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-<HEAD>
-<META NAME="generator" CONTENT="http://txt2tags.sf.net">
-<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-<TITLE>Grammatical Framework Tutorial</TITLE>
-</HEAD><BODY BGCOLOR="white" TEXT="black">
-<P ALIGN="center"><CENTER><H1>Grammatical Framework Tutorial</H1>
-<FONT SIZE="4">
-<I>Author: Aarne Ranta aarne (at) cs.chalmers.se</I><BR>
-Last update: Sun Jul 8 18:36:23 2007
-</FONT></CENTER>
-
-<P></P>
-<HR NOSHADE SIZE=1>
-<P></P>
- <UL>
- <LI><A HREF="#toc1">Introduction</A>
- <UL>
- <LI><A HREF="#toc2">GF = Grammatical Framework</A>
- <LI><A HREF="#toc3">What are GF grammars used for</A>
- <LI><A HREF="#toc4">Who is this tutorial for</A>
- <LI><A HREF="#toc5">The coverage of the tutorial</A>
- <LI><A HREF="#toc6">Getting the GF program</A>
- <LI><A HREF="#toc7">Running the GF program</A>
- </UL>
- <LI><A HREF="#toc8">The .cf grammar format</A>
- <UL>
- <LI><A HREF="#toc9">Importing grammars and parsing strings</A>
- <LI><A HREF="#toc10">Generating trees and strings</A>
- <LI><A HREF="#toc11">Visualizing trees</A>
- <LI><A HREF="#toc12">Some random-generated sentences</A>
- <LI><A HREF="#toc13">Systematic generation</A>
- <LI><A HREF="#toc14">More on pipes; tracing</A>
- <LI><A HREF="#toc15">Writing and reading files</A>
- </UL>
- <LI><A HREF="#toc16">The .gf grammar format</A>
- <UL>
- <LI><A HREF="#toc17">Abstract and concrete syntax</A>
- <LI><A HREF="#toc18">Judgement forms</A>
- <LI><A HREF="#toc19">Module types</A>
- <LI><A HREF="#toc20">Basic types and function types</A>
- <LI><A HREF="#toc21">Records and strings</A>
- <LI><A HREF="#toc22">An abstract syntax example</A>
- <LI><A HREF="#toc23">A concrete syntax example</A>
- <LI><A HREF="#toc24">Modules and files</A>
- </UL>
- <LI><A HREF="#toc25">Multilingual grammars and translation</A>
- <UL>
- <LI><A HREF="#toc26">An Italian concrete syntax</A>
- <LI><A HREF="#toc27">Using a multilingual grammar</A>
- <LI><A HREF="#toc28">Translation session</A>
- <LI><A HREF="#toc29">Translation quiz</A>
- </UL>
- <LI><A HREF="#toc30">Grammar architecture</A>
- <UL>
- <LI><A HREF="#toc31">Extending a grammar</A>
- <LI><A HREF="#toc32">Multiple inheritance</A>
- <LI><A HREF="#toc33">Visualizing module structure</A>
- <LI><A HREF="#toc34">System commands</A>
- </UL>
- <LI><A HREF="#toc35">Resource modules</A>
- <UL>
- <LI><A HREF="#toc36">The golden rule of functional programming</A>
- <LI><A HREF="#toc37">Operation definitions</A>
- <LI><A HREF="#toc38">The ``resource`` module type</A>
- <LI><A HREF="#toc39">Opening a resource</A>
- <LI><A HREF="#toc40">Partial application</A>
- <LI><A HREF="#toc41">Testing resource modules</A>
- <LI><A HREF="#toc42">Division of labour</A>
- </UL>
- <LI><A HREF="#toc43">Morphology</A>
- <UL>
- <LI><A HREF="#toc44">Parameters and tables</A>
- <LI><A HREF="#toc45">Inflection tables and paradigms</A>
- <LI><A HREF="#toc46">Worst-case functions and data abstraction</A>
- <LI><A HREF="#toc47">A system of paradigms using Prelude operations</A>
- <LI><A HREF="#toc48">Pattern matching</A>
- <LI><A HREF="#toc49">An intelligent noun paradigm using pattern matching</A>
- <LI><A HREF="#toc50">Morphological resource modules</A>
- </UL>
- <LI><A HREF="#toc51">Using parameters in concrete syntax</A>
- <UL>
- <LI><A HREF="#toc52">Parametric vs. inherent features, agreement</A>
- <LI><A HREF="#toc53">English concrete syntax with parameters</A>
- <LI><A HREF="#toc54">Hierarchic parameter types</A>
- <LI><A HREF="#toc55">Morphological analysis and morphology quiz</A>
- <LI><A HREF="#toc56">Discontinuous constituents</A>
- <LI><A HREF="#toc57">Free variation</A>
- <LI><A HREF="#toc58">Overloading of operations</A>
- </UL>
- <LI><A HREF="#toc59">More constructs for concrete syntax</A>
- <UL>
- <LI><A HREF="#toc60">Local definitions</A>
- <LI><A HREF="#toc61">Record extension and subtyping</A>
- <LI><A HREF="#toc62">Tuples and product types</A>
- <LI><A HREF="#toc63">Record and tuple patterns</A>
- <LI><A HREF="#toc64">Regular expression patterns</A>
- <LI><A HREF="#toc65">Prefix-dependent choices</A>
- <LI><A HREF="#toc66">Predefined types</A>
- </UL>
- <LI><A HREF="#toc67">Using the resource grammar library</A>
- <UL>
- <LI><A HREF="#toc68">The coverage of the library</A>
- <LI><A HREF="#toc69">The resource API</A>
- <LI><A HREF="#toc70">Example: French</A>
- <LI><A HREF="#toc71">Functor implementation of multilingual grammars</A>
- <LI><A HREF="#toc72">Interfaces and instances</A>
- <LI><A HREF="#toc73">Adding languages to a functor implementation</A>
- <LI><A HREF="#toc74">Division of labour revisited</A>
- <LI><A HREF="#toc75">Restricted inheritance</A>
- <LI><A HREF="#toc76">Browsing the resource with GF commands</A>
- </UL>
- <LI><A HREF="#toc77">More concepts of abstract syntax</A>
- <UL>
- <LI><A HREF="#toc78">GF as a logical framework</A>
- <LI><A HREF="#toc79">Dependent types</A>
- <LI><A HREF="#toc80">Polymorphism</A>
- <LI><A HREF="#toc81">Dependent types and spoken language models</A>
- <UL>
- <LI><A HREF="#toc82">Grammar-based language models</A>
- <LI><A HREF="#toc83">Statistical language models</A>
- </UL>
- <LI><A HREF="#toc84">Digression: dependent types in concrete syntax</A>
- <UL>
- <LI><A HREF="#toc85">Variables in function types</A>
- <LI><A HREF="#toc86">Polymorphism in concrete syntax</A>
- </UL>
- <LI><A HREF="#toc87">Proof objects</A>
- <UL>
- <LI><A HREF="#toc88">Proof-carrying documents</A>
- </UL>
- <LI><A HREF="#toc89">Restricted polymorphism</A>
- <LI><A HREF="#toc90">Variable bindings</A>
- <LI><A HREF="#toc91">Semantic definitions</A>
- </UL>
- <LI><A HREF="#toc92">Practical issues</A>
- <UL>
- <LI><A HREF="#toc93">Lexers and unlexers</A>
- <LI><A HREF="#toc94">Speech input and output</A>
- <LI><A HREF="#toc95">Multilingual syntax editor</A>
- <LI><A HREF="#toc96">Communicating with GF</A>
- </UL>
- <LI><A HREF="#toc97">Embedded grammars in Haskell and Java</A>
- <UL>
- <LI><A HREF="#toc98">Writing GF grammars</A>
- <UL>
- <LI><A HREF="#toc99">Creating the first grammar</A>
- <LI><A HREF="#toc100">Testing</A>
- <LI><A HREF="#toc101">Adding a new language</A>
- <LI><A HREF="#toc102">Extending the language</A>
- </UL>
- <LI><A HREF="#toc103">Building a user program</A>
- <UL>
- <LI><A HREF="#toc104">Producing a compiled grammar package</A>
- <LI><A HREF="#toc105">Writing the Haskell application</A>
- <LI><A HREF="#toc106">Compiling the Haskell grammar</A>
- <LI><A HREF="#toc107">Building a distribution</A>
- <LI><A HREF="#toc108">Using a Makefile</A>
- </UL>
- </UL>
- <LI><A HREF="#toc109">Embedded grammars in Java</A>
- <LI><A HREF="#toc110">Further reading</A>
- </UL>
-
-<P></P>
-<HR NOSHADE SIZE=1>
-<P></P>
-<P>
-<IMG ALIGN="middle" SRC="../gf-logo.png" BORDER="0" ALT="">
-</P>
-<A NAME="toc1"></A>
-<H1>Introduction</H1>
-<A NAME="toc2"></A>
-<H2>GF = Grammatical Framework</H2>
-<P>
-The term GF is used for different things:
-</P>
-<UL>
-<LI>a <B>program</B> used for working with grammars
-<LI>a <B>programming language</B> in which grammars can be written
-<LI>a <B>theory</B> about grammars and languages
-</UL>
-
-<P>
-This tutorial is primarily about the GF program and
-the GF programming language.
-It will guide you
-</P>
-<UL>
-<LI>to use the GF program
-<LI>to write GF grammars
-<LI>to write programs in which GF grammars are used as components
-</UL>
-
-<A NAME="toc3"></A>
-<H2>What are GF grammars used for</H2>
-<P>
-A grammar is a definition of a language.
-From this definition, different language processing components
-can be derived:
-</P>
-<UL>
-<LI><B>parsing</B>: to analyse the language
-<LI><B>linearization</B>: to generate the language
-<LI><B>translation</B>: to analyse one language and generate another
-</UL>
-
-<P>
-A GF grammar can be seen as a declarative program from which these
-processing tasks can be automatically derived. In addition, many
-other tasks are readily available for GF grammars:
-</P>
-<UL>
-<LI><B>morphological analysis</B>: find out the possible inflection forms of words
-<LI><B>morphological synthesis</B>: generate all inflection forms of words
-<LI><B>random generation</B>: generate random expressions
-<LI><B>corpus generation</B>: generate all expressions
-<LI><B>treebank generation</B>: generate a list of trees with multiple linearizations
-<LI><B>teaching quizzes</B>: train morphology and translation
-<LI><B>multilingual authoring</B>: create a document in many languages simultaneously
-<LI><B>speech input</B>: optimize a speech recognition system for your grammar
-</UL>
-
-<P>
-A typical GF application is based on a <B>multilingual grammar</B> involving
-translation on a special domain. Existing applications of this idea include
-</P>
-<UL>
-<LI><A HREF="http://www.cs.chalmers.se/~hallgren/Alfa/Tutorial/GFplugin.html">Alfa:</A>:
- a natural-language interface to a proof editor
- (languages: English, French, Swedish)
-<LI><A HREF="http://www.key-project.org/">KeY</A>:
- a multilingual authoring system for creating software specifications
- (languages: OCL, English, German)
-<LI><A HREF="http://www.talk-project.org">TALK</A>:
- multilingual and multimodal dialogue systems
- (languages: English, Finnish, French, German, Italian, Spanish, Swedish)
-<LI><A HREF="http://webalt.math.helsinki.fi/content/index_eng.html">WebALT</A>:
- a multilingual translator of mathematical exercises
- (languages: Catalan, English, Finnish, French, Spanish, Swedish)
-<LI><A HREF="http://www.cs.chalmers.se/~bringert/gf/translate/">Numeral translator</A>:
- number words from 1 to 999,999
- (88 languages)
-</UL>
-
-<P>
-The specialization of a grammar to a domain makes it possible to
-obtain much better translations than in an unlimited machine translation
-system. This is due to the well-defined semantics of such domains.
-Grammars having this character are called <B>application grammars</B>.
-They are different from most grammars written by linguists just
-because they are multilingual and domain-specific.
-</P>
-<P>
-However, there is another kind of grammars, which we call <B>resource grammars</B>.
-These are large, comprehensive grammars that can be used on any domain.
-The GF Resource Grammar Library has resource grammars for 10 languages.
-These grammars can be used as <B>libraries</B> to define application grammars.
-In this way, it is possible to write a high-quality grammar without
-knowing about linguistics: in general, to write an application grammar
-by using the resource library just requires practical knowledge of
-the target language. and all theoretical knowledge about its grammar
-is given by the libraries.
-</P>
-<A NAME="toc4"></A>
-<H2>Who is this tutorial for</H2>
-<P>
-This tutorial is mainly for programmers who want to learn to write
-application grammars. It will go through GF's programming concepts
-without entering too deep into linguistics. Thus it should
-be accessible to anyone who has some previous programming experience.
-</P>
-<P>
-A separate document has been written on how to write resource grammars: the
-<A HREF="../../lib/resource-1.0/doc/Resource-HOWTO.html">Resource HOWTO</A>.
-In this tutorial, we will just cover the programming concepts that are used for
-solving linguistic problems in the resource grammars.
-</P>
-<P>
-The easiest way to use GF is probably via the interactive syntax editor.
-Its use does not require any knowledge of the GF formalism. There is
-a separate
-<A HREF="http://www.cs.chalmers.se/~aarne/GF2.0/doc/javaGUImanual/javaGUImanual.htm">Editor User Manual</A>
-by Janna Khegai, covering the use of the editor. The editor is also a platform for many
-kinds of GF applications, implementing the slogan
-</P>
-<P>
-<I>write a document in a language you don't know, while seeing it in a language you know</I>.
-</P>
-<A NAME="toc5"></A>
-<H2>The coverage of the tutorial</H2>
-<P>
-The tutorial gives a hands-on introduction to grammar writing.
-We start by building a small grammar for the domain of food:
-in this grammar, you can say things like
-</P>
-<PRE>
- this Italian cheese is delicious
-</PRE>
-<P>
-in English and Italian.
-</P>
-<P>
-The first English grammar
-<A HREF="food.cf"><CODE>food.cf</CODE></A>
-is written in a context-free
-notation (also known as BNF). The BNF format is often a good
-starting point for GF grammar development, because it is
-simple and widely used. However, the BNF format is not
-good for multilingual grammars. While it is possible to
-"translate" by just changing the words contained in a
-BNF grammar to words of some other
-language, proper translation usually involves more.
-For instance, the order of words may have to be changed:
-</P>
-<PRE>
- Italian cheese ===&gt; formaggio italiano
-</PRE>
-<P>
-The full GF grammar format is designed to support such
-changes, by separating between the <B>abstract syntax</B>
-(the logical structure) and the <B>concrete syntax</B> (the
-sequence of words) of expressions.
-</P>
-<P>
-There is more than words and word order that makes languages
-different. Words can have different forms, and which forms
-they have vary from language to language. For instance,
-Italian adjectives usually have four forms where English
-has just one:
-</P>
-<PRE>
- delicious (wine, wines, pizza, pizzas)
- vino delizioso, vini deliziosi, pizza deliziosa, pizze deliziose
-</PRE>
-<P>
-The <B>morphology</B> of a language describes the
-forms of its words. While the complete description of morphology
-belongs to resource grammars, this tutorial will explain the
-programming concepts involved in morphology. This will moreover
-make it possible to grow the fragment covered by the food example.
-The tutorial will in fact build a miniature resource grammar in order
-to give an introduction to linguistically oriented grammar writing.
-</P>
-<P>
-Thus it is by elaborating the initial <CODE>food.cf</CODE> example that
-the tutorial makes a guided tour through all concepts of GF.
-While the constructs of the GF language are the main focus,
-also the commands of the GF system are introduced as they
-are needed.
-</P>
-<P>
-To learn how to write GF grammars is not the only goal of
-this tutorial. We will also explain the most important
-commands of the GF system. With these commands,
-simple applications of grammars, such as translation and
-quiz systems, can be built simply by writing scripts for the
-system.
-</P>
-<P>
-More complicated applications, such as natural-language
-interfaces and dialogue systems, moreover require programming in
-some general-purpose language. Thus we will briefly explain how
-GF grammars are used as components of Haskell programs.
-Chapters on using them in Java and Javascript programs are
-forthcoming; a comprehensive manual on GF embedded in Java, by Björn Bringert, is
-available in
-<A HREF="http://www.cs.chalmers.se/~bringert/gf/gf-java.html"><CODE>http://www.cs.chalmers.se/~bringert/gf/gf-java.html</CODE></A>.
-</P>
-<A NAME="toc6"></A>
-<H2>Getting the GF program</H2>
-<P>
-The GF program is open-source free software, which you can download via the
-GF Homepage:
-</P>
-<P>
-<A HREF="http://www.cs.chalmers.se/~aarne/GF"><CODE>http://www.cs.chalmers.se/~aarne/GF</CODE></A>
-</P>
-<P>
-There you can download
-</P>
-<UL>
-<LI>binaries for Linux, Mac OS X, and Windows
-<LI>source code and documentation
-<LI>grammar libraries and examples
-</UL>
-
-<P>
-If you want to compile GF from source, you need a Haskell compiler.
-To compile the interactive editor, you also need a Java compilers.
-But normally you don't have to compile, and you definitely
-don't need to know Haskell or Java to use GF.
-</P>
-<P>
-We are assuming the availability of a Unix shell. Linux and Mac OS X users
-have it automatically, the latter under the name "terminal".
-Windows users are recommended to install Cywgin, the free Unix shell for Windows.
-</P>
-<A NAME="toc7"></A>
-<H2>Running the GF program</H2>
-<P>
-To start the GF program, assuming you have installed it, just type
-</P>
-<PRE>
- % gf
-</PRE>
-<P>
-in the shell.
-You will see GF's welcome message and the prompt <CODE>&gt;</CODE>.
-The command
-</P>
-<PRE>
- &gt; help
-</PRE>
-<P>
-will give you a list of available commands.
