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authoraarne <unknown>2005-03-02 13:45:14 +0000
committeraarne <unknown>2005-03-02 13:45:14 +0000
commitdf0db79480c064e3e3672e8ee8ed7534192f5409 (patch)
tree91ede10b4da420078be956a26348d37bc9aeb8b6 /examples
parent696f85fdd69e8965da62b280b298dffa79442dc5 (diff)
sorry, removed StoneageEng first by accident
Diffstat (limited to 'examples')
-rw-r--r--examples/stoneage/StoneageEng.gf226
1 files changed, 226 insertions, 0 deletions
diff --git a/examples/stoneage/StoneageEng.gf b/examples/stoneage/StoneageEng.gf
new file mode 100644
index 000000000..2bfa91e90
--- /dev/null
+++ b/examples/stoneage/StoneageEng.gf
@@ -0,0 +1,226 @@
+--# -path=.:../../lib/resource/abstract:../../lib/prelude:../../lib/resource/english
+concrete StoneageEng of Stoneage
+ = open SyntaxEng, ResourceEng, SwadeshLexEng, StoneageRes in {
+
+lincat
+ S = S ;
+ NP = NP ;
+ N = N;
+ CN = CN ;
+
+lin
+ Drink = PresV (dirV2 drink_V) ;
+ Eat = PresV (dirV2 eat_V) ;
+ Bite = PresV (dirV2 bite_V) ;
+ Suck = PresV (dirV2 suck_V) ;
+ See = PresV (dirV2 see_V) ;
+ Hear = PresV (dirV2 hear_V) ;
+ Know = PresV (dirV2 know_V) ;
+ Think = PresV (dirV2 think_V) ;
+ Smell = PresV (dirV2 smell_V) ;
+ Fear = PresV (dirV2 fear_V) ;
+ Kill = PresV (dirV2 kill_V) ;
+ Fight = PresV (dirV2 fight_V) ;
+ Hunt = PresV (dirV2 hunt_V) ;
+ Hit = PresV (dirV2 hit_V) ;
+ Cut = PresV (dirV2 cut_V) ;
+ Split = PresV (dirV2 split_V) ;
+ Stab = PresV (dirV2 stab_V) ;
+ Scratch = PresV (dirV2 scratch_V) ;
+ Hold = PresV (dirV2 hold_V) ;
+ Squeeze = PresV (dirV2 squeeze_V) ;
+ Rub = PresV (dirV2 rub_V) ;
+ Wash = PresV (dirV2 wash_V) ;
+ Wipe = PresV (dirV2 wipe_V) ;
+ Pull = PresV (dirV2 pull_V) ;
+ Push = PresV (dirV2 push_V) ;
+ Throw = PresV (dirV2 throw_V) ;
+ Tie = PresV (dirV2 tie_V) ;
+ Count = PresV (dirV2 count_V) ;
+
+ Spit = PresV spit_V ;
+ Vomit = PresV vomit_V ;
+ Blow = PresV blow_V ;
+ Breathe = PresV breathe_V ;
+ Laugh = PresV laugh_V ;
+ Sleep = PresV sleep_V ;
+ Live = PresV live_V ;
+ Die = PresV die_V ;
+ Dig = PresV dig_V ;
+ Swim = PresV swim_V ;
+ Fly = PresV fly_V ;
+ Walk = PresV walk_V ;
+ Come = PresV come_V ;
+ Lie = PresV lie_V ;
+ Sit = PresV sit_V ;
+ Stand = PresV stand_V ;
+ Turn = PresV turn_V ;
+ Fall = PresV fall_V ;
+ Sing = PresV sing_V ;
+ Sew = PresV sew_V ;
+ Play = PresV play_V ;
+ Float = PresV float_V ;
+ Flow = PresV flow_V ;
+ Freeze = PresV freeze_V ;
+ Swell = PresV swell_V ;
+ Burn = PresV burn_V ;
+
+-- Say = ;
+-- Give = giveV3 ;
+
+ The = DefOneNP;
+ A = IndefOneNP ;
+
+-- This : CN -> NP ;
+-- That : CN -> NP ;
+ All = NDetNP all_NDet NoNum ;
+ Many = DetNP many_Det ;
+ Some_One = DetNP some_Det ;
+ Some_Many = NDetNP some_NDet NoNum ;
+ Few = DetNP few_Det ;
+ Other = DetNP other_Det ;
+
+ One = IndefNumNP one_Num ;
+ Two = IndefNumNP two_Num ;
+ Three = IndefNumNP three_Num ;
+ Four = IndefNumNP four_Num ;
+ Five = IndefNumNP five_Num ;
+
+ -- Pronouns
+
+ I = i_NP ;
+ You_One = thou_NP ;
+ He = he_NP ;
+ We = we_NP ;
+ You_Many = you_NP ;
+ They = they_NP ;
+
+ -- Nouns
+
+ Woman = UseN woman_N ;
+ Man = UseN man_N ;
+ Person = UseN person_N ;
