -<P> -Files implementing two examples. -</P> -<PRE> - Agenda.gf -- application grammar for agenda - AgendaX.gf - - Lights.gf -- application grammar for lights - Lights.gf -</PRE> -<P></P> -<H2>Files needed to build a new application</H2> -<P> -To build a new application for domain Dom, you thus need -</P> -<PRE> - Dom.gf -- introduce fun's in Kind, Object, Oper0, Oper1, Oper2 - DomX.gf -- concrete syntax of the new fun's for language X -</PRE> -<P></P> -<H2>Some tests</H2> -<P> -You first need to do, with the latest resource grammar version, -</P> -<UL> -<LI><CODE>make present</CODE> in <CODE>lib/resource-1.0</CODE> -<P></P> -To test an application in GF, do e.g. -<LI><CODE>make lights</CODE> to make a package with all the Lights grammars -<LI><CODE>make engcorpus</CODE> to generate an English corpus -<LI><CODE>make swecorpus</CODE> to generate a Swedish corpus -</UL> - -<P> -Here are some other commands: -</P> -<UL> -<LI><CODE>i LightsEng.gf</CODE> in current dir, to load a grammar -<LI><CODE>gr | l -all</CODE> to random-generate -<LI><CODE>gt -depth=4 | pt -transform=typecheck | l -all</CODE> to generate a corpus -<LI><CODE>p "switch off all lights in the kitchen"</CODE> to parse -<LI><CODE>i LightsProlog.gf</CODE> to load the Prolog version -<LI><CODE>pg -printer=gsl -startcat=Move</CODE> to print a Nuance grammar -<LI><CODE>p -lang=LightsEng "switch off all lights" | pt -transform=solve | l -lang=LightsProlog</CODE> -to translate from English to Prolog -<LI><CODE>si -tr -lang=LightsEng | p -cat=Move -lang=LightsEng | pt -transform=solve | l -lang=LightsProlog</CODE> -to translate English speech into Prolog -</UL> - -<P> -The last one is the coolest - but you may need to enable the <CODE>speech_input</CODE> command by installing ATK -and recompiling GF. -</P> - -<!-- html code generated by txt2tags 2.3 (http://txt2tags.sf.net) --> -<!-- cmdline: txt2tags -thtml README.txt --> -</BODY></HTML> |