-</P>
-<P>
-As a common convention in this Tutorial, we will use
-</P>
-<UL>
-<LI><CODE>%</CODE> as a prompt that marks system commands
-<LI><CODE>&gt;</CODE> as a prompt that marks GF commands
-</UL>
-
-<P>
-Thus you should not type these prompts, but only the lines that
-follow them.
-</P>
-<A NAME="toc8"></A>
-<H1>The .cf grammar format</H1>
-<P>
-Now you are ready to try out your first grammar.
-We start with one that is not written in the GF language, but
-in the much more common BNF notation (Backus Naur Form). The GF
-program understands a variant of this notation and translates it
-internally to GF's own representation.
-</P>
-<P>
-To get started, type (or copy) the following lines into a file named
-<CODE>food.cf</CODE>:
-</P>
-<PRE>
- Is. S ::= Item "is" Quality ;
- That. Item ::= "that" Kind ;
- This. Item ::= "this" Kind ;
- QKind. Kind ::= Quality Kind ;
- Cheese. Kind ::= "cheese" ;
- Fish. Kind ::= "fish" ;
- Wine. Kind ::= "wine" ;
- Italian. Quality ::= "Italian" ;
- Boring. Quality ::= "boring" ;
- Delicious. Quality ::= "delicious" ;
- Expensive. Quality ::= "expensive" ;
- Fresh. Quality ::= "fresh" ;
- Very. Quality ::= "very" Quality ;
- Warm. Quality ::= "warm" ;
-</PRE>
-<P>
-For those who know ordinary BNF, the
-notation we use includes one extra element: a <B>label</B> appearing
-as the first element of each rule and terminated by a full stop.
-</P>
-<P>
-The grammar we wrote defines a set of phrases usable for speaking about food.
-It builds <B>sentences</B> (<CODE>S</CODE>) by assigning <CODE>Quality</CODE>s to
-<CODE>Item</CODE>s. <CODE>Item</CODE>s are build from <CODE>Kind</CODE>s by prepending the
-word "this" or "that". <CODE>Kind</CODE>s are either <B>atomic</B>, such as
-"cheese" and "wine", or formed by prepending a <CODE>Quality</CODE> to a
-<CODE>Kind</CODE>. A <CODE>Quality</CODE> is either atomic, such as "Italian" and "boring",
-or built by another <CODE>Quality</CODE> by prepending "very". Those familiar with
-the context-free grammar notation will notice that, for instance, the
-following sentence can be built using this grammar:
-</P>
-<PRE>
- this delicious Italian wine is very very expensive
-</PRE>
-<P></P>
-<A NAME="toc9"></A>
-<H2>Importing grammars and parsing strings</H2>
-<P>
-The first GF command needed when using a grammar is to <B>import</B> it.
-The command has a long name, <CODE>import</CODE>, and a short name, <CODE>i</CODE>.
-You can type either
-</P>
-<PRE>
- &gt; import food.cf
-</PRE>
-<P>
-or
-</P>
-<PRE>
- &gt; i food.cf
-</PRE>
-<P>
-to get the same effect.
-The effect is that the GF program <B>compiles</B> your grammar into an internal
-representation, and shows a new prompt when it is ready. It will also show how much
-CPU time is consumed:
-</P>
-<PRE>
- &gt; i food.cf
- - parsing cf food.cf 12 msec
- 16 msec
- &gt;
-</PRE>
-<P>
-You can now use GF for <B>parsing</B>:
-</P>
-<PRE>
- &gt; parse "this cheese is delicious"
- Is (This Cheese) Delicious
-
- &gt; p "that wine is very very Italian"
- Is (That Wine) (Very (Very Italian))
-</PRE>
-<P>
-The <CODE>parse</CODE> (= <CODE>p</CODE>) command takes a <B>string</B>
-(in double quotes) and returns an <B>abstract syntax tree</B> - the thing
-beginning with <CODE>Is</CODE>. Trees are built from the rule labels given in the
-grammar, and record the ways in which the rules are used to produce the
-strings. A tree is, in general, something easier than a string
-for a machine to understand and to process further.
-</P>
-<P>
-Strings that return a tree when parsed do so in virtue of the grammar
-you imported. Try parsing something else, and you fail
-</P>
-<PRE>
- &gt; p "hello world"
- Unknown words: hello world
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Extend the grammar <CODE>food.cf</CODE> by ten new food kinds and
-qualities, and run the parser with new kinds of examples.
-</P>
-<P>
-<B>Exercise</B>. Add a rule that enables questions of the form
-<I>is this cheese Italian</I>.
-</P>
-<P>
-<B>Exercise</B>. Add the rule
-</P>
-<PRE>
- IsVery. S ::= Item "is" "very" Quality ;
-</PRE>
-<P>
-and see what happens when parsing <CODE>this wine is very very Italian</CODE>.
-You have just made the grammar <B>ambiguous</B>: it now assigns several
-trees to some strings.
-</P>
-<P>
-<B>Exercise</B>. Modify the grammar so that at most one <CODE>Quality</CODE> may
-attach to a given <CODE>Kind</CODE>. Thus <I>boring Italian fish</I> will no longer
-be recognized.
-</P>
-<A NAME="toc10"></A>
-<H2>Generating trees and strings</H2>
-<P>
-You can also use GF for <B>linearizing</B>
-(<CODE>linearize = l</CODE>). This is the inverse of
-parsing, taking trees into strings:
-</P>
-<PRE>
- &gt; linearize Is (That Wine) Warm
- that wine is warm
-</PRE>
-<P>
-What is the use of this? Typically not that you type in a tree at
-the GF prompt. The utility of linearization comes from the fact that
-you can obtain a tree from somewhere else. One way to do so is
-<B>random generation</B> (<CODE>generate_random = gr</CODE>):
-</P>
-<PRE>
- &gt; generate_random
- Is (This (QKind Italian Fish)) Fresh
-</PRE>
-<P>
-Now you can copy the tree and paste it to the <CODE>linearize command</CODE>.
-Or, more conveniently, feed random generation into linearization by using
-a <B>pipe</B>.
-</P>
-<PRE>
- &gt; gr | l
- this Italian fish is fresh
-</PRE>
-<P>
-Pipes in GF work much the same way as Unix pipes: they feed the output
-of one command into another command as its input.
-</P>
-<A NAME="toc11"></A>
-<H2>Visualizing trees</H2>
-<P>
-The gibberish code with parentheses returned by the parser does not
-look like trees. Why is it called so? From the abstract mathematical
-point of view, trees are a data structure that
-represents <B>nesting</B>: trees are branching entities, and the branches
-are themselves trees. Parentheses give a linear representation of trees,
-useful for the computer. But the human eye may prefer to see a visualization;
-for this purpose, GF provides the command <CODE>visualizre_tree = vt</CODE>, to which
-parsing (and any other tree-producing command) can be piped:
-</P>
-<PRE>
- &gt; parse "this delicious cheese is very Italian" | vt
-</PRE>
-<P></P>
-<P>
-<IMG ALIGN="middle" SRC="Tree2.png" BORDER="0" ALT="">
-</P>
-<P>
-This command uses the programs Graphviz and Ghostview, which you
-might not have, but which are freely available on the web.
-</P>
-<A NAME="toc12"></A>
-<H2>Some random-generated sentences</H2>
-<P>
-Random generation is a good way to test a grammar; it can also
-be fun. So you may want to
-generate ten strings with one and the same command:
-</P>
-<PRE>
- &gt; gr -number=10 | l
- that wine is boring
- that fresh cheese is fresh
- that cheese is very boring
- this cheese is Italian
- that expensive cheese is expensive
- that fish is fresh
- that wine is very Italian
- this wine is Italian
- this cheese is boring
- this fish is boring
-</PRE>
-<P></P>
-<A NAME="toc13"></A>
-<H2>Systematic generation</H2>
-<P>
-To generate <I>all</I> sentence that a grammar
-can generate, use the command <CODE>generate_trees = gt</CODE>.
-</P>
-<PRE>
- &gt; generate_trees | l
- that cheese is very Italian
- that cheese is very boring
- that cheese is very delicious
- that cheese is very expensive
- that cheese is very fresh
- ...
- this wine is expensive
- this wine is fresh
- this wine is warm
-
-</PRE>
-<P>
-You get quite a few trees but not all of them: only up to a given
-<B>depth</B> of trees. To see how you can get more, use the
-<CODE>help = h</CODE> command,
-</P>
-<PRE>
- &gt; help gt
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. If the command <CODE>gt</CODE> generated all
-trees in your grammar, it would never terminate. Why?
-</P>
-<P>
-<B>Exercise</B>. Measure how many trees the grammar gives with depths 4 and 5,
-respectively. You use the Unix <B>word count</B> command <CODE>wc</CODE> to count lines.
-<B>Hint</B>. You can pipe the output of a GF command into a Unix command by
-using the escape <CODE>?</CODE>, as follows:
-</P>
-<PRE>
- &gt; generate_trees | ? wc
-</PRE>
-<P></P>
-<A NAME="toc14"></A>
-<H2>More on pipes; tracing</H2>
-<P>
-A pipe of GF commands can have any length, but the "output type"
-(either string or tree) of one command must always match the "input type"
-of the next command.
-</P>
-<P>
-The intermediate results in a pipe can be observed by putting the
-<B>tracing</B> flag <CODE>-tr</CODE> to each command whose output you
-want to see:
-</P>
-<PRE>
- &gt; gr -tr | l -tr | p
-
- Is (This Cheese) Boring
- this cheese is boring
- Is (This Cheese) Boring
-</PRE>
-<P>
-This facility is good for test purposes: for instance, you
-may want to see if a grammar is <B>ambiguous</B>, i.e.
-contains strings that can be parsed in more than one way.
-</P>
-<P>
-<B>Exercise</B>. Extend the grammar <CODE>food.cf</CODE> so that it produces ambiguous strings,
-and try out the ambiguity test.
-</P>
-<A NAME="toc15"></A>
-<H2>Writing and reading files</H2>
-<P>
-To save the outputs of GF commands into a file, you can
-pipe it to the <CODE>write_file = wf</CODE> command,
-</P>
-<PRE>
- &gt; gr -number=10 | l | write_file exx.tmp
-</PRE>
-<P>
-You can read the file back to GF with the
-<CODE>read_file = rf</CODE> command,
-</P>
-<PRE>
- &gt; read_file exx.tmp | p -lines
-</PRE>
-<P>
-Notice the flag <CODE>-lines</CODE> given to the parsing
-command. This flag tells GF to parse each line of
-the file separately. Without the flag, the grammar could
-not recognize the string in the file, because it is not
-a sentence but a sequence of ten sentences.
-</P>
-<A NAME="toc16"></A>
-<H1>The .gf grammar format</H1>
-<P>
-To see GF's internal representation of a grammar
-that you have imported, you can give the command
-<CODE>print_grammar = pg</CODE>,
-</P>
-<PRE>
- &gt; print_grammar
-</PRE>
-<P>
-The output is quite unreadable at this stage, and you may feel happy that
-you did not need to write the grammar in that notation, but that the
-GF grammar compiler produced it.
-</P>
-<P>
-However, we will now start the demonstration
-how GF's own notation gives you
-much more expressive power than the <CODE>.cf</CODE>
-format. We will introduce the <CODE>.gf</CODE> format by presenting
-another way of defining the same grammar as in
-<CODE>food.cf</CODE>.
-Then we will show how the full GF grammar format enables you
-to do things that are not possible in the context-free format.
-</P>
-<A NAME="toc17"></A>
-<H2>Abstract and concrete syntax</H2>
-<P>
-A GF grammar consists of two main parts:
-</P>
-<UL>
-<LI><B>abstract syntax</B>, defining what syntax trees there are
-<LI><B>concrete syntax</B>, defining how trees are linearized into strings
-</UL>
-
-<P>
-The context-free format fuses these two things together, but it is always
-possible to take them apart. For instance, the sentence formation rule
-</P>
-<PRE>
- Is. S ::= Item "is" Quality ;
-</PRE>
-<P>
-is interpreted as the following pair of GF rules:
-</P>
-<PRE>
- fun Is : Item -&gt; Quality -&gt; S ;
- lin Is item quality = {s = item.s ++ "is" ++ quality.s} ;
-</PRE>
-<P>
-The former rule, with the keyword <CODE>fun</CODE>, belongs to the abstract syntax.
-It defines the <B>function</B>
-<CODE>Is</CODE> which constructs syntax trees of form
-(<CODE>Is</CODE> <I>item</I> <I>quality</I>).
-</P>
-<P>
-The latter rule, with the keyword <CODE>lin</CODE>, belongs to the concrete syntax.
-It defines the <B>linearization function</B> for
-syntax trees of form (<CODE>Is</CODE> <I>item</I> <I>quality</I>).
-</P>
-<A NAME="toc18"></A>
-<H2>Judgement forms</H2>
-<P>
-Rules in a GF grammar are called <B>judgements</B>, and the keywords
-<CODE>fun</CODE> and <CODE>lin</CODE> are used for distinguishing between two
-<B>judgement forms</B>. Here is a summary of the most important
-judgement forms:
-</P>
- <UL>
- <LI>abstract syntax
- <P></P>
- </UL>
-
-<TABLE ALIGN="center" CELLPADDING="4" BORDER="1">
-<TR>
-<TD>form</TD>
-<TD>reading</TD>
-</TR>
-<TR>
-<TD><CODE>cat</CODE> C</TD>
-<TD>C is a category</TD>
-</TR>
-<TR>
-<TD><CODE>fun</CODE> f <CODE>:</CODE> A</TD>
-<TD>f is a function of type A</TD>
-</TR>
-</TABLE>
-
-<P></P>
- <UL>
- <LI>concrete syntax
- <P></P>
- </UL>
-
-<TABLE ALIGN="center" CELLPADDING="4" BORDER="1">
-<TR>
-<TD>form</TD>
-<TD>reading</TD>
-</TR>
-<TR>
-<TD><CODE>lincat</CODE> C <CODE>=</CODE> T</TD>
-<TD>category C has linearization type T</TD>
-</TR>
-<TR>
-<TD><CODE>lin</CODE> f <CODE>=</CODE> t</TD>
-<TD>function f has linearization t</TD>
-</TR>
-</TABLE>
-
-<P></P>
-<P>
-We return to the precise meanings of these judgement forms later.
-First we will look at how judgements are grouped into modules, and
-show how the food grammar is
-expressed by using modules and judgements.
-</P>
-<A NAME="toc19"></A>
-<H2>Module types</H2>
-<P>
-A GF grammar consists of <B>modules</B>,
-into which judgements are grouped. The most important
-module forms are
-</P>
- <UL>
- <LI><CODE>abstract</CODE> A <CODE>=</CODE> M, abstract syntax A with judgements in
- the module body M.
- <LI><CODE>concrete</CODE> C <CODE>of</CODE> A <CODE>=</CODE> M, concrete syntax C of the
- abstract syntax A, with judgements in the module body M.
- </UL>
-
-<A NAME="toc20"></A>
-<H2>Basic types and function types</H2>
-<P>
-The nonterminals of a context-free grammar, i.e. categories,
-are called <B>basic types</B> in the type system of GF. In addition
-to them, there are <B>function types</B> such as
-</P>
-<PRE>
- Item -&gt; Quality -&gt; S
-</PRE>
-<P>
-This type is read "a function from iterms and qualities to sentences".
-The last type in the arrow-separated sequence is the <B>value type</B>
-of the function type, the earlier types are its <B>argument types</B>.
-</P>
-<A NAME="toc21"></A>
-<H2>Records and strings</H2>
-<P>
-The linearization type of a category is a <B>record type</B>, with
-zero of more <B>fields</B> of different types. The simplest record
-type used for linearization in GF is
-</P>
-<PRE>
- {s : Str}
-</PRE>
-<P>
-which has one field, with <B>label</B> <CODE>s</CODE> and type <CODE>Str</CODE>.
-</P>
-<P>
-Examples of records of this type are
-</P>
-<PRE>
- {s = "foo"}
- {s = "hello" ++ "world"}
-</PRE>
-<P></P>
-<P>
-Whenever a record <CODE>r</CODE> of type <CODE>{s : Str}</CODE> is given,
-<CODE>r.s</CODE> is an object of type <CODE>Str</CODE>. This is
-a special case of the <B>projection</B> rule, allowing the extraction
-of fields from a record:
-</P>
-<UL>
-<LI>if <I>r</I> : <CODE>{</CODE> ... <I>p</I> : <I>T</I> ... <CODE>}</CODE> then <I>r.p</I> : <I>T</I>
-</UL>
-
-<P>
-The type <CODE>Str</CODE> is really the type of <B>token lists</B>, but
-most of the time one can conveniently think of it as the type of strings,
-denoted by string literals in double quotes.
-</P>
-<P>
-Notice that
-</P>
-<PRE>
- "hello world"
-</PRE>
-<P>
-is not recommended as an expression of type <CODE>Str</CODE>. It denotes
-a token with a space in it, and will usually
-not work with the lexical analysis that precedes parsing. A shorthand
-exemplified by
-</P>
-<PRE>
- ["hello world and people"] === "hello" ++ "world" ++ "and" ++ "people"
-</PRE>
-<P>
-can be used for lists of tokens. The expression
-</P>
-<PRE>
- []
-</PRE>
-<P>
-denotes the empty token list.
-</P>
-<A NAME="toc22"></A>
-<H2>An abstract syntax example</H2>
-<P>
-To express the abstract syntax of <CODE>food.cf</CODE> in
-a file <CODE>Food.gf</CODE>, we write two kinds of judgements:
-</P>
-<UL>
-<LI>Each category is introduced by a <CODE>cat</CODE> judgement.
-<LI>Each rule label is introduced by a <CODE>fun</CODE> judgement,
- with the type formed from the nonterminals of the rule.