+ Child = UseN child_N ;
+ Wife = UseN wife_N ;
+ Husband = UseN husband_N ;
+ Mother = UseN2 mother_N2 ;
+ Father = UseN2 father_N2 ;
+ Animal = UseN animal_N ;
+ Fish = UseN fish_N ;
+ Bird = UseN bird_N ;
+ Dog = UseN dog_N ;
+ Louse = UseN louse_N ;
+ Snake = UseN snake_N ;
+ Worm = UseN worm_N ;
+ Tree = UseN tree_N ;
+ Forest = UseN forest_N ;
+ Stick = UseN stick_N ;
+ Fruit = UseN fruit_N ;
+ Seed = UseN seed_N ;
+ Leaf = UseN leaf_N ;
+ Root = UseN root_N ;
+ Bark = UseN bark_N ;
+ Flower = UseN flower_N ;
+ Grass = UseN grass_N ;
+ Rope = UseN rope_N ;
+ Skin = UseN skin_N ;
+ Meat = UseN meat_N ;
+ Blood = UseN blood_N ;
+ Bone = UseN bone_N ;
+ Fat = UseN fat_N ;
+ Egg = UseN egg_N ;
+ Horn = UseN horn_N ;
+ Tail = UseN tail_N ;
+ Feather = UseN feather_N ;
+ Hair = UseN hair_N ;
+ Head = UseN head_N ;
+ Ear = UseN ear_N ;
+ Eye = UseN eye_N ;
+ Nose = UseN nose_N ;
+ Mouth = UseN mouth_N ;
+ Tooth = UseN tooth_N ;
+ Tongue = UseN tongue_N ;
+ Fingernail = UseN fingernail_N ;
+ Foot = UseN foot_N ;
+ Leg = UseN leg_N ;
+ Knee = UseN knee_N ;
+ Hand = UseN hand_N ;
+ Wing = UseN wing_N ;
+ Belly = UseN belly_N ;
+ Guts = UseN guts_N ;
+ Neck = UseN neck_N ;
+ Back = UseN back_N ;
+ Breast = UseN breast_N ;
+ Heart = UseN heart_N ;
+ Liver = UseN liver_N ;
+ Sun = UseN sun_N ;
+ Moon = UseN moon_N ;
+ Star = UseN star_N ;
+ Water = UseN water_N ;
+ Rain = UseN rain_N ;
+ River = UseN river_N ;
+ Lake = UseN lake_N ;
+ Sea = UseN sea_N ;
+ Salt = UseN salt_N ;
+ Stone = UseN stone_N ;
+ Sand = UseN sand_N ;
+ Dust = UseN dust_N ;
+ Earth = UseN earth_N ;
+ Cloud = UseN cloud_N ;
+ Fog = UseN fog_N ;
+ Sky = UseN sky_N ;
+ Wind = UseN wind_N ;
+ Snow = UseN snow_N ;
+ Ice = UseN ice_N ;
+ Smoke = UseN smoke_N ;
+ Fire = UseN fire_N ;
+ Ashes = UseN ashes_N ;
+ Road = UseN road_N ;
+ Mountain = UseN mountain_N ;
+ Night = UseN night_N ;
+ Day = UseN day_N ;
+ Year = UseN year_N ;
+ Name = UseN name_N ;
+
+-- NameOf = AppN2 name_N2 ;
+ MotherOf = AppN2 mother_N2 ;
+ FatherOf = AppN2 father_N2 ;
+
+ Big = ModPosA big_ADeg ;
+ Long = ModPosA long_ADeg ;
+ Wide = ModPosA wide_ADeg ;
+ Thick = ModPosA thick_ADeg ;
+ Heavy = ModPosA heavy_ADeg ;
+ Small = ModPosA small_ADeg ;
+ Short = ModPosA short_ADeg ;
+ Narrow = ModPosA narrow_ADeg ;
+ Thin = ModPosA thin_ADeg ;
+ Red = ModPosA red_ADeg ;
+ Green = ModPosA green_ADeg ;
+ Yellow = ModPosA yellow_ADeg ;
+ White = ModPosA white_ADeg ;
+ Black = ModPosA black_ADeg ;
+ Warm = ModPosA warm_ADeg ;
+ Cold = ModPosA cold_ADeg ;
+ Full = ModPosA full_ADeg ;
+ New = ModPosA new_ADeg ;
+ Old = ModPosA old_ADeg ;
+ Good = ModPosA good_ADeg ;
+ Bad = ModPosA bad_ADeg ;
+ Rotten = ModPosA rotten_ADeg ;
+ Dirty = ModPosA dirty_ADeg ;
+ Straight = ModPosA straight_ADeg ;
+ Round = ModPosA round_ADeg ;
+ Sharp = ModPosA sharp_ADeg ;
+ Dull = ModPosA dull_ADeg ;
+ Smooth = ModPosA smooth_ADeg ;
+ Wet = ModPosA wet_ADeg ;
+ Dry = ModPosA dry_ADeg ;
+ Correct = ModPosA correct_ADeg ;
+ Near = ModPosA near_ADeg ;
+-- Far = ModPosA far_ADeg ;
+
+ Right = ModAP (UseA right_A) ;
+ Left = ModAP (UseA left_A) ;
+
+} \ No newline at end of file