diff options
| author | aarne <aarne@chalmers.se> | 2010-05-25 11:30:09 +0000 |
|---|---|---|
| committer | aarne <aarne@chalmers.se> | 2010-05-25 11:30:09 +0000 |
| commit | c473621651621343f4a4e4082e68d94fc3706be0 (patch) | |
| tree | 2f99bf04d10f7cacccee07e7bdf93b96057e0269 /examples/phrasebook/Sentences.gf | |
| parent | cada06eab712bd57448f0305652cc3c18f53fbc0 (diff) | |
mass terms and yes/si/doch in Phrasebook
Diffstat (limited to 'examples/phrasebook/Sentences.gf')
| -rw-r--r-- | examples/phrasebook/Sentences.gf | 40 |
1 files changed, 23 insertions, 17 deletions
diff --git a/examples/phrasebook/Sentences.gf b/examples/phrasebook/Sentences.gf index 1109b8bfa..572d89f74 100644 --- a/examples/phrasebook/Sentences.gf +++ b/examples/phrasebook/Sentences.gf @@ -22,6 +22,7 @@ abstract Sentences = Numeral ** { PrimObject ; -- single object of wanting, ordering, etc e.g. "three pizzas" Item ; -- a single entity e.g. "this pizza" Kind ; -- a type of an item e.g. "pizza" + MassKind ; -- a type mass (uncountable) e.g. "water" Quality ; -- qualification of an item, can be complex e.g. "very good" Property ; -- basic property of an item, one word e.g. "good" Place ; -- location e.g. "the bar" @@ -49,22 +50,23 @@ abstract Sentences = Numeral ** { PSentence : Sentence -> Phrase ; PQuestion : Question -> Phrase ; - PObject : Object -> Phrase ; - PKind : Kind -> Phrase ; - PQuality : Quality -> Phrase ; - PNumber : Number -> Phrase ; - PPlace : Place -> Phrase ; - PPlaceKind : PlaceKind-> Phrase ; - PCurrency : Currency -> Phrase ; - PPrice : Price -> Phrase ; - PLanguage : Language -> Phrase ; + PObject : Object -> Phrase ; + PKind : Kind -> Phrase ; + PMassKind : MassKind -> Phrase ; + PQuality : Quality -> Phrase ; + PNumber : Number -> Phrase ; + PPlace : Place -> Phrase ; + PPlaceKind : PlaceKind -> Phrase ; + PCurrency : Currency -> Phrase ; + PPrice : Price -> Phrase ; + PLanguage : Language -> Phrase ; PCitizenship : Citizenship -> Phrase ; - PCountry : Country -> Phrase ; - PDay : Day -> Phrase ; + PCountry : Country -> Phrase ; + PDay : Day -> Phrase ; PByTransport : ByTransport -> Phrase ; - PTransport : Transport -> Phrase ; + PTransport : Transport -> Phrase ; - PYes, PNo : Phrase ; + PYes, PNo, PYesToNo : Phrase ; -- yes, no, si/doch (pos. answer to neg. question) -- This is the way to build propositions about inanimate items. @@ -88,20 +90,23 @@ abstract Sentences = Numeral ** { ObjItem : Item -> PrimObject ; -- this pizza ObjNumber : Number -> Kind -> PrimObject ; -- five pizzas ObjIndef : Kind -> PrimObject ; -- a pizza + ObjMass : MassKind -> PrimObject ; -- water ObjAndObj : PrimObject -> Object -> Object ; -- this pizza and a beer OneObj : PrimObject -> Object ; -- this pizza SuchKind : Quality -> Kind -> Kind ; -- Italian pizza + SuchMassKind : Quality -> MassKind -> MassKind ; -- Italian water Very : Property -> Quality ; -- very Italian Too : Property -> Quality ; -- too Italian PropQuality : Property -> Quality ; -- Italian -- Determiners. - This, That, These, Those : Kind -> Item ; -- this pizza,...,those pizzas - The, Thes : Kind -> Item ; -- the pizza, the pizzas + This, That, These, Those : Kind -> Item ; -- this pizza,...,those pizzas + The, Thes : Kind -> Item ; -- the pizza, the pizzas + ThisMass, ThatMass, TheMass : MassKind -> Item ; -- this/that/the water - AmountCurrency : Number -> Currency -> Price ; -- five euros + AmountCurrency : Number -> Currency -> Price ; -- five euros ThePlace : PlaceKind -> Place ; -- the bar APlace : PlaceKind -> Place ; -- a bar @@ -128,7 +133,8 @@ abstract Sentences = Numeral ** { -- Actions are typically language-dependent, not only lexically but also -- structurally. However, these ones are mostly functorial. - AHave : Person -> Kind -> Action ; -- you have a pizza + AHave : Person -> Kind -> Action ; -- you have pizzas + AHaveMass : Person -> MassKind -> Action ; -- you have water AHaveCurr : Person -> Currency -> Action ; -- you have dollars ACitizen : Person -> Citizenship -> Action ; -- you are Swedish ABePlace : Person -> Place -> Action ; -- you are in the bar |