-</UL>
-
-<PRE>
- abstract Food = {
-
- cat
- S ; Item ; Kind ; Quality ;
-
- fun
- Is : Item -&gt; Quality -&gt; S ;
- This, That : Kind -&gt; Item ;
- QKind : Quality -&gt; Kind -&gt; Kind ;
- Wine, Cheese, Fish : Kind ;
- Very : Quality -&gt; Quality ;
- Fresh, Warm, Italian, Expensive, Delicious, Boring : Quality ;
- }
-</PRE>
-<P>
-Notice the use of shorthands permitting the sharing of
-the keyword in subsequent judgements,
-</P>
-<PRE>
- cat S ; Item ; === cat S ; cat Item ;
-</PRE>
-<P>
-and of the type in subsequent <CODE>fun</CODE> judgements,
-</P>
-<PRE>
- fun Wine, Fish : Kind ; ===
- fun Wine : Kind ; Fish : Kind ; ===
- fun Wine : Kind ; fun Fish : Kind ;
-</PRE>
-<P>
-The order of judgements in a module is free.
-</P>
-<P>
-<B>Exercise</B>. Extend the abstract syntax <CODE>Food</CODE> with ten new
-kinds and qualities, and with questions of the form
-<I>is this wine Italian</I>.
-</P>
-<A NAME="toc23"></A>
-<H2>A concrete syntax example</H2>
-<P>
-Each category introduced in <CODE>Food.gf</CODE> is
-given a <CODE>lincat</CODE> rule, and each
-function is given a <CODE>lin</CODE> rule. Similar shorthands
-apply as in <CODE>abstract</CODE> modules.
-</P>
-<PRE>
- concrete FoodEng of Food = {
-
- lincat
- S, Item, Kind, Quality = {s : Str} ;
-
- lin
- Is item quality = {s = item.s ++ "is" ++ quality.s} ;
- This kind = {s = "this" ++ kind.s} ;
- That kind = {s = "that" ++ kind.s} ;
- QKind quality kind = {s = quality.s ++ kind.s} ;
- Wine = {s = "wine"} ;
- Cheese = {s = "cheese"} ;
- Fish = {s = "fish"} ;
- Very quality = {s = "very" ++ quality.s} ;
- Fresh = {s = "fresh"} ;
- Warm = {s = "warm"} ;
- Italian = {s = "Italian"} ;
- Expensive = {s = "expensive"} ;
- Delicious = {s = "delicious"} ;
- Boring = {s = "boring"} ;
- }
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Extend the concrete syntax <CODE>FoodEng</CODE> so that it
-matches the abstract syntax defined in the exercise of the previous
-section. What happens if the concrete syntax lacks some of the
-new functions?
-</P>
-<A NAME="toc24"></A>
-<H2>Modules and files</H2>
-<P>
-GF uses suffixes to recognize different file formats. The most
-important ones are:
-</P>
-<UL>
-<LI>Source files: Module name + <CODE>.gf</CODE> = file name
-<LI>Target files: each module is compiled into a <CODE>.gfc</CODE> file.
-</UL>
-
-<P>
-Import <CODE>FoodEng.gf</CODE> and see what happens:
-</P>
-<PRE>
- &gt; i FoodEng.gf
- - compiling Food.gf... wrote file Food.gfc 16 msec
- - compiling FoodEng.gf... wrote file FoodEng.gfc 20 msec
-</PRE>
-<P>
-The GF program does not only read the file
-<CODE>FoodEng.gf</CODE>, but also all other files that it
-depends on - in this case, <CODE>Food.gf</CODE>.
-</P>
-<P>
-For each file that is compiled, a <CODE>.gfc</CODE> file
-is generated. The GFC format (="GF Canonical") is the
-"machine code" of GF, which is faster to process than
-GF source files. When reading a module, GF decides whether
-to use an existing <CODE>.gfc</CODE> file or to generate
-a new one, by looking at modification times.
-</P>
-<P>
-<B>Exercise</B>. What happens when you import <CODE>FoodEng.gf</CODE> for
-a second time? Try this in different situations:
-</P>
-<UL>
-<LI>Right after importing it the first time (the modules are kept in
- the memory of GF and need no reloading).
-<LI>After issuing the command <CODE>empty</CODE> (<CODE>e</CODE>), which clears the memory
- of GF.
-<LI>After making a small change in <CODE>FoodEng.gf</CODE>, be it only an added space.
-<LI>After making a change in <CODE>Food.gf</CODE>.
-</UL>
-
-<A NAME="toc25"></A>
-<H1>Multilingual grammars and translation</H1>
-<P>
-The main advantage of separating abstract from concrete syntax is that
-one abstract syntax can be equipped with many concrete syntaxes.
-A system with this property is called a <B>multilingual grammar</B>.
-</P>
-<P>
-Multilingual grammars can be used for applications such as
-translation. Let us build an Italian concrete syntax for
-<CODE>Food</CODE> and then test the resulting
-multilingual grammar.
-</P>
-<A NAME="toc26"></A>
-<H2>An Italian concrete syntax</H2>
-<PRE>
- concrete FoodIta of Food = {
-
- lincat
- S, Item, Kind, Quality = {s : Str} ;
-
- lin
- Is item quality = {s = item.s ++ "č" ++ quality.s} ;
- This kind = {s = "questo" ++ kind.s} ;
- That kind = {s = "quello" ++ kind.s} ;
- QKind quality kind = {s = kind.s ++ quality.s} ;
- Wine = {s = "vino"} ;
- Cheese = {s = "formaggio"} ;
- Fish = {s = "pesce"} ;
- Very quality = {s = "molto" ++ quality.s} ;
- Fresh = {s = "fresco"} ;
- Warm = {s = "caldo"} ;
- Italian = {s = "italiano"} ;
- Expensive = {s = "caro"} ;
- Delicious = {s = "delizioso"} ;
- Boring = {s = "noioso"} ;
-
- }
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Write a concrete syntax of <CODE>Food</CODE> for some other language.
-You will probably end up with grammatically incorrect output - but don't
-worry about this yet.
-</P>
-<P>
-<B>Exercise</B>. If you have written <CODE>Food</CODE> for German, Swedish, or some
-other language, test with random or exhaustive generation what constructs
-come out incorrect, and prepare a list of those ones that cannot be helped
-with the currently available fragment of GF.
-</P>
-<A NAME="toc27"></A>
-<H2>Using a multilingual grammar</H2>
-<P>
-Import the two grammars in the same GF session.
-</P>
-<PRE>
- &gt; i FoodEng.gf
- &gt; i FoodIta.gf
-</PRE>
-<P>
-Try generation now:
-</P>
-<PRE>
- &gt; gr | l
- quello formaggio molto noioso č italiano
-
- &gt; gr | l -lang=FoodEng
- this fish is warm
-</PRE>
-<P>
-Translate by using a pipe:
-</P>
-<PRE>
- &gt; p -lang=FoodEng "this cheese is very delicious" | l -lang=FoodIta
- questo formaggio č molto delizioso
-</PRE>
-<P>
-Generate a <B>multilingual treebank</B>, i.e. a set of trees with their
-translations in different languages:
-</P>
-<PRE>
- &gt; gr -number=2 | tree_bank
-
- Is (That Cheese) (Very Boring)
- quello formaggio č molto noioso
- that cheese is very boring
-
- Is (That Cheese) Fresh
- quello formaggio č fresco
- that cheese is fresh
-</PRE>
-<P>
-The <CODE>lang</CODE> flag tells GF which concrete syntax to use in parsing and
-linearization. By default, the flag is set to the last-imported grammar.
-To see what grammars are in scope and which is the main one, use the command
-<CODE>print_options = po</CODE>:
-</P>
-<PRE>
- &gt; print_options
- main abstract : Food
- main concrete : FoodIta
- actual concretes : FoodIta FoodEng
-</PRE>
-<P>
-You can change the main grammar by the command <CODE>change_main = cm</CODE>:
-</P>
-<PRE>
- &gt; change_main FoodEng
- main abstract : Food
- main concrete : FoodEng
- actual concretes : FoodIta FoodEng
-</PRE>
-<P></P>
-<A NAME="toc28"></A>
-<H2>Translation session</H2>
-<P>
-If translation is what you want to do with a set of grammars, a convenient
-way to do it is to open a <CODE>translation_session = ts</CODE>. In this session,
-you can translate between all the languages that are in scope.
-A dot <CODE>.</CODE> terminates the translation session.
-</P>
-<PRE>
- &gt; ts
-
- trans&gt; that very warm cheese is boring
- quello formaggio molto caldo č noioso
- that very warm cheese is boring
-
- trans&gt; questo vino molto italiano č molto delizioso
- questo vino molto italiano č molto delizioso
- this very Italian wine is very delicious
-
- trans&gt; .
- &gt;
-</PRE>
-<P></P>
-<A NAME="toc29"></A>
-<H2>Translation quiz</H2>
-<P>
-This is a simple language exercise that can be automatically
-generated from a multilingual grammar. The system generates a set of
-random sentences, displays them in one language, and checks the user's
-answer given in another language. The command <CODE>translation_quiz = tq</CODE>
-makes this in a subshell of GF.
-</P>
-<PRE>
- &gt; translation_quiz FoodEng FoodIta
-
- Welcome to GF Translation Quiz.
- The quiz is over when you have done at least 10 examples
- with at least 75 % success.
- You can interrupt the quiz by entering a line consisting of a dot ('.').
-
- this fish is warm
- questo pesce č caldo
- &gt; Yes.
- Score 1/1
-
- this cheese is Italian
- questo formaggio č noioso
- &gt; No, not questo formaggio č noioso, but
- questo formaggio č italiano
-
- Score 1/2
- this fish is expensive
-</PRE>
-<P>
-You can also generate a list of translation exercises and save it in a
-file for later use, by the command <CODE>translation_list = tl</CODE>
-</P>
-<PRE>
- &gt; translation_list -number=25 FoodEng FoodIta | write_file transl.txt
-</PRE>
-<P>
-The <CODE>number</CODE> flag gives the number of sentences generated.
-</P>
-<A NAME="toc30"></A>
-<H1>Grammar architecture</H1>
-<A NAME="toc31"></A>
-<H2>Extending a grammar</H2>
-<P>
-The module system of GF makes it possible to <B>extend</B> a
-grammar in different ways. The syntax of extension is
-shown by the following example. We extend <CODE>Food</CODE> by
-adding a category of questions and two new functions.
-</P>
-<PRE>
- abstract Morefood = Food ** {
- cat
- Question ;
- fun
- QIs : Item -&gt; Quality -&gt; Question ;
- Pizza : Kind ;
-
- }
-</PRE>
-<P>
-Parallel to the abstract syntax, extensions can
-be built for concrete syntaxes:
-</P>
-<PRE>
- concrete MorefoodEng of Morefood = FoodEng ** {
- lincat
- Question = {s : Str} ;
- lin
- QIs item quality = {s = "is" ++ item.s ++ quality.s} ;
- Pizza = {s = "pizza"} ;
- }
-</PRE>
-<P>
-The effect of extension is that all of the contents of the extended
-and extending module are put together. We also say that the new
-module <B>inherits</B> the contents of the old module.
-</P>
-<A NAME="toc32"></A>
-<H2>Multiple inheritance</H2>
-<P>
-Specialized vocabularies can be represented as small grammars that
-only do "one thing" each. For instance, the following are grammars
-for fruit and mushrooms
-</P>
-<PRE>
- abstract Fruit = {
- cat Fruit ;
- fun Apple, Peach : Fruit ;
- }
-
- abstract Mushroom = {
- cat Mushroom ;
- fun Cep, Agaric : Mushroom ;
- }
-</PRE>
-<P>
-They can afterwards be combined into bigger grammars by using
-<B>multiple inheritance</B>, i.e. extension of several grammars at the
-same time:
-</P>
-<PRE>
- abstract Foodmarket = Food, Fruit, Mushroom ** {
- fun
- FruitKind : Fruit -&gt; Kind ;
- MushroomKind : Mushroom -&gt; Kind ;
- }
-</PRE>
-<P>
-At this point, you would perhaps like to go back to
-<CODE>Food</CODE> and take apart <CODE>Wine</CODE> to build a special
-<CODE>Drink</CODE> module.
-</P>
-<A NAME="toc33"></A>
-<H2>Visualizing module structure</H2>
-<P>
-When you have created all the abstract syntaxes and
-one set of concrete syntaxes needed for <CODE>Foodmarket</CODE>,
-your grammar consists of eight GF modules. To see how their
-dependences look like, you can use the command
-<CODE>visualize_graph = vg</CODE>,
-</P>
-<PRE>
- &gt; visualize_graph
-</PRE>
-<P>
-and the graph will pop up in a separate window.
-</P>
-<P>
-The graph uses
-</P>
-<UL>
-<LI>oval boxes for abstract modules
-<LI>square boxes for concrete modules
-<LI>black-headed arrows for inheritance
-<LI>white-headed arrows for the concrete-of-abstract relation
-</UL>
-
-<P>
-<IMG ALIGN="middle" SRC="Foodmarket.png" BORDER="0" ALT="">
-</P>
-<P>
-Just as the <CODE>visualize_tree = vt</CODE> command, the open source tools
-Ghostview and Graphviz are needed.
-</P>
-<A NAME="toc34"></A>
-<H2>System commands</H2>
-<P>
-To document your grammar, you may want to print the
-graph into a file, e.g. a <CODE>.png</CODE> file that
-can be included in an HTML document. You can do this
-by first printing the graph into a file <CODE>.dot</CODE> and then
-processing this file with the <CODE>dot</CODE> program (from the Graphviz package).
-</P>
-<PRE>
- &gt; pm -printer=graph | wf Foodmarket.dot
- &gt; ! dot -Tpng Foodmarket.dot &gt; Foodmarket.png
-</PRE>
-<P>
-The latter command is a Unix command, issued from GF by using the
-shell escape symbol <CODE>!</CODE>. The resulting graph was shown in the previous section.
-</P>
-<P>
-The command <CODE>print_multi = pm</CODE> is used for printing the current multilingual
-grammar in various formats, of which the format <CODE>-printer=graph</CODE> just
-shows the module dependencies. Use <CODE>help</CODE> to see what other formats
-are available:
-</P>
-<PRE>
- &gt; help pm
- &gt; help -printer
- &gt; help help
-</PRE>
-<P>
-Another form of system commands are those usable in GF pipes. The escape symbol
-is then <CODE>?</CODE>.
-</P>
-<PRE>
- &gt; generate_trees | ? wc
-</PRE>
-<P></P>
-<A NAME="toc35"></A>
-<H1>Resource modules</H1>
-<A NAME="toc36"></A>
-<H2>The golden rule of functional programming</H2>
-<P>
-In comparison to the <CODE>.cf</CODE> format, the <CODE>.gf</CODE> format looks rather
-verbose, and demands lots more characters to be written. You have probably
-done this by the copy-paste-modify method, which is a common way to
-avoid repeating work.
-</P>
-<P>
-However, there is a more elegant way to avoid repeating work than the copy-and-paste
-method. The <B>golden rule of functional programming</B> says that
-</P>
-<UL>
-<LI>whenever you find yourself programming by copy-and-paste, write a function instead.
-</UL>
-
-<P>
-A function separates the shared parts of different computations from the
-changing parts, its <B>arguments</B>, or <B>parameters</B>.
-In functional programming languages, such as
-<A HREF="http://www.haskell.org">Haskell</A>, it is possible to share much more
-code with functions than in imperative languages such as C and Java.
-</P>
-<A NAME="toc37"></A>
-<H2>Operation definitions</H2>
-<P>
-GF is a functional programming language, not only in the sense that
-the abstract syntax is a system of functions (<CODE>fun</CODE>), but also because
-functional programming can be used to define concrete syntax. This is
-done by using a new form of judgement, with the keyword <CODE>oper</CODE> (for
-<B>operation</B>), distinct from <CODE>fun</CODE> for the sake of clarity.
-Here is a simple example of an operation:
-</P>
-<PRE>
- oper ss : Str -&gt; {s : Str} = \x -&gt; {s = x} ;
-</PRE>
-<P>
-The operation can be <B>applied</B> to an argument, and GF will
-<B>compute</B> the application into a value. For instance,
-</P>
-<PRE>
- ss "boy" ===&gt; {s = "boy"}
-</PRE>
-<P>
-(We use the symbol <CODE>===&gt;</CODE> to indicate how an expression is
-computed into a value; this symbol is not a part of GF)
-</P>
-<P>
-Thus an <CODE>oper</CODE> judgement includes the name of the defined operation,
-its type, and an expression defining it. As for the syntax of the defining
-expression, notice the <B>lambda abstraction</B> form <CODE>\x -&gt; t</CODE> of
-the function.
-</P>
-<A NAME="toc38"></A>
-<H2>The ``resource`` module type</H2>
-<P>
-Operator definitions can be included in a concrete syntax.
-But they are not really tied to a particular set of linearization rules.
-They should rather be seen as <B>resources</B>
-usable in many concrete syntaxes.
-</P>
-<P>
-The <CODE>resource</CODE> module type can be used to package
-<CODE>oper</CODE> definitions into reusable resources. Here is
-an example, with a handful of operations to manipulate
-strings and records.
-</P>
-<PRE>
- resource StringOper = {
- oper
- SS : Type = {s : Str} ;
- ss : Str -&gt; SS = \x -&gt; {s = x} ;
- cc : SS -&gt; SS -&gt; SS = \x,y -&gt; ss (x.s ++ y.s) ;
- prefix : Str -&gt; SS -&gt; SS = \p,x -&gt; ss (p ++ x.s) ;
- }
-</PRE>
-<P>
-Resource modules can extend other resource modules, in the
-same way as modules of other types can extend modules of the
-same type. Thus it is possible to build resource hierarchies.
-</P>
-<A NAME="toc39"></A>
-<H2>Opening a resource</H2>
-<P>
-Any number of <CODE>resource</CODE> modules can be
-<B>opened</B> in a <CODE>concrete</CODE> syntax, which
-makes definitions contained
-in the resource usable in the concrete syntax. Here is
-an example, where the resource <CODE>StringOper</CODE> is
-opened in a new version of <CODE>FoodEng</CODE>.
-</P>
-<PRE>
- concrete Food2Eng of Food = open StringOper in {
-
- lincat
- S, Item, Kind, Quality = SS ;
-
- lin
- Is item quality = cc item (prefix "is" quality) ;
- This k = prefix "this" k ;
- That k = prefix "that" k ;
- QKind k q = cc k q ;
- Wine = ss "wine" ;
- Cheese = ss "cheese" ;
- Fish = ss "fish" ;
- Very = prefix "very" ;
- Fresh = ss "fresh" ;
- Warm = ss "warm" ;
- Italian = ss "Italian" ;
- Expensive = ss "expensive" ;
- Delicious = ss "delicious" ;
- Boring = ss "boring" ;
-
- }
-</PRE>
-<P>
-<B>Exercise</B>. Use the same string operations to write <CODE>FoodIta</CODE>
-more concisely.
-</P>
-<A NAME="toc40"></A>
-<H2>Partial application</H2>
-<P>
-GF, like Haskell, permits <B>partial application</B> of
-functions. An example of this is the rule
-</P>
-<PRE>
- lin This k = prefix "this" k ;
-</PRE>
-<P>
-which can be written more concisely
-</P>
-<PRE>
- lin This = prefix "this" ;
-</PRE>
-<P>
-The first form is perhaps more intuitive to write
-but, once you get used to partial application, you will appreciate its
-conciseness and elegance. The logic of partial application
-is known as <B>currying</B>, with a reference to Haskell B. Curry.
-The idea is that any <I>n</I>-place function can be defined as a 1-place
-function whose value is an <I>n-</I>1 -place function. Thus
-</P>
-<PRE>
- oper prefix : Str -&gt; SS -&gt; SS ;
-</PRE>
-<P>
-can be used as a 1-place function that takes a <CODE>Str</CODE> into a
-function <CODE>SS -&gt; SS</CODE>. The expected linearization of <CODE>This</CODE> is exactly
-a function of such a type, operating on an argument of type <CODE>Kind</CODE>
-whose linearization is of type <CODE>SS</CODE>. Thus we can define the
-linearization directly as <CODE>prefix "this"</CODE>.
-</P>
-<P>
-<B>Exercise</B>. Define an operation <CODE>infix</CODE> analogous to <CODE>prefix</CODE>,
-such that it allows you to write
-</P>
-<PRE>
- lin Is = infix "is" ;
-</PRE>
-<P></P>
-<A NAME="toc41"></A>
-<H2>Testing resource modules</H2>
-<P>
-To test a <CODE>resource</CODE> module independently, you must import it
-with the flag <CODE>-retain</CODE>, which tells GF to retain <CODE>oper</CODE> definitions
-in the memory; the usual behaviour is that <CODE>oper</CODE> definitions
-are just applied to compile linearization rules
-(this is called <B>inlining</B>) and then thrown away.
-</P>
-<PRE>
- &gt; i -retain StringOper.gf
-</PRE>
-<P>
-The command <CODE>compute_concrete = cc</CODE> computes any expression
-formed by operations and other GF constructs. For example,
-</P>
-<PRE>
- &gt; compute_concrete prefix "in" (ss "addition")
- {
- s : Str = "in" ++ "addition"
- }
-</PRE>
-<P></P>
-<A NAME="toc42"></A>
-<H2>Division of labour</H2>
-<P>
-Using operations defined in resource modules is a
-way to avoid repetitive code.
-In addition, it enables a new kind of modularity
-and division of labour in grammar writing: grammarians familiar with
-the linguistic details of a language can make their knowledge
-available through resource grammar modules, whose users only need
-to pick the right operations and not to know their implementation
-details.
-</P>
-<P>
-In the following sections, we will go through some
-such linguistic details. The programming constructs needed when
-doing this are useful for all GF programmers, even if they don't
-hand-code the linguistics of their applications but get them
-from libraries. It is also useful to know something about the
-linguistic concepts of inflection, agreement, and parts of speech.
-</P>
-<A NAME="toc43"></A>
-<H1>Morphology</H1>
-<P>
-Suppose we want to say, with the vocabulary included in
-<CODE>Food.gf</CODE>, things like
-</P>
-<PRE>
- all Italian wines are delicious
-</PRE>
-<P>
-The new grammatical facility we need are the plural forms
-of nouns and verbs (<I>wines, are</I>), as opposed to their
-singular forms.
-</P>
-<P>
-The introduction of plural forms requires two things:
-</P>
-<UL>
-<LI>the <B>inflection</B> of nouns and verbs in singular and plural
-<LI>the <B>agreement</B> of the verb to subject:
- the verb must have the same number as the subject
-</UL>
-
-<P>
-Different languages have different rules of inflection and agreement.
-For instance, Italian has also agreement in gender (masculine vs. feminine).
-We want to express such special features of languages in the
-concrete syntax while ignoring them in the abstract syntax.
-</P>
-<P>
-To be able to do all this, we need one new judgement form
-and many new expression forms.
-We also need to generalize linearization types
-from strings to more complex types.
-</P>
-<P>
-<B>Exercise</B>. Make a list of the possible forms that nouns,
-adjectives, and verbs can have in some languages that you know.
-</P>
-<A NAME="toc44"></A>
-<H2>Parameters and tables</H2>
-<P>
-We define the <B>parameter type</B> of number in Englisn by
-using a new form of judgement:
-</P>
-<PRE>
- param Number = Sg | Pl ;
-</PRE>
-<P>
-To express that <CODE>Kind</CODE> expressions in English have a linearization
-depending on number, we replace the linearization type <CODE>{s : Str}</CODE>
-with a type where the <CODE>s</CODE> field is a <B>table</B> depending on number:
-</P>
-<PRE>
- lincat Kind = {s : Number =&gt; Str} ;
-</PRE>
-<P>
-The <B>table type</B> <CODE>Number =&gt; Str</CODE> is in many respects similar to
-a function type (<CODE>Number -&gt; Str</CODE>). The main difference is that the
-argument type of a table type must always be a parameter type. This means
-that the argument-value pairs can be listed in a finite table. The following
-example shows such a table:
-</P>
-<PRE>
- lin Cheese = {s = table {
- Sg =&gt; "cheese" ;
- Pl =&gt; "cheeses"
- }
- } ;
-</PRE>
-<P>
-The table consists of <B>branches</B>, where a <B>pattern</B> on the
-left of the arrow <CODE>=&gt;</CODE> is assigned a <B>value</B> on the right.
-</P>
-<P>
-The application of a table to a parameter is done by the <B>selection</B>
-operator <CODE>!</CODE>. For instance,
-</P>
-<PRE>
- table {Sg =&gt; "cheese" ; Pl =&gt; "cheeses"} ! Pl
-</PRE>
-<P>
-is a selection that computes into the value <CODE>"cheeses"</CODE>.
-This computation is performed by <B>pattern matching</B>: return
-the value from the first branch whose pattern matches the
-selection argument. Thus
-</P>
-<PRE>
- table {Sg =&gt; "cheese" ; Pl =&gt; "cheeses"} ! Pl
- ===&gt; "cheeses"
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. In a previous exercise, we make a list of the possible
-forms that nouns, adjectives, and verbs can have in some languages that
-you know. Now take some of the results and implement them by
-using parameter type definitions and tables. Write them into a <CODE>resource</CODE>
-module, which you can test by using the command <CODE>compute_concrete</CODE>.
-</P>
-<A NAME="toc45"></A>
-<H2>Inflection tables and paradigms</H2>
-<P>
-All English common nouns are inflected in number, most of them in the
-same way: the plural form is obtained from the singular by adding the
-ending <I>s</I>. This rule is an example of
-a <B>paradigm</B> - a formula telling how the inflection
-forms of a word are formed.
-</P>
-<P>
-From the GF point of view, a paradigm is a function that takes a <B>lemma</B> -
-also known as a <B>dictionary form</B> - and returns an inflection
-table of desired type. Paradigms are not functions in the sense of the
-<CODE>fun</CODE> judgements of abstract syntax (which operate on trees and not
-on strings), but operations defined in <CODE>oper</CODE> judgements.
-The following operation defines the regular noun paradigm of English:
-</P>
-<PRE>
- oper regNoun : Str -&gt; {s : Number =&gt; Str} = \x -&gt; {
- s = table {
- Sg =&gt; x ;
- Pl =&gt; x + "s"
- }
- } ;
-</PRE>
-<P>
-The <B>gluing</B> operator <CODE>+</CODE> tells that
-the string held in the variable <CODE>x</CODE> and the ending <CODE>"s"</CODE>
-are written together to form one <B>token</B>. Thus, for instance,
-</P>
-<PRE>
- (regNoun "cheese").s ! Pl ---&gt; "cheese" + "s" ---&gt; "cheeses"
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Identify cases in which the <CODE>regNoun</CODE> paradigm does not
-apply in English, and implement some alternative paradigms.
-</P>
-<P>
-<B>Exercise</B>. Implement a paradigm for regular verbs in English.
-</P>
-<P>
-<B>Exercise</B>. Implement some regular paradigms for other languages you have
-considered in earlier exercises.
-</P>
-<A NAME="toc46"></A>
-<H2>Worst-case functions and data abstraction</H2>
-<P>
-Some English nouns, such as <CODE>mouse</CODE>, are so irregular that
-it makes no sense to see them as instances of a paradigm. Even
-then, it is useful to perform <B>data abstraction</B> from the
-definition of the type <CODE>Noun</CODE>, and introduce a constructor
-operation, a <B>worst-case function</B> for nouns:
-</P>
-<PRE>
- oper mkNoun : Str -&gt; Str -&gt; Noun = \x,y -&gt; {
- s = table {
- Sg =&gt; x ;
- Pl =&gt; y
- }
- } ;
-</PRE>
-<P>
-Thus we can define
-</P>
-<PRE>
- lin Mouse = mkNoun "mouse" "mice" ;
-</PRE>
-<P>
-and
-</P>
-<PRE>
- oper regNoun : Str -&gt; Noun = \x -&gt;
- mkNoun x (x + "s") ;
-</PRE>
-<P>
-instead of writing the inflection tables explicitly.
-</P>
-<P>
-The grammar engineering advantage of worst-case functions is that
-the author of the resource module may change the definitions of
-<CODE>Noun</CODE> and <CODE>mkNoun</CODE>, and still retain the
-interface (i.e. the system of type signatures) that makes it
-correct to use these functions in concrete modules. In programming
-terms, <CODE>Noun</CODE> is then treated as an <B>abstract datatype</B>.
-</P>
-<A NAME="toc47"></A>
-<H2>A system of paradigms using Prelude operations</H2>
-<P>
-In addition to the completely regular noun paradigm <CODE>regNoun</CODE>,
-some other frequent noun paradigms deserve to be
-defined, for instance,
-</P>
-<PRE>
- sNoun : Str -&gt; Noun = \kiss -&gt; mkNoun kiss (kiss + "es") ;
-</PRE>
-<P>
-What about nouns like <I>fly</I>, with the plural <I>flies</I>? The already
-available solution is to use the longest common prefix
-<I>fl</I> (also known as the <B>technical stem</B>) as argument, and define
-</P>
-<PRE>
- yNoun : Str -&gt; Noun = \fl -&gt; mkNoun (fl + "y") (fl + "ies") ;
-</PRE>
-<P>
-But this paradigm would be very unintuitive to use, because the technical stem
-is not an existing form of the word. A better solution is to use
-the lemma and a string operator <CODE>init</CODE>, which returns the initial segment (i.e.
-all characters but the last) of a string:
-</P>
-<PRE>
- yNoun : Str -&gt; Noun = \fly -&gt; mkNoun fly (init fly + "ies") ;
-</PRE>
-<P>
-The operation <CODE>init</CODE> belongs to a set of operations in the
-resource module <CODE>Prelude</CODE>, which therefore has to be
-<CODE>open</CODE>ed so that <CODE>init</CODE> can be used. Its dual is <CODE>last</CODE>:
-</P>
-<PRE>
- &gt; cc init "curry"
- "curr"
-
- &gt; cc last "curry"
- "y"
-</PRE>
-<P>
-As generalizations of the library functions <CODE>init</CODE> and <CODE>last</CODE>, GF has
-two predefined funtions:
-<CODE>Predef.dp</CODE>, which "drops" suffixes of any length,
-and <CODE>Predef.tk</CODE>, which "takes" a prefix
-just omitting a number of characters from the end. For instance,
-</P>
-<PRE>
- &gt; cc Predef.tk 3 "worried"
- "worr"
- &gt; cc Predef.dp 3 "worried"
- "ied"
-</PRE>
-<P>
-The prefix <CODE>Predef</CODE> is given to a handful of functions that could
-not be defined internally in GF. They are available in all modules
-without explicit <CODE>open</CODE> of the module <CODE>Predef</CODE>.
-</P>
-<A NAME="toc48"></A>
-<H2>Pattern matching</H2>
-<P>
-We have so far built all expressions of the <CODE>table</CODE> form
-from branches whose patterns are constants introduced in
-<CODE>param</CODE> definitions, as well as constant strings.
-But there are more expressive patterns. Here is a summary of the possible forms:
-</P>
-<UL>
-<LI>a variable pattern (identifier other than constant parameter) matches anything
-<LI>the wild card <CODE>_</CODE> matches anything
-<LI>a string literal pattern, e.g. <CODE>"s"</CODE>, matches the same string
-<LI>a disjunctive pattern <CODE>P | ... | Q</CODE> matches anything that
- one of the disjuncts matches
-</UL>
-
-<P>
-Pattern matching is performed in the order in which the branches
-appear in the table: the branch of the first matching pattern is followed.
-</P>
-<P>
-As syntactic sugar, one-branch tables can be written concisely,
-</P>
-<PRE>
- \\P,...,Q =&gt; t === table {P =&gt; ... table {Q =&gt; t} ...}
-</PRE>
-<P>
-Finally, the <CODE>case</CODE> expressions common in functional
-programming languages are syntactic sugar for table selections:
-</P>
-<PRE>
- case e of {...} === table {...} ! e
-</PRE>
-<P></P>
-<A NAME="toc49"></A>
-<H2>An intelligent noun paradigm using pattern matching</H2>
-<P>
-It may be hard for the user of a resource morphology to pick the right
-inflection paradigm. A way to help this is to define a more intelligent
-paradigm, which chooses the ending by first analysing the lemma.
-The following variant for English regular nouns puts together all the
-previously shown paradigms, and chooses one of them on the basis of
-the final letter of the lemma (found by the prelude operator <CODE>last</CODE>).
-</P>
-<PRE>
- regNoun : Str -&gt; Noun = \s -&gt; case last s of {
- "s" | "z" =&gt; mkNoun s (s + "es") ;
- "y" =&gt; mkNoun s (init s + "ies") ;
- _ =&gt; mkNoun s (s + "s")
- } ;
-</PRE>
-<P>
-This definition displays many GF expression forms not shown befores;
-these forms are explained in the next section.
-</P>
-<P>
-The paradigms <CODE>regNoun</CODE> does not give the correct forms for
-all nouns. For instance, <I>mouse - mice</I> and
-<I>fish - fish</I> must be given by using <CODE>mkNoun</CODE>.
-Also the word <I>boy</I> would be inflected incorrectly; to prevent
-this, either use <CODE>mkNoun</CODE> or modify
-<CODE>regNoun</CODE> so that the <CODE>"y"</CODE> case does not
-apply if the second-last character is a vowel.
-</P>
-<P>
-<B>Exercise</B>. Extend the <CODE>regNoun</CODE> paradigm so that it takes care
-of all variations there are in English. Test it with the nouns
-<I>ax</I>, <I>bamboo</I>, <I>boy</I>, <I>bush</I>, <I>hero</I>, <I>match</I>.
-<B>Hint</B>. The library functions <CODE>Predef.dp</CODE> and <CODE>Predef.tk</CODE>
-are useful in this task.
-</P>
-<P>
-<B>Exercise</B>. The same rules that form plural nouns in English also
-apply in the formation of third-person singular verbs.
-Write a regular verb paradigm that uses this idea, but first
-rewrite <CODE>regNoun</CODE> so that the analysis needed to build <I>s</I>-forms
-is factored out as a separate <CODE>oper</CODE>, which is shared with
-<CODE>regVerb</CODE>.
-</P>
-<A NAME="toc50"></A>
-<H2>Morphological resource modules</H2>
-<P>
-A common idiom is to
-gather the <CODE>oper</CODE> and <CODE>param</CODE> definitions
-needed for inflecting words in
-a language into a morphology module. Here is a simple
-example, <A HREF="resource/MorphoEng.gf"><CODE>MorphoEng</CODE></A>.
-</P>
-<PRE>
- --# -path=.:prelude
-
- resource MorphoEng = open Prelude in {
-
- param
- Number = Sg | Pl ;
-
- oper
- Noun, Verb : Type = {s : Number =&gt; Str} ;
-
- mkNoun : Str -&gt; Str -&gt; Noun = \x,y -&gt; {
- s = table {
- Sg =&gt; x ;
- Pl =&gt; y
- }
- } ;
-
- regNoun : Str -&gt; Noun = \s -&gt; case last s of {
- "s" | "z" =&gt; mkNoun s (s + "es") ;
- "y" =&gt; mkNoun s (init s + "ies") ;
- _ =&gt; mkNoun s (s + "s")
- } ;
-
- mkVerb : Str -&gt; Str -&gt; Verb = \x,y -&gt; mkNoun y x ;
-
- regVerb : Str -&gt; Verb = \s -&gt; case last s of {
- "s" | "z" =&gt; mkVerb s (s + "es") ;
- "y" =&gt; mkVerb s (init s + "ies") ;
- "o" =&gt; mkVerb s (s + "es") ;
- _ =&gt; mkVerb s (s + "s")
- } ;
- }
-</PRE>
-<P>
-The first line gives as a hint to the compiler the
-<B>search path</B> needed to find all the other modules that the
-module depends on. The directory <CODE>prelude</CODE> is a subdirectory of
-<CODE>GF/lib</CODE>; to be able to refer to it in this simple way, you can
-set the environment variable <CODE>GF_LIB_PATH</CODE> to point to this
-directory.
-</P>
-<A NAME="toc51"></A>
-<H1>Using parameters in concrete syntax</H1>
-<P>
-We can now enrich the concrete syntax definitions to
-comprise morphology. This will involve a more radical
-variation between languages (e.g. English and Italian)
-then just the use of different words. In general,
-parameters and linearization types are different in
-different languages - but this does not prevent the
-use of a common abstract syntax.
-</P>
-<A NAME="toc52"></A>
-<H2>Parametric vs. inherent features, agreement</H2>
-<P>
-The rule of subject-verb agreement in English says that the verb
-phrase must be inflected in the number of the subject. This
-means that a noun phrase (functioning as a subject), inherently
-<I>has</I> a number, which it passes to the verb. The verb does not
-<I>have</I> a number, but must be able to <I>receive</I> whatever number the
-subject has. This distinction is nicely represented by the
-different linearization types of <B>noun phrases</B> and <B>verb phrases</B>:
-</P>
-<PRE>
- lincat NP = {s : Str ; n : Number} ;
- lincat VP = {s : Number =&gt; Str} ;
-</PRE>
-<P>
-We say that the number of <CODE>NP</CODE> is an <B>inherent feature</B>,
-whereas the number of <CODE>NP</CODE> is a <B>variable feature</B> (or a
-<B>parametric feature</B>).
-</P>
-<P>
-The agreement rule itself is expressed in the linearization rule of
-the predication function:
-</P>
-<PRE>
- lin PredVP np vp = {s = np.s ++ vp.s ! np.n} ;
-</PRE>
-<P>
-The following section will present
-<CODE>FoodsEng</CODE>, assuming the abstract syntax <CODE>Foods</CODE>
-that is similar to <CODE>Food</CODE> but also has the
-plural determiners <CODE>These</CODE> and <CODE>Those</CODE>.
-The reader is invited to inspect the way in which agreement works in
-the formation of sentences.
-</P>
-<A NAME="toc53"></A>
-<H2>English concrete syntax with parameters</H2>
-<P>
-The grammar uses both
-<A HREF="../../lib/prelude/Prelude.gf"><CODE>Prelude</CODE></A> and
-<A HREF="resource/MorphoEng"><CODE>MorphoEng</CODE></A>.
-We will later see how to make the grammar even
-more high-level by using a resource grammar library
-and parametrized modules.
-</P>
-<PRE>
- --# -path=.:resource:prelude
-
- concrete FoodsEng of Foods = open Prelude, MorphoEng in {
-
- lincat
- S, Quality = SS ;
- Kind = {s : Number =&gt; Str} ;
- Item = {s : Str ; n : Number} ;
-
- lin
- Is item quality = ss (item.s ++ (mkVerb "are" "is").s ! item.n ++ quality.s) ;
- This = det Sg "this" ;
- That = det Sg "that" ;
- These = det Pl "these" ;
- Those = det Pl "those" ;
- QKind quality kind = {s = \\n =&gt; quality.s ++ kind.s ! n} ;
- Wine = regNoun "wine" ;
- Cheese = regNoun "cheese" ;
- Fish = mkNoun "fish" "fish" ;
- Very = prefixSS "very" ;
- Fresh = ss "fresh" ;
- Warm = ss "warm" ;
- Italian = ss "Italian" ;
- Expensive = ss "expensive" ;
- Delicious = ss "delicious" ;
- Boring = ss "boring" ;
-
- oper
- det : Number -&gt; Str -&gt; Noun -&gt; {s : Str ; n : Number} = \n,d,cn -&gt; {
- s = d ++ cn.s ! n ;
- n = n
- } ;
- }
-</PRE>
-<P></P>
-<A NAME="toc54"></A>
-<H2>Hierarchic parameter types</H2>
-<P>
-The reader familiar with a functional programming language such as
-<A HREF="http://www.haskell.org">Haskell</A> must have noticed the similarity
-between parameter types in GF and <B>algebraic datatypes</B> (<CODE>data</CODE> definitions
-in Haskell). The GF parameter types are actually a special case of algebraic
-datatypes: the main restriction is that in GF, these types must be finite.
-(It is this restriction that makes it possible to invert linearization rules into
-parsing methods.)
-</P>
-<P>
-However, finite is not the same thing as enumerated. Even in GF, parameter
-constructors can take arguments, provided these arguments are from other
-parameter types - only recursion is forbidden. Such parameter types impose a
-hierarchic order among parameters. They are often needed to define
-the linguistically most accurate parameter systems.
-</P>
-<P>
-To give an example, Swedish adjectives
-are inflected in number (singular or plural) and
-gender (uter or neuter). These parameters would suggest 2*2=4 different
-forms. However, the gender distinction is done only in the singular. Therefore,
-it would be inaccurate to define adjective paradigms using the type
-<CODE>Gender =&gt; Number =&gt; Str</CODE>. The following hierarchic definition
-yields an accurate system of three adjectival forms.
-</P>
-<PRE>
- param AdjForm = ASg Gender | APl ;
- param Gender = Utr | Neutr ;
-</PRE>
-<P>
-Here is an example of pattern matching, the paradigm of regular adjectives.
-</P>
-<PRE>
- oper regAdj : Str -&gt; AdjForm =&gt; Str = \fin -&gt; table {
- ASg Utr =&gt; fin ;
- ASg Neutr =&gt; fin + "t" ;
- APl =&gt; fin + "a" ;
- }
-</PRE>
-<P>
-A constructor can be used as a pattern that has patterns as arguments. For instance,
-the adjectival paradigm in which the two singular forms are the same,
-can be defined
-</P>
-<PRE>
- oper plattAdj : Str -&gt; AdjForm =&gt; Str = \platt -&gt; table {
- ASg _ =&gt; platt ;
- APl =&gt; platt + "a" ;
- }
-</PRE>
-<P></P>
-<A NAME="toc55"></A>
-<H2>Morphological analysis and morphology quiz</H2>
-<P>
-Even though morphology is in GF
-mostly used as an auxiliary for syntax, it
-can also be useful on its own right. The command <CODE>morpho_analyse = ma</CODE>
-can be used to read a text and return for each word the analyses that
-it has in the current concrete syntax.
-</P>
-<PRE>
- &gt; rf bible.txt | morpho_analyse
-</PRE>
-<P>
-In the same way as translation exercises, morphological exercises can
-be generated, by the command <CODE>morpho_quiz = mq</CODE>. Usually,
-the category is set to be something else than <CODE>S</CODE>. For instance,
-</P>
-<PRE>
- &gt; cd GF/lib/resource-1.0/
- &gt; i french/IrregFre.gf
- &gt; morpho_quiz -cat=V
-
- Welcome to GF Morphology Quiz.
- ...
-
- réapparaître : VFin VCondit Pl P2
- réapparaitriez
- &gt; No, not réapparaitriez, but
- réapparaîtriez
- Score 0/1
-</PRE>
-<P>
-Finally, a list of morphological exercises can be generated
-off-line and saved in a
-file for later use, by the command <CODE>morpho_list = ml</CODE>
-</P>
-<PRE>
- &gt; morpho_list -number=25 -cat=V | wf exx.txt
-</PRE>
-<P>
-The <CODE>number</CODE> flag gives the number of exercises generated.
-</P>
-<A NAME="toc56"></A>
-<H2>Discontinuous constituents</H2>
-<P>
-A linearization type may contain more strings than one.
-An example of where this is useful are English particle
-verbs, such as <I>switch off</I>. The linearization of
-a sentence may place the object between the verb and the particle:
-<I>he switched it off</I>.
-</P>
-<P>
-The following judgement defines transitive verbs as
-<B>discontinuous constituents</B>, i.e. as having a linearization
-type with two strings and not just one.
-</P>
-<PRE>
- lincat TV = {s : Number =&gt; Str ; part : Str} ;
-</PRE>
-<P>
-This linearization rule
-shows how the constituents are separated by the object in complementization.
-</P>
-<PRE>
- lin PredTV tv obj = {s = \\n =&gt; tv.s ! n ++ obj.s ++ tv.part} ;
-</PRE>
-<P>
-There is no restriction in the number of discontinuous constituents
-(or other fields) a <CODE>lincat</CODE> may contain. The only condition is that
-the fields must be of finite types, i.e. built from records, tables,
-parameters, and <CODE>Str</CODE>, and not functions.
-</P>
-<P>
-A mathematical result
-about parsing in GF says that the worst-case complexity of parsing
-increases with the number of discontinuous constituents. This is
-potentially a reason to avoid discontinuous constituents.
-Moreover, the parsing and linearization commands only give accurate
-results for categories whose linearization type has a unique <CODE>Str</CODE>
-valued field labelled <CODE>s</CODE>. Therefore, discontinuous constituents
-are not a good idea in top-level categories accessed by the users
-of a grammar application.
-</P>
-<A NAME="toc57"></A>
-<H2>Free variation</H2>
-<P>
-Sometimes there are many alternative ways to define a concrete syntax.
-For instance, the verb negation in English can be expressed both by
-<I>does not</I> and <I>doesn't</I>. In linguistic terms, these expressions
-are in <B>free variation</B>. The <CODE>variants</CODE> construct of GF can
-be used to give a list of strings in free variation. For example,
-</P>
-<PRE>
- NegVerb verb = {s = variants {["does not"] ; "doesn't} ++ verb.s ! Pl} ;
-</PRE>
-<P>
-An empty variant list
-</P>
-<PRE>
- variants {}
-</PRE>
-<P>
-can be used e.g. if a word lacks a certain form.
-</P>
-<P>
-In general, <CODE>variants</CODE> should be used cautiously. It is not
-recommended for modules aimed to be libraries, because the
-user of the library has no way to choose among the variants.
-</P>
-<A NAME="toc58"></A>
-<H2>Overloading of operations</H2>
-<P>
-Large libraries, such as the GF Resource Grammar Library, may define
-hundreds of names, which can be unpractical
-for both the library writer and the user. The writer has to invent longer
-and longer names which are not always intuitive,
-and the user has to learn or at least be able to find all these names.
-A solution to this problem, adopted by languages such as C++, is <B>overloading</B>:
-the same name can be used for several functions. When such a name is used, the
-compiler performs <B>overload resolution</B> to find out which of the possible functions
-is meant. The resolution is based on the types of the functions: all functions that
-have the same name must have different types.
-</P>
-<P>
-In C++, functions with the same name can be scattered everywhere in the program.
-In GF, they must be grouped together in <CODE>overload</CODE> groups. Here is an example
-of an overload group, defining four ways to define nouns in Italian:
-</P>
-<PRE>
- oper mkN = overload {
- mkN : Str -&gt; N = -- regular nouns
- mkN : Str -&gt; Gender -&gt; N = -- regular nouns with unexpected gender
- mkN : Str -&gt; Str -&gt; N = -- irregular nouns
- mkN : Str -&gt; Str -&gt; Gender -&gt; N = -- irregular nouns with unexpected gender
- }
-</PRE>
-<P>
-All of the following uses of <CODE>mkN</CODE> are easy to resolve:
-</P>
-<PRE>
- lin Pizza = mkN "pizza" ; -- Str -&gt; N
- lin Hand = mkN "mano" Fem ; -- Str -&gt; Gender -&gt; N
- lin Man = mkN "uomo" "uomini" ; -- Str -&gt; Str -&gt; N
-</PRE>
-<P></P>
-<A NAME="toc59"></A>
-<H1>More constructs for concrete syntax</H1>
-<P>
-In this chapter, we go through constructs that are not necessary in simple grammars
-or when the concrete syntax relies on libraries. But they are useful when
-writing advanced concrete syntax implementations, such as resource grammar libraries.
-This chapter can safely be skipped if the reader prefers to continue to the
-chapter on using libraries.
-</P>
-<A NAME="toc60"></A>
-<H2>Local definitions</H2>
-<P>
-Local definitions ("<CODE>let</CODE> expressions") are used in functional
-programming for two reasons: to structure the code into smaller
-expressions, and to avoid repeated computation of one and
-the same expression. Here is an example, from
-<A HREF="resource/MorphoIta.gf"><CODE>MorphoIta</CODE></A>:
-</P>
-<PRE>
- oper regNoun : Str -&gt; Noun = \vino -&gt;
- let
- vin = init vino ;
- o = last vino
- in
- case o of {
- "a" =&gt; mkNoun Fem vino (vin + "e") ;
- "o" | "e" =&gt; mkNoun Masc vino (vin + "i") ;
- _ =&gt; mkNoun Masc vino vino
- } ;
-</PRE>
-<P></P>
-<A NAME="toc61"></A>
-<H2>Record extension and subtyping</H2>
-<P>
-Record types and records can be <B>extended</B> with new fields. For instance,
-in German it is natural to see transitive verbs as verbs with a case.
-The symbol <CODE>**</CODE> is used for both constructs.
-</P>
-<PRE>
- lincat TV = Verb ** {c : Case} ;
-
- lin Follow = regVerb "folgen" ** {c = Dative} ;
-</PRE>
-<P>
-To extend a record type or a record with a field whose label it
-already has is a type error.
-</P>
-<P>
-A record type <I>T</I> is a <B>subtype</B> of another one <I>R</I>, if <I>T</I> has
-all the fields of <I>R</I> and possibly other fields. For instance,
-an extension of a record type is always a subtype of it.
-</P>
-<P>
-If <I>T</I> is a subtype of <I>R</I>, an object of <I>T</I> can be used whenever
-an object of <I>R</I> is required. For instance, a transitive verb can
-be used whenever a verb is required.
-</P>
-<P>
-<B>Contravariance</B> means that a function taking an <I>R</I> as argument
-can also be applied to any object of a subtype <I>T</I>.
-</P>
-<A NAME="toc62"></A>
-<H2>Tuples and product types</H2>
-<P>
-Product types and tuples are syntactic sugar for record types and records:
-</P>
-<PRE>
- T1 * ... * Tn === {p1 : T1 ; ... ; pn : Tn}
- &lt;t1, ..., tn&gt; === {p1 = T1 ; ... ; pn = Tn}
-</PRE>
-<P>
-Thus the labels <CODE>p1, p2,...</CODE> are hard-coded.
-</P>
-<A NAME="toc63"></A>
-<H2>Record and tuple patterns</H2>
-<P>
-Record types of parameter types are also parameter types.
-A typical example is a record of agreement features, e.g. French
-</P>
-<PRE>
- oper Agr : PType = {g : Gender ; n : Number ; p : Person} ;
-</PRE>
-<P>
-Notice the term <CODE>PType</CODE> rather than just <CODE>Type</CODE> referring to
-parameter types. Every <CODE>PType</CODE> is also a <CODE>Type</CODE>, but not vice-versa.
-</P>
-<P>
-Pattern matching is done in the expected way, but it can moreover
-utilize partial records: the branch
-</P>
-<PRE>
- {g = Fem} =&gt; t
-</PRE>
-<P>
-in a table of type <CODE>Agr =&gt; T</CODE> means the same as
-</P>
-<PRE>
- {g = Fem ; n = _ ; p = _} =&gt; t
-</PRE>
-<P>
-Tuple patterns are translated to record patterns in the
-same way as tuples to records; partial patterns make it
-possible to write, slightly surprisingly,
-</P>
-<PRE>
- case &lt;g,n,p&gt; of {
- &lt;Fem&gt; =&gt; t
- ...
- }
-</PRE>
-<P></P>
-<A NAME="toc64"></A>
-<H2>Regular expression patterns</H2>
-<P>
-To define string operations computed at compile time, such
-as in morphology, it is handy to use regular expression patterns:
-</P>
- <UL>
- <LI><I>p</I> <CODE>+</CODE> <I>q</I> : token consisting of <I>p</I> followed by <I>q</I>
- <LI><I>p</I> <CODE>*</CODE> : token <I>p</I> repeated 0 or more times
- (max the length of the string to be matched)
- <LI><CODE>-</CODE> <I>p</I> : matches anything that <I>p</I> does not match
- <LI><I>x</I> <CODE>@</CODE> <I>p</I> : bind to <I>x</I> what <I>p</I> matches
- <LI><I>p</I> <CODE>|</CODE> <I>q</I> : matches what either <I>p</I> or <I>q</I> matches
- </UL>
-
-<P>
-The last three apply to all types of patterns, the first two only to token strings.
-As an example, we give a rule for the formation of English word forms
-ending with an <I>s</I> and used in the formation of both plural nouns and
-third-person present-tense verbs.
-</P>
-<PRE>
- add_s : Str -&gt; Str = \w -&gt; case w of {
- _ + "oo" =&gt; w + "s" ; -- bamboo
- _ + ("s" | "z" | "x" | "sh" | "o") =&gt; w + "es" ; -- bus, hero
- _ + ("a" | "o" | "u" | "e") + "y" =&gt; w + "s" ; -- boy
- x + "y" =&gt; x + "ies" ; -- fly
- _ =&gt; w + "s" -- car
- } ;
-</PRE>
-<P>
-Here is another example, the plural formation in Swedish 2nd declension.
-The second branch uses a variable binding with <CODE>@</CODE> to cover the cases where an
-unstressed pre-final vowel <I>e</I> disappears in the plural
-(<I>nyckel-nycklar, seger-segrar, bil-bilar</I>):
-</P>
-<PRE>
- plural2 : Str -&gt; Str = \w -&gt; case w of {
- pojk + "e" =&gt; pojk + "ar" ;
- nyck + "e" + l@("l" | "r" | "n") =&gt; nyck + l + "ar" ;
- bil =&gt; bil + "ar"
- } ;
-</PRE>
-<P></P>
-<P>
-Semantics: variables are always bound to the <B>first match</B>, which is the first
-in the sequence of binding lists <CODE>Match p v</CODE> defined as follows. In the definition,
-<CODE>p</CODE> is a pattern and <CODE>v</CODE> is a value. The semantics is given in Haskell notation.
-</P>
-<PRE>
- Match (p1|p2) v = Match p1 ++ U Match p2 v
- Match (p1+p2) s = [Match p1 s1 ++ Match p2 s2 |
- i &lt;- [0..length s], (s1,s2) = splitAt i s]
- Match p* s = [[]] if Match "" s ++ Match p s ++ Match (p+p) s ++... /= []
- Match -p v = [[]] if Match p v = []
- Match c v = [[]] if c == v -- for constant and literal patterns c
- Match x v = [[(x,v)]] -- for variable patterns x
- Match x@p v = [[(x,v)]] + M if M = Match p v /= []
- Match p v = [] otherwise -- failure
-</PRE>
-<P>
-Examples:
-</P>
-<UL>
-<LI><CODE>x + "e" + y</CODE> matches <CODE>"peter"</CODE> with <CODE>x = "p", y = "ter"</CODE>
-<LI><CODE>x + "er"*</CODE> matches <CODE>"burgerer"</CODE> with ``x = "burg"
-</UL>
-
-<P>
-<B>Exercise</B>. Implement the German <B>Umlaut</B> operation on word stems.
-The operation changes the vowel of the stressed stem syllable as follows:
-<I>a</I> to <I>ä</I>, <I>au</I> to <I>äu</I>, <I>o</I> to <I>ö</I>, and <I>u</I> to <I>ü</I>. You
-can assume that the operation only takes syllables as arguments. Test the
-operation to see whether it correctly changes <I>Arzt</I> to <I>Ärzt</I>,
-<I>Baum</I> to <I>Bäum</I>, <I>Topf</I> to <I>Töpf</I>, and <I>Kuh</I> to <I>Küh</I>.
-</P>
-<A NAME="toc65"></A>
-<H2>Prefix-dependent choices</H2>
-<P>
-Sometimes a token has different forms depending on the token
-that follows. An example is the English indefinite article,
-which is <I>an</I> if a vowel follows, <I>a</I> otherwise.
-Which form is chosen can only be decided at run time, i.e.
-when a string is actually build. GF has a special construct for
-such tokens, the <CODE>pre</CODE> construct exemplified in
-</P>
-<PRE>
- oper artIndef : Str =
- pre {"a" ; "an" / strs {"a" ; "e" ; "i" ; "o"}} ;
-</PRE>
-<P>
-Thus
-</P>
-<PRE>
- artIndef ++ "cheese" ---&gt; "a" ++ "cheese"
- artIndef ++ "apple" ---&gt; "an" ++ "apple"
-</PRE>
-<P>
-This very example does not work in all situations: the prefix
-<I>u</I> has no general rules, and some problematic words are
-<I>euphemism, one-eyed, n-gram</I>. It is possible to write
-</P>
-<PRE>
- oper artIndef : Str =
- pre {"a" ;
- "a" / strs {"eu" ; "one"} ;
- "an" / strs {"a" ; "e" ; "i" ; "o" ; "n-"}
- } ;
-</PRE>
-<P></P>
-<A NAME="toc66"></A>
-<H2>Predefined types</H2>
-<P>
-GF has the following predefined categories in abstract syntax:
-</P>
-<PRE>
- cat Int ; -- integers, e.g. 0, 5, 743145151019
- cat Float ; -- floats, e.g. 0.0, 3.1415926
- cat String ; -- strings, e.g. "", "foo", "123"
-</PRE>
-<P>
-The objects of each of these categories are <B>literals</B>
-as indicated in the comments above. No <CODE>fun</CODE> definition
-can have a predefined category as its value type, but
-they can be used as arguments. For example:
-</P>
-<PRE>
- fun StreetAddress : Int -&gt; String -&gt; Address ;
- lin StreetAddress number street = {s = number.s ++ street.s} ;
-
- -- e.g. (StreetAddress 10 "Downing Street") : Address
-</PRE>
-<P>
-FIXME: The linearization type is <CODE>{s : Str}</CODE> for all these categories.
-</P>
-<A NAME="toc67"></A>
-<H1>Using the resource grammar library</H1>
-<P>
-In this chapter, we will take a look at the GF resource grammar library.
-We will use the library to implement a slightly extended <CODE>Food</CODE> grammar
-and port it to some new languages.
-</P>
-<A NAME="toc68"></A>
-<H2>The coverage of the library</H2>
-<P>
-The GF Resource Grammar Library contains grammar rules for
-10 languages (in addition, 2 languages are available as incomplete
-implementations, and a few more are under construction). Its purpose
-is to make these rules available for application programmers,
-who can thereby concentrate on the semantic and stylistic
-aspects of their grammars, without having to think about
-grammaticality. The targeted level of application grammarians
-is that of a skilled programmer with
-a practical knowledge of the target languages, but without
-theoretical knowledge about their grammars.
-Such a combination of
-skills is typical of programmers who, for instance, want to localize
-software to new languages.
-</P>
-<P>
-The current resource languages are
-</P>
-<UL>
-<LI><CODE>Ara</CODE>bic (incomplete)
-<LI><CODE>Cat</CODE>alan (incomplete)
-<LI><CODE>Dan</CODE>ish
-<LI><CODE>Eng</CODE>lish
-<LI><CODE>Fin</CODE>nish
-<LI><CODE>Fre</CODE>nch
-<LI><CODE>Ger</CODE>man
-<LI><CODE>Ita</CODE>lian
-<LI><CODE>Nor</CODE>wegian
-<LI><CODE>Rus</CODE>sian
-<LI><CODE>Spa</CODE>nish
-<LI><CODE>Swe</CODE>dish
-</UL>
-
-<P>
-The first three letters (<CODE>Eng</CODE> etc) are used in grammar module names.
-The incomplete Arabic and Catalan implementations are
-enough to be used in many applications; they both contain, amoung other
-things, complete inflectional morphology.
-</P>
-<A NAME="toc69"></A>
-<H2>The resource API</H2>
-<P>
-The resource library API is devided into language-specific
-and language-independent parts. To put it roughly,
-</P>
-<UL>
-<LI>the syntax API is language-independent, i.e. has the same types and functions for all
- languages.
- Its name is <CODE>Syntax</CODE><I>L</I> for each language <I>L</I>
-<LI>the morphology API is language-specific, i.e. has partly different types and functions
- for different languages.
- Its name is <CODE>Paradigms</CODE><I>L</I> for each language <I>L</I>
-</UL>
-
-<P>
-A full documentation of the API is available on-line in the
-<A HREF="../../lib/resource-1.0/synopsis.html">resource synopsis</A>. For our
-examples, we will only need a fragment of the full API.
-</P>
-<P>
-In the first examples,
-we will make use of the following categories, from the module <CODE>Syntax</CODE>.
-</P>
-<TABLE CELLPADDING="4" BORDER="1">
-<TR>
-<TH>Category</TH>
-<TH>Explanation</TH>
-<TH COLSPAN="2">Example</TH>
-</TR>
-<TR>
-<TD><CODE>Utt</CODE></TD>
-<TD>sentence, question, word...</TD>
-<TD>"be quiet"</TD>
-</TR>
-<TR>
-<TD><CODE>Adv</CODE></TD>
-<TD>verb-phrase-modifying adverb,</TD>
-<TD>"in the house"</TD>
-</TR>
-<TR>
-<TD><CODE>AdA</CODE></TD>
-<TD>adjective-modifying adverb,</TD>
-<TD>"very"</TD>
-</TR>
-<TR>
-<TD><CODE>S</CODE></TD>
-<TD>declarative sentence</TD>
-<TD>"she lived here"</TD>
-</TR>
-<TR>
-<TD><CODE>Cl</CODE></TD>
-<TD>declarative clause, with all tenses</TD>
-<TD>"she looks at this"</TD>
-</TR>
-<TR>
-<TD><CODE>AP</CODE></TD>
-<TD>adjectival phrase</TD>
-<TD>"very warm"</TD>
-</TR>
-<TR>
-<TD><CODE>CN</CODE></TD>
-<TD>common noun (without determiner)</TD>
-<TD>"red house"</TD>
-</TR>
-<TR>
-<TD><CODE>NP</CODE></TD>
-<TD>noun phrase (subject or object)</TD>
-<TD>"the red house"</TD>
-</TR>
-<TR>
-<TD><CODE>Det</CODE></TD>
-<TD>determiner phrase</TD>
-<TD>"those seven"</TD>
-</TR>
-<TR>
-<TD><CODE>Predet</CODE></TD>
-<TD>predeterminer</TD>
-<TD>"only"</TD>
-</TR>
-<TR>
-<TD><CODE>Quant</CODE></TD>
-<TD>quantifier with both sg and pl</TD>
-<TD>"this/these"</TD>
-</TR>
-<TR>
-<TD><CODE>Prep</CODE></TD>
-<TD>preposition, or just case</TD>
-<TD>"in"</TD>
-</TR>
-<TR>
-<TD><CODE>A</CODE></TD>
-<TD>one-place adjective</TD>
-<TD>"warm"</TD>
-</TR>
-<TR>
-<TD><CODE>N</CODE></TD>
-<TD>common noun</TD>
-<TD>"house"</TD>
-</TR>
-</TABLE>
-
-<P></P>
-<P>
-We will need the following syntax rules from <CODE>Syntax</CODE>.
-</P>
-<TABLE CELLPADDING="4" BORDER="1">
-<TR>
-<TH>Function</TH>
-<TH>Type</TH>
-<TH COLSPAN="2">Example</TH>
-</TR>
-<TR>
-<TD><CODE>mkUtt</CODE></TD>
-<TD><CODE>S -&gt; Utt</CODE></TD>
-<TD><I>John walked</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkUtt</CODE></TD>
-<TD><CODE>Cl -&gt; Utt</CODE></TD>
-<TD><I>John walks</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkCl</CODE></TD>
-<TD><CODE>NP -&gt; AP -&gt; Cl</CODE></TD>
-<TD><I>John is very old</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkNP</CODE></TD>
-<TD><CODE>Det -&gt; CN -&gt; NP</CODE></TD>
-<TD><I>the first old man</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkNP</CODE></TD>
-<TD><CODE>Predet -&gt; NP -&gt; NP</CODE></TD>
-<TD><I>only John</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkDet</CODE></TD>
-<TD><CODE>Quant -&gt; Det</CODE></TD>
-<TD><I>this</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkCN</CODE></TD>
-<TD><CODE>N -&gt; CN</CODE></TD>
-<TD><I>house</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkCN</CODE></TD>
-<TD><CODE>AP -&gt; CN -&gt; CN</CODE></TD>
-<TD><I>very big blue house</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkAP</CODE></TD>
-<TD><CODE>A -&gt; AP</CODE></TD>
-<TD><I>old</I></TD>
-</TR>
-<TR>
-<TD><CODE>mkAP</CODE></TD>
-<TD><CODE>AdA -&gt; AP -&gt; AP</CODE></TD>
-<TD><I>very very old</I></TD>
-</TR>
-</TABLE>
-
-<P></P>
-<P>
-We will also need the following structural words from <CODE>Syntax</CODE>.
-</P>
-<TABLE CELLPADDING="4" BORDER="1">
-<TR>
-<TH>Function</TH>
-<TH>Type</TH>
-<TH COLSPAN="2">Example</TH>
-</TR>
-<TR>
-<TD><CODE>all_Predet</CODE></TD>
-<TD><CODE>Predet</CODE></TD>
-<TD><I>all</I></TD>
-</TR>
-<TR>
-<TD><CODE>defPlDet</CODE></TD>
-<TD><CODE>Det</CODE></TD>
-<TD><I>the (houses)</I></TD>
-</TR>
-<TR>
-<TD><CODE>this_Quant</CODE></TD>
-<TD><CODE>Quant</CODE></TD>
-<TD><I>this</I></TD>
-</TR>
-<TR>
-<TD><CODE>very_AdA</CODE></TD>
-<TD><CODE>AdA</CODE></TD>
-<TD><I>very</I></TD>
-</TR>
-</TABLE>
-
-<P></P>
-<P>
-For French, we will use the following part of <CODE>ParadigmsFre</CODE>.
-</P>
-<TABLE CELLPADDING="4" BORDER="1">
-<TR>
-<TH>Function</TH>
-<TH>Type</TH>
-<TH COLSPAN="2">Example</TH>
-</TR>
-<TR>
-<TD><CODE>Gender</CODE></TD>
-<TD><CODE>Type</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>masculine</CODE></TD>
-<TD><CODE>Gender</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>feminine</CODE></TD>
-<TD><CODE>Gender</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkN</CODE></TD>
-<TD><CODE>(cheval : Str) -&gt; N</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkN</CODE></TD>
-<TD><CODE>(foie : Str) -&gt; Gender -&gt; N</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkA</CODE></TD>
-<TD><CODE>(cher : Str) -&gt; A</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkA</CODE></TD>
-<TD><CODE>(sec,seche : Str) -&gt; A</CODE></TD>
-<TD>-</TD>
-</TR>
-</TABLE>
-
-<P></P>
-<P>
-For German, we will use the following part of <CODE>ParadigmsGer</CODE>.
-</P>
-<TABLE CELLPADDING="4" BORDER="1">
-<TR>
-<TH>Function</TH>
-<TH>Type</TH>
-<TH COLSPAN="2">Example</TH>
-</TR>
-<TR>
-<TD><CODE>Gender</CODE></TD>
-<TD><CODE>Type</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>masculine</CODE></TD>
-<TD><CODE>Gender</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>feminine</CODE></TD>
-<TD><CODE>Gender</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>neuter</CODE></TD>
-<TD><CODE>Gender</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkN</CODE></TD>
-<TD><CODE>(Stufe : Str) -&gt; N</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkN</CODE></TD>
-<TD><CODE>(Bild,Bilder : Str) -&gt; Gender -&gt; N</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkA</CODE></TD>
-<TD><CODE>Str -&gt; A</CODE></TD>
-<TD>-</TD>
-</TR>
-<TR>
-<TD><CODE>mkA</CODE></TD>
-<TD><CODE>(gut,besser,beste : Str) -&gt; A</CODE></TD>
-<TD><I>gut,besser,beste</I></TD>
-</TR>
-</TABLE>
-
-<P></P>
-<P>
-<B>Exercise</B>. Try out the morphological paradigms in different languages. Do
-in this way:
-</P>
-<PRE>
- &gt; i -path=alltenses:prelude -retain alltenses/ParadigmsGer.gfr
- &gt; cc mkN "Farbe"
- &gt; cc mkA "gut" "besser" "beste"
-</PRE>
-<P></P>
-<A NAME="toc70"></A>
-<H2>Example: French</H2>
-<P>
-We start with an abstract syntax that is like <CODE>Food</CODE> before, but
-has a plural determiner (<I>all wines</I>) and some new nouns that will
-need different genders in most languages.
-</P>
-<PRE>
- abstract Food = {
- cat
- S ; Item ; Kind ; Quality ;
- fun
- Is : Item -&gt; Quality -&gt; S ;
- This, All : Kind -&gt; Item ;
- QKind : Quality -&gt; Kind -&gt; Kind ;
- Wine, Cheese, Fish, Beer, Pizza : Kind ;
- Very : Quality -&gt; Quality ;
- Fresh, Warm, Italian, Expensive, Delicious, Boring : Quality ;
- }
-</PRE>
-<P>
-The French implementation opens <CODE>SyntaxFre</CODE> and <CODE>ParadigmsFre</CODE>
-to get access to the resource libraries needed. In order to find
-the libraries, a <CODE>path</CODE> directive is prepended; it is interpreted
-relative to the environment variable <CODE>GF_LIB_PATH</CODE>.
-</P>
-<PRE>
- --# -path=.:present:prelude
-
- concrete FoodFre of Food = open SyntaxFre,ParadigmsFre in {
- lincat
- S = Utt ;
- Item = NP ;
- Kind = CN ;
- Quality = AP ;
- lin
- Is item quality = mkUtt (mkCl item quality) ;
- This kind = mkNP (mkDet this_Quant) kind ;
- All kind = mkNP all_Predet (mkNP defPlDet kind) ;
- QKind quality kind = mkCN quality kind ;
- Wine = mkCN (mkN "vin") ;
- Beer = mkCN (mkN "bičre") ;
- Pizza = mkCN (mkN "pizza" feminine) ;
- Cheese = mkCN (mkN "fromage" masculine) ;
- Fish = mkCN (mkN "poisson") ;
- Very quality = mkAP very_AdA quality ;
- Fresh = mkAP (mkA "frais" "fraîche") ;
- Warm = mkAP (mkA "chaud") ;
- Italian = mkAP (mkA "italien") ;
- Expensive = mkAP (mkA "cher") ;
- Delicious = mkAP (mkA "délicieux") ;
- Boring = mkAP (mkA "ennuyeux") ;
- }
-</PRE>
-<P>
-The <CODE>lincat</CODE> definitions in <CODE>FoodFre</CODE> assign <B>resource categories</B>
-to <B>application categories</B>. In a sense, the application categories
-are <B>semantic</B>, as they correspond to concepts in the grammar application,
-whereas the resource categories are <B>syntactic</B>: they give the linguistic
-means to express concepts in any application.
-</P>
-<P>
-The <CODE>lin</CODE> definitions likewise assign resource functions to application
-functions. Under the hood, there is a lot of matching with parameters to
-take care of word order, inflection, and agreement. But the user of the
-library sees nothing of this: the only parameters you need to give are
-the genders of some nouns, which cannot be correctly inferred from the word.
-</P>
-<P>
-In French, for example, the one-argument <CODE>mkN</CODE> assigns the noun the feminine
-gender if and only if it ends with an <I>e</I>. Therefore the words <I>fromage</I> and
-<I>pizza</I> are given genders. One can of course always give genders manually, to
-be on the safe side.
-</P>
-<P>
-As for inflection, the one-argument adjective pattern <CODE>mkA</CODE> takes care of
-completely regular adjective such as <I>chaud-chaude</I>, but also of special
-cases such as <I>italien-italienne</I>, <I>cher-chčre</I>, and <I>délicieux-délicieuse</I>.
-But it cannot form <I>frais-fraîche</I> properly. Once again, you can give more
-forms to be on the safe side. You can also test the paradigms in the GF
-program.
-</P>
-<P>
-<B>Exercise</B>. Compile the grammar <CODE>FoodFre</CODE> and generate and parse some sentences.
-</P>
-<P>
-<B>Exercise</B>. Write a concrete syntax of <CODE>Food</CODE> for English or some other language
-included in the resource library. You can also compare the output with the hand-written
-grammars presented earlier in this tutorial.
-</P>
-<P>
-<B>Exercise</B>. In particular, try to write a concrete syntax for Italian, even if
-you don't know Italian. What you need to know is that "beer" is <I>birra</I> and
-"pizza" is <I>pizza</I>, and that all the nouns and adjectives in the grammar
-are regular.
-</P>
-<A NAME="toc71"></A>
-<H2>Functor implementation of multilingual grammars</H2>
-<P>
-If you did the exercise of writing a concrete syntax of <CODE>Food</CODE> for some other
-language, you probably noticed that much of the code looks exactly the same
-as for French. The immediate reason for this is that the <CODE>Syntax</CODE> API is the
-same for all languages; the deeper reason is that all languages (at least those
-in the resource package) implement the same syntactic structures and tend to use them
-in similar ways. Thus it is only the lexical parts of a concrete syntax that
-you need to write anew for a new language. In brief,
-</P>
-<UL>
-<LI>first copy the concrete syntax for one language
-<LI>then change the words (the strings and perhaps some paradigms)
-</UL>
-
-<P>
-But programming by copy-and-paste is not worthy of a functional programmer.
-Can we write a function that takes care of the shared parts of grammar modules?
-Yes, we can. It is not a function in the <CODE>fun</CODE> or <CODE>oper</CODE> sense, but
-a function operating on modules, called a <B>functor</B>. This construct
-is familiar from the functional languages ML and OCaml, but it does not
-exist in Haskell. It also bears some resemblance to templates in C++.
-Functors are also known as <B>parametrized modules</B>.
-</P>
-<P>
-In GF, a functor is a module that <CODE>open</CODE>s one or more <B>interfaces</B>.
-An <CODE>interface</CODE> is a module similar to a <CODE>resource</CODE>, but it only
-contains the types of <CODE>oper</CODE>s, not their definitions. You can think
-of an interface as a kind of a record type. Thus a functor is a kind
-of a function taking records as arguments and producins a module
-as value.
-</P>
-<P>
-Let us look at a functor implementation of the <CODE>Food</CODE> grammar.
-Consider its module header first:
-</P>
-<PRE>
- incomplete concrete FoodI of Food = open Syntax, LexFood in
-</PRE>
-<P>
-In the functor-function analogy, <CODE>FoodI</CODE> would be presented as a function
-with the following type signature:
-</P>
-<PRE>
- FoodI : instance of Syntax -&gt; instance of LexFood -&gt; concrete of Food
-</PRE>
-<P>
-It takes as arguments two interfaces:
-</P>
-<UL>
-<LI><CODE>Syntax</CODE>, the resource grammar interface
-<LI><CODE>LexFood</CODE>, the domain-specific lexicon interface
-</UL>
-
-<P>
-Functors opening <CODE>Syntax</CODE> and a domain lexicon interface are in fact
-so typical in GF applications, that this structure could be called a <B>design patter</B>
-for GF grammars. The idea in this pattern is, again, that
-the languages use the same syntactic structures but different words.
-</P>
-<P>
-Before going to the details of the module bodies, let us look at how functors
-are concretely used. An interface has a header such as
-</P>
-<PRE>
- interface LexFood = open Syntax in
-</PRE>
-<P>
-To give an <CODE>instance</CODE> of it means that all <CODE>oper</CODE>s are given definitione (of
-appropriate types). For example,
-</P>
-<PRE>
- instance LexFoodGer of LexFood = open SyntaxGer, ParadigmsGer in
-</PRE>
-<P>
-Notice that when an interface opens an interface, such as <CODE>Syntax</CODE>, then its instance
-opens an instance of it. But the instance may also open some resources - typically,
-a domain lexicon instance opens a <CODE>Paradigms</CODE> module.
-</P>
-<P>
-In the function-functor analogy, we now have
-</P>
-<PRE>
- SyntaxGer : instance of Syntax
- LexFoodGer : instance of LexFood
-</PRE>
-<P>
-Thus we can complete the German implementation by "applying" the functor:
-</P>
-<PRE>
- FoodI SyntaxGer LexFoodGer : concrete of Food
-</PRE>
-<P>
-The GF syntax for doing so is
-</P>
-<PRE>
- concrete FoodGer of Food = FoodI with
- (Syntax = SyntaxGer),
- (LexFood = LexFoodGer) ;
-</PRE>
-<P>
-Notice that this is the <I>complete</I> module, not just a header of it.
-The module body is received from <CODE>FoodI</CODE>, by instantiating the
-interface constants with their definitions given in the German
-instances.
-</P>
-<P>
-A module of this form, characterized by the keyword <CODE>with</CODE>, is
-called a <B>functor instantiation</B>.
-</P>
-<P>
-Here is the complete code for the functor <CODE>FoodI</CODE>:
-</P>
-<PRE>
- incomplete concrete FoodI of Food = open Syntax, LexFood in {
- lincat
- S = Utt ;
- Item = NP ;
- Kind = CN ;
- Quality = AP ;
- lin
- Is item quality = mkUtt (mkCl item quality) ;
- This kind = mkNP (mkDet this_Quant) kind ;
- All kind = mkNP all_Predet (mkNP defPlDet kind) ;
- QKind quality kind = mkCN quality kind ;
- Wine = mkCN wine_N ;
- Beer = mkCN beer_N ;
- Pizza = mkCN pizza_N ;
- Cheese = mkCN cheese_N ;
- Fish = mkCN fish_N ;
- Very quality = mkAP very_AdA quality ;
- Fresh = mkAP fresh_A ;
- Warm = mkAP warm_A ;
- Italian = mkAP italian_A ;
- Expensive = mkAP expensive_A ;
- Delicious = mkAP delicious_A ;
- Boring = mkAP boring_A ;
- }
-</PRE>
-<P></P>
-<A NAME="toc72"></A>
-<H2>Interfaces and instances</H2>
-<P>
-Let us now define the <CODE>LexFood</CODE> interface:
-</P>
-<PRE>
- interface LexFood = open Syntax in {
- oper
- wine_N : N ;
- beer_N : N ;
- pizza_N : N ;
- cheese_N : N ;
- fish_N : N ;
- fresh_A : A ;
- warm_A : A ;
- italian_A : A ;
- expensive_A : A ;
- delicious_A : A ;
- boring_A : A ;
- }
-</PRE>
-<P>
-In this interface, only lexical items are declared. In general, an
-interface can declare any functions and also types. The <CODE>Syntax</CODE>
-interface does so.
-</P>
-<P>
-Here is the German instance of the interface:
-</P>
-<PRE>
- instance LexFoodGer of LexFood = open SyntaxGer, ParadigmsGer in {
- oper
- wine_N = mkN "Wein" ;
- beer_N = mkN "Bier" "Biere" neuter ;
- pizza_N = mkN "Pizza" "Pizzen" feminine ;
- cheese_N = mkN "Käse" "Käsen" masculine ;
- fish_N = mkN "Fisch" ;
- fresh_A = mkA "frisch" ;
- warm_A = mkA "warm" "wärmer" "wärmste" ;
- italian_A = mkA "italienisch" ;
- expensive_A = mkA "teuer" ;
- delicious_A = mkA "köstlich" ;
- boring_A = mkA "langweilig" ;
- }
-</PRE>
-<P>
-Just to complete the picture, we repeat the German functor instantiation
-for <CODE>FoodI</CODE>, this time with a path directive that makes it compilable.
-</P>
-<PRE>
- --# -path=.:present:prelude
-
- concrete FoodGer of Food = FoodI with
- (Syntax = SyntaxGer),
- (LexFood = LexFoodGer) ;
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Compile and test <CODE>FoodGer</CODE>.
-</P>
-<P>
-<B>Exercise</B>. Refactor <CODE>FoodFre</CODE> into a functor instantiation.
-</P>
-<A NAME="toc73"></A>
-<H2>Adding languages to a functor implementation</H2>
-<P>
-Once we have an application grammar defined by using a functor,
-adding a new language is simple. Just two modules need to be written:
-</P>
-<UL>
-<LI>a domain lexicon instance
-<LI>a functor instantiation
-</UL>
-
-<P>
-The functor instantiation is completely mechanical to write.
-Here is one for Finnish:
-</P>
-<PRE>
- --# -path=.:present:prelude
-
- concrete FoodFin of Food = FoodI with
- (Syntax = SyntaxFin),
- (LexFood = LexFoodFin) ;
-</PRE>
-<P>
-The domain lexicon instance requires some knowledge of the words of the
-language: what words are used for which concepts, how the words are
-inflected, plus features such as genders. Here is a lexicon instance for
-Finnish:
-</P>
-<PRE>
- instance LexFoodFin of LexFood = open SyntaxFin, ParadigmsFin in {
- oper
- wine_N = mkN "viini" ;
- beer_N = mkN "olut" ;
- pizza_N = mkN "pizza" ;
- cheese_N = mkN "juusto" ;
- fish_N = mkN "kala" ;
- fresh_A = mkA "tuore" ;
- warm_A = mkA "lämmin" ;
- italian_A = mkA "italialainen" ;
- expensive_A = mkA "kallis" ;
- delicious_A = mkA "herkullinen" ;
- boring_A = mkA "tylsä" ;
- }
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Instantiate the functor <CODE>FoodI</CODE> to some language of
-your choice.
-</P>
-<A NAME="toc74"></A>
-<H2>Division of labour revisited</H2>
-<P>
-One purpose with the resource grammars was stated to be a division
-of labour between linguists and application grammarians. We can now
-reflect on what this means more precisely, by asking ourselves what
-skills are required of grammarians working on different components.
-</P>
-<P>
-Building a GF application starts from the abstract syntax. Writing
-an abstract syntax requires
-</P>
-<UL>
-<LI>understanding the semantic structure of the application domain
-<LI>knowledge of the GF fragment with categories and functions
-</UL>
-
-<P>
-If the concrete syntax is written by means of a functor, the programmer
-has to decide what parts of the implementation are put to the interface
-and what parts are shared in the functor. This requires
-</P>
-<UL>
-<LI>knowing how the domain concepts are expressed in natural language
-<LI>knowledge of the resource grammar library - the categories and combinators
-<LI>understanding what parts are likely to be expressed in language-dependent
- ways, so that they must belong to the interface and not the functor
-<LI>knowledge of the GF fragment with function applications and strings
-</UL>
-
-<P>
-Instantiating a ready-made functor to a new language is less demanding.
-It requires essentially
-</P>
-<UL>
-<LI>knowing how the domain words are expressed in the language
-<LI>knowing, roughly, how these words are inflected
-<LI>knowledge of the paradigms available in the library
-<LI>knowledge of the GF fragment with function applications and strings
-</UL>
-
-<P>
-Notice that none of these tasks requires the use of GF records, tables,
-or parameters. Thus only a small fragment of GF is needed; the rest of
-GF is only relevant for those who write the libraries.
-</P>
-<P>
-Of course, grammar writing is not always straightforward usage of libraries.
-For example, GF can be used for other languages than just those in the
-libraries - for both natural and formal languages. A knowledge of records
-and tables can, unfortunately, also be needed for understanding GF's error
-messages.
-</P>
-<P>
-<B>Exercise</B>. Design a small grammar that can be used for controlling
-an MP3 player. The grammar should be able to recognize commands such
-as <I>play this song</I>, with the following variations:
-</P>
-<UL>
-<LI>verbs: <I>play</I>, <I>remove</I>
-<LI>objects: <I>song</I>, <I>artist</I>
-<LI>determiners: <I>this</I>, <I>the previous</I>
-<LI>verbs without arguments: <I>stop</I>, <I>pause</I>
-</UL>
-
-<P>
-The implementation goes in the following phases:
-</P>
-<OL>
-<LI>abstract syntax
-<LI>functor and lexicon interface
-<LI>lexicon instance for the first language
-<LI>functor instantiation for the first language
-<LI>lexicon instance for the second language
-<LI>functor instantiation for the second language
-<LI>...
-</OL>
-
-<A NAME="toc75"></A>
-<H2>Restricted inheritance</H2>
-<P>
-A functor implementation using the resource <CODE>Syntax</CODE> interface
-works as long as all concepts are expressed by using the same structures
-in all languages. If this is not the case, the deviant linearization can
-be made into a parameter and moved to the domain lexicon interface.
-</P>
-<P>
-Let us take a slightly contrived example: assume that English has
-no word for <CODE>Pizza</CODE>, but has to use the paraphrase <I>Italian pie</I>.
-This paraphrase is no longer a noun <CODE>N</CODE>, but a complex phrase
-in the category <CODE>CN</CODE>. An obvious way to solve this problem is
-to change interface <CODE>LexEng</CODE> so that the constant declared for
-<CODE>Pizza</CODE> gets a new type:
-</P>
-<PRE>
- oper pizza_CN : CN ;
-</PRE>
-<P>
-But this solution is unstable: we may end up changing the interface
-and the function with each new language, and we must every time also
-change the interface instances for the old languages to maintain
-type correctness.
-</P>
-<P>
-A better solution is to use <B>restricted inheritance</B>: the English
-instantiation inherits the functor implementation except for the
-constant <CODE>Pizza</CODE>. This is how we write:
-</P>
-<PRE>
- --# -path=.:present:prelude
-
- concrete FoodEng of Food = FoodI - [Pizza] with
- (Syntax = SyntaxEng),
- (LexFood = LexFoodEng) **
- open SyntaxEng, ParadigmsEng in {
-
- lin Pizza = mkCN (mkA "Italian") (mkN "pie") ;
- }
-</PRE>
-<P>
-Restricted inheritance is available for all inherited modules. One can for
-instance exclude some mushrooms and pick up just some fruit in
-the <CODE>FoodMarket</CODE> example:
-</P>
-<PRE>
- abstract Foodmarket = Food, Fruit [Peach], Mushroom - [Agaric]
-</PRE>
-<P>
-A concrete syntax of <CODE>Foodmarket</CODE> must then indicate the same inheritance
-restrictions.
-</P>
-<P>
-<B>Exercise</B>. Change <CODE>FoodGer</CODE> in such a way that it says, instead of
-<I>X is Y</I>, the equivalent of <I>X must be Y</I> (<I>X muss Y sein</I>).
-You will have to browse the full resource API to find all
-the functions needed.
-</P>
-<A NAME="toc76"></A>
-<H2>Browsing the resource with GF commands</H2>
-<P>
-In addition to reading the
-<A HREF="../../lib/resource-1.0/synopsis.html">resource synopsis</A>, you
-can find resource function combinations by using the parser. This
-is so because the resource library is in the end implemented as
-a top-level <CODE>abstract-concrete</CODE> grammar, on which parsing
-and linearization work.
-</P>
-<P>
-Unfortunately, only English and the Scandinavian languages can be
-parsed within acceptable computer resource limits when the full
-resource is used.
-</P>
-<P>
-To look for a syntax tree in the overload API by parsing, do like this:
-</P>
-<PRE>
- &gt; $GF_LIB_PATH
- &gt; i -path=alltenses:prelude alltenses/OverLangEng.gfc
- &gt; p -cat=S -overload "this grammar is too big"
- mkS (mkCl (mkNP (mkDet this_Quant) grammar_N) (mkAP too_AdA big_A))
-</PRE>
-<P>
-To view linearizations in all languages by parsing from English:
-</P>
-<PRE>
- &gt; i alltenses/langs.gfcm
- &gt; p -cat=S -lang=LangEng "this grammar is too big" | tb
- UseCl TPres ASimul PPos (PredVP (DetCN (DetSg (SgQuant this_Quant)
- NoOrd) (UseN grammar_N)) (UseComp (CompAP (AdAP too_AdA (PositA big_A)))))
- Den här grammatiken är för stor
- Esta gramática es demasiado grande
- (Cyrillic: eta grammatika govorit des'at' jazykov)
- Denne grammatikken er for stor
- Questa grammatica č troppo grande
- Diese Grammatik ist zu groß
- Cette grammaire est trop grande
- Tämä kielioppi on liian suuri
- This grammar is too big
- Denne grammatik er for stor
-</PRE>
-<P>
-Unfortunately, the Russian grammar uses at the moment a different
-character encoding than the rest and is therefore not displayed correctly
-in a terminal window. However, the GF syntax editor does display all
-examples correctly:
-</P>
-<PRE>
- % gfeditor alltenses/langs.gfcm
-</PRE>
-<P>
-When you have constructed the tree, you will see the following screen:
-</P>
-<P>
-<center>
-</P>
-<P>
- <IMG ALIGN="right" SRC="../../lib/resource-1.0/doc/10lang-small.png" BORDER="0" ALT="">
-</P>
-<P>
-</center>
-</P>
-<P>
-<B>Exercise</B>. Find the resource grammar translations for the following
-English phrases (parse in the category <CODE>Phr</CODE>). You can first try to
-build the terms manually.
-</P>
-<P>
-<I>every man loves a woman</I>
-</P>
-<P>
-<I>this grammar speaks more than ten languages</I>
-</P>
-<P>
-<I>which languages aren't in the grammar</I>
-</P>
-<P>
-<I>which languages did you want to speak</I>
-</P>
-<A NAME="toc77"></A>
-<H1>More concepts of abstract syntax</H1>
-<A NAME="toc78"></A>
-<H2>GF as a logical framework</H2>
-<P>
-In this section, we will show how
-to encode advanced semantic concepts in an abstract syntax.
-We use concepts inherited from <B>type theory</B>. Type theory
-is the basis of many systems known as <B>logical frameworks</B>, which are
-used for representing mathematical theorems and their proofs on a computer.
-In fact, GF has a logical framework as its proper part:
-this part is the abstract syntax.
-</P>
-<P>
-In a logical framework, the formalization of a mathematical theory
-is a set of type and function declarations. The following is an example
-of such a theory, represented as an <CODE>abstract</CODE> module in GF.
-</P>
-<PRE>
- abstract Arithm = {
- cat
- Prop ; -- proposition
- Nat ; -- natural number
- fun
- Zero : Nat ; -- 0
- Succ : Nat -&gt; Nat ; -- successor of x
- Even : Nat -&gt; Prop ; -- x is even
- And : Prop -&gt; Prop -&gt; Prop ; -- A and B
- }
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Give a concrete syntax of <CODE>Arithm</CODE>, either from scatch or
-by using the resource library.
-</P>
-<A NAME="toc79"></A>
-<H2>Dependent types</H2>
-<P>
-<B>Dependent types</B> are a characteristic feature of GF,
-inherited from the <B>constructive type theory</B> of Martin-Löf and
-distinguishing GF from most other grammar formalisms and
-functional programming languages.
-</P>
-<P>
-Dependent types can be used for stating stronger
-<B>conditions of well-formedness</B> than ordinary types.
-A simple example is a "smart house" system, which
-defines voice commands for household appliances. This example
-is borrowed from the
-<A HREF="http://cslipublications.stanford.edu/site/1575865262.html">Regulus Book</A>
-(Rayner &amp; al. 2006).
-</P>
-<P>
-One who enters a smart house can use speech to dim lights, switch
-on the fan, etc. For each <CODE>Kind</CODE> of a device, there is a set of
-<CODE>Actions</CODE> that can be performed on it; thus one can dim the lights but
- not the fan, for example. These dependencies can be expressed by
-by making the type <CODE>Action</CODE> dependent on <CODE>Kind</CODE>. We express this
-as follows in <CODE>cat</CODE> declarations:
-</P>
-<PRE>
- cat
- Command ;
- Kind ;
- Action Kind ;
- Device Kind ;
-</PRE>
-<P>
-The crucial use of the dependencies is made in the rule for forming commands:
-</P>
-<PRE>
- fun CAction : (k : Kind) -&gt; Action k -&gt; Device k -&gt; Command ;
-</PRE>
-<P>
-In other words: an action and a device can be combined into a command only
-if they are of the same <CODE>Kind</CODE> <CODE>k</CODE>. If we have the functions
-</P>
-<PRE>
- DKindOne : (k : Kind) -&gt; Device k ; -- the light
-
- light, fan : Kind ;
- dim : Action light ;
-</PRE>
-<P>
-we can form the syntax tree
-</P>
-<PRE>
- CAction light dim (DKindOne light)
-</PRE>
-<P>
-but we cannot form the trees
-</P>
-<PRE>
- CAction light dim (DKindOne fan)
- CAction fan dim (DKindOne light)
- CAction fan dim (DKindOne fan)
-</PRE>
-<P>
-Linearization rules are written as usual: the concrete syntax does not
-know if a category is a dependent type. In English, you can write as follows:
-</P>
-<PRE>
- lincat Action = {s : Str} ;
- lin CAction kind act dev = {s = act.s ++ dev.s} ;
-</PRE>
-<P>
-Notice that the argument <CODE>kind</CODE> does not appear in the linearization.
-The type checker will be able to reconstruct it from the <CODE>dev</CODE> argument.
-</P>
-<P>
-Parsing with dependent types is performed in two phases:
-</P>
-<OL>
-<LI>context-free parsing
-<LI>filtering through type checker
-</OL>
-
-<P>
-If you just parse in the usual way, you don't enter the second phase, and
-the <CODE>kind</CODE> argument is not found:
-</P>
-<PRE>
- &gt; parse "dim the light"
- CAction ? dim (DKindOne light)
-</PRE>
-<P>
-Moreover, type-incorrect commands are not rejected:
-</P>
-<PRE>
- &gt; parse "dim the fan"
- CAction ? dim (DKindOne fan)
-</PRE>
-<P>
-The question mark <CODE>?</CODE> is a <B>metavariable</B>, and is returned by the parser
-for any subtree that is suppressed by a linearization rule.
-</P>
-<P>
-To get rid of metavariables, you must feed the parse result into the
-second phase of <B>solving</B> them. The <CODE>solve</CODE> process uses the dependent
-type checker to restore the values of the metavariables. It is invoked by
-the command <CODE>put_tree = pt</CODE> with the flag <CODE>-transform=solve</CODE>:
-</P>
-<PRE>
- &gt; parse "dim the light" | put_tree -transform=solve
- CAction light dim (DKindOne light)
-</PRE>
-<P>
-The <CODE>solve</CODE> process may fail, in which case no tree is returned:
-</P>
-<PRE>
- &gt; parse "dim the fan" | put_tree -transform=solve
- no tree found
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Write an abstract syntax module with above contents
-and an appropriate English concrete syntax. Try to parse the commands
-<I>dim the light</I> and <I>dim the fan</I>, with and without <CODE>solve</CODE> filtering.
-</P>
-<P>
-<B>Exercise</B>. Perform random and exhaustive generation, with and without
-<CODE>solve</CODE> filtering.
-</P>
-<P>
-<B>Exercise</B>. Add some device kinds and actions to the grammar.
-</P>
-<A NAME="toc80"></A>
-<H2>Polymorphism</H2>
-<P>
-Sometimes an action can be performed on all kinds of devices. It would be
-possible to introduce separate <CODE>fun</CODE> constants for each kind-action pair,
-but this would be tedious. Instead, one can use <B>polymorphic</B> actions,
-i.e. actions that take a <CODE>Kind</CODE> as an argument and produce an <CODE>Action</CODE>
-for that <CODE>Kind</CODE>:
-</P>
-<PRE>
- fun switchOn, switchOff : (k : Kind) -&gt; Action k ;
-</PRE>
-<P>
-Functions that are not polymorphic are <B>monomorphic</B>. However, the
-dichotomy into monomorphism and full polymorphism is not always sufficien
-for good semantic modelling: very typically, some actions are defined
-for a proper subset of devices, but not just one. For instance, both doors and
-windows can be opened, whereas lights cannot.
-We will return to this problem by introducing the
-concept of <B>restricted polymorphism</B> later,
-after a chapter on proof objects.
-</P>
-<A NAME="toc81"></A>
-<H2>Dependent types and spoken language models</H2>
-<P>
-We have used dependent types to control semantic well-formedness
-in grammars. This is important in traditional type theory
-applications such as proof assistants, where only mathematically
-meaningful formulas should be constructed. But semantic filtering has
-also proved important in speech recognition, because it reduces the
-ambiguity of the results.
-</P>
-<A NAME="toc82"></A>
-<H3>Grammar-based language models</H3>
-<P>
-The standard way of using GF in speech recognition is by building
-<B>grammar-based language models</B>. To this end, GF comes with compilers
-into several formats that are used in speech recognition systems.
-One such format is GSL, used in the <A HREF="http://www.nuance.com">Nuance speech recognizer</A>.
-It is produced from GF simply by printing a grammar with the flag
-<CODE>-printer=gsl</CODE>.
-</P>
-<PRE>
- &gt; import -conversion=finite SmartEng.gf
- &gt; print_grammar -printer=gsl
-
- ;GSL2.0
- ; Nuance speech recognition grammar for SmartEng
- ; Generated by GF
-
- .MAIN SmartEng_2
-
- SmartEng_0 [("switch" "off") ("switch" "on")]
- SmartEng_1 ["dim" ("switch" "off")
- ("switch" "on")]
- SmartEng_2 [(SmartEng_0 SmartEng_3)
- (SmartEng_1 SmartEng_4)]
- SmartEng_3 ("the" SmartEng_5)
- SmartEng_4 ("the" SmartEng_6)
- SmartEng_5 "fan"
- SmartEng_6 "light"
-</PRE>
-<P>
-Now, GSL is a context-free format, so how does it cope with dependent types?
-In general, dependent types can give rise to infinitely many basic types
-(exercise!), whereas a context-free grammar can by definition only have
-finitely many nonterminals.
-</P>
-<P>
-This is where the flag <CODE>-conversion=finite</CODE> is needed in the <CODE>import</CODE>
-command. Its effect is to convert a GF grammar with dependent types to
-one without, so that each instance of a dependent type is replaced by
-an atomic type. This can then be used as a nonterminal in a context-free
-grammar. The <CODE>finite</CODE> conversion presupposes that every
-dependent type has only finitely many instances, which is in fact
-the case in the <CODE>Smart</CODE> grammar.
-</P>
-<P>
-<B>Exercise</B>. If you have access to the Nuance speech recognizer,
-test it with GF-generated language models for <CODE>SmartEng</CODE>. Do this
-both with and without <CODE>-conversion=finite</CODE>.
-</P>
-<P>
-<B>Exercise</B>. Construct an abstract syntax with infinitely many instances
-of dependent types.
-</P>
-<A NAME="toc83"></A>
-<H3>Statistical language models</H3>
-<P>
-An alternative to grammar-based language models are
-<B>statistical language models</B> (<B>SLM</B>s). An SLM is
-built from a <B>corpus</B>, i.e. a set of utterances. It specifies the
-probability of each <B>n-gram</B>, i.e. sequence of <I>n</I> words. The
-typical value of <I>n</I> is 2 (bigrams) or 3 (trigrams).
-</P>
-<P>
-One advantage of SLMs over grammar-based models is that they are
-<B>robust</B>, i.e. they can be used to recognize sequences that would
-be out of the grammar or the corpus. Another advantage is that
-an SLM can be built "for free" if a corpus is available.
-</P>
-<P>
-However, collecting a corpus can require a lot of work, and writing
-a grammar can be less demanding, especially with tools such as GF or
-Regulus. This advantage of grammars can be combined with robustness
-by creating a back-up SLM from a <B>synthesized corpus</B>. This means
-simply that the grammar is used for generating such a corpus.
-In GF, this can be done with the <CODE>generate_trees</CODE> command.
-As with grammar-based models, the quality of the SLM is better
-if meaningless utterances are excluded from the corpus. Thus
-a good way to generate an SLM from a GF grammar is by using
-dependent types and filter the results through the type checker:
-</P>
-<PRE>
- &gt; generate_trees | put_trees -transform=solve | linearize
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Measure the size of the corpus generated from
-<CODE>SmartEng</CODE>, with and without type checker filtering.
-</P>
-<A NAME="toc84"></A>
-<H2>Digression: dependent types in concrete syntax</H2>
-<A NAME="toc85"></A>
-<H3>Variables in function types</H3>
-<P>
-A dependent function type needs to introduce a variable for
-its argument type, as in
-</P>
-<PRE>
- switchOff : (k : Kind) -&gt; Action k
-</PRE>
-<P>
-Function types <I>without</I>
-variables are actually a shorthand notation: writing
-</P>
-<PRE>
- fun PredVP : NP -&gt; VP -&gt; S
-</PRE>
-<P>
-is shorthand for
-</P>
-<PRE>
- fun PredVP : (x : NP) -&gt; (y : VP) -&gt; S
-</PRE>
-<P>
-or any other naming of the variables. Actually the use of variables
-sometimes shortens the code, since they can share a type:
-</P>
-<PRE>
- octuple : (x,y,z,u,v,w,s,t : Str) -&gt; Str
-</PRE>
-<P>
-If a bound variable is not used, it can here, as elsewhere in GF, be replaced by
-a wildcard:
-</P>
-<PRE>
- octuple : (_,_,_,_,_,_,_,_ : Str) -&gt; Str
-</PRE>
-<P>
-A good practice for functions with many arguments of the same type
-is to indicate the number of arguments:
-</P>
-<PRE>
- octuple : (x1,_,_,_,_,_,_,x8 : Str) -&gt; Str
-</PRE>
-<P>
-One can also use the variables to document what each argument is expected
-to provide, as is done in inflection paradigms in the resource grammar.
-</P>
-<PRE>
- mkV : (drink,drank,drunk : Str) -&gt; V
-</PRE>
-<P></P>
-<A NAME="toc86"></A>
-<H3>Polymorphism in concrete syntax</H3>
-<P>
-The <B>functional fragment</B> of GF
-terms and types comprises function types, applications, lambda
-abstracts, constants, and variables. This fragment is similar in
-abstract and concrete syntax. In particular,
-dependent types are also available in concrete syntax.
-We have not made use of them yet,
-but we will now look at one example of how they
-can be used.
-</P>
-<P>
-Those readers who are familiar with functional programming languages
-like ML and Haskell, may already have missed <B>polymorphic</B>
-functions. For instance, Haskell programmers have access to
-the functions
-</P>
-<PRE>
- const :: a -&gt; b -&gt; a
- const c _ = c
-
- flip :: (a -&gt; b -&gt; c) -&gt; b -&gt; a -&gt; c
- flip f y x = f x y
-</PRE>
-<P>
-which can be used for any given types <CODE>a</CODE>,<CODE>b</CODE>, and <CODE>c</CODE>.
-</P>
-<P>
-The GF counterpart of polymorphic functions are <B>monomorphic</B>
-functions with explicit <B>type variables</B>. Thus the above
-definitions can be written
-</P>
-<PRE>
- oper const :(a,b : Type) -&gt; a -&gt; b -&gt; a =
- \_,_,c,_ -&gt; c ;
-
- oper flip : (a,b,c : Type) -&gt; (a -&gt; b -&gt;c) -&gt; b -&gt; a -&gt; c =
- \_,_,_,f,x,y -&gt; f y x ;
-</PRE>
-<P>
-When the operations are used, the type checker requires
-them to be equipped with all their arguments; this may be a nuisance
-for a Haskell or ML programmer.
-</P>
-<A NAME="toc87"></A>
-<H2>Proof objects</H2>
-<P>
-Perhaps the most well-known idea in constructive type theory is
-the <B>Curry-Howard isomorphism</B>, also known as the
-<B>propositions as types principle</B>. Its earliest formulations
-were attempts to give semantics to the logical systems of
-propositional and predicate calculus. In this section, we will consider
-a more elementary example, showing how the notion of proof is useful
-outside mathematics, as well.
-</P>
-<P>
-We first define the category of unary (also known as Peano-style)
-natural numbers:
-</P>
-<PRE>
- cat Nat ;
- fun Zero : Nat ;
- fun Succ : Nat -&gt; Nat ;
-</PRE>
-<P>
-The <B>successor function</B> <CODE>Succ</CODE> generates an infinite
-sequence of natural numbers, beginning from <CODE>Zero</CODE>.
-</P>
-<P>
-We then define what it means for a number <I>x</I> to be <I>less than</I>
-a number <I>y</I>. Our definition is based on two axioms:
-</P>
-<UL>
-<LI><CODE>Zero</CODE> is less than <CODE>Succ</CODE> <I>y</I> for any <I>y</I>.
-<LI>If <I>x</I> is less than <I>y</I>, then <CODE>Succ</CODE> <I>x</I> is less than <CODE>Succ</CODE> <I>y</I>.
-</UL>
-
-<P>
-The most straightforward way of expressing these axioms in type theory
-is as typing judgements that introduce objects of a type <CODE>Less</CODE> <I>x y</I>:
-</P>
-<PRE>
- cat Less Nat Nat ;
- fun lessZ : (y : Nat) -&gt; Less Zero (Succ y) ;
- fun lessS : (x,y : Nat) -&gt; Less x y -&gt; Less (Succ x) (Succ y) ;
-</PRE>
-<P>
-Objects formed by <CODE>lessZ</CODE> and <CODE>lessS</CODE> are
-called <B>proof objects</B>: they establish the truth of certain
-mathematical propositions.
-For instance, the fact that 2 is less that
-4 has the proof object
-</P>
-<PRE>
- lessS (Succ Zero) (Succ (Succ (Succ Zero)))
- (lessS Zero (Succ (Succ Zero)) (lessZ (Succ Zero)))
-</PRE>
-<P>
-whose type is
-</P>
-<PRE>
- Less (Succ (Succ Zero)) (Succ (Succ (Succ (Succ Zero))))
-</PRE>
-<P>
-which is the formalization of the proposition that 2 is less than 4.
-</P>
-<P>
-GF grammars can be used to provide a <B>semantic control</B> of
-well-formedness of expressions. We have already seen examples of this:
-the grammar of well-formed actions on household devices. By introducing proof objects
-we have now added a very powerful technique of expressing semantic conditions.
-</P>
-<P>
-A simple example of the use of proof objects is the definition of
-well-formed <I>time spans</I>: a time span is expected to be from an earlier to
-a later time:
-</P>
-<PRE>
- from 3 to 8
-</PRE>
-<P>
-is thus well-formed, whereas
-</P>
-<PRE>
- from 8 to 3
-</PRE>
-<P>
-is not. The following rules for spans impose this condition
-by using the <CODE>Less</CODE> predicate:
-</P>
-<PRE>
- cat Span ;
- fun span : (m,n : Nat) -&gt; Less m n -&gt; Span ;
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Write an abstract and concrete syntax with the
-concepts of this section, and experiment with it in GF.
-</P>
-<P>
-<B>Exercise</B>. Define the notions of "even" and "odd" in terms
-of proof objects. <B>Hint</B>. You need one function for proving
-that 0 is even, and two other functions for propagating the
-properties.
-</P>
-<A NAME="toc88"></A>
-<H3>Proof-carrying documents</H3>
-<P>
-Another possible application of proof objects is <B>proof-carrying documents</B>:
-to be semantically well-formed, the abstract syntax of a document must contain a proof
-of some property, although the proof is not shown in the concrete document.
-Think, for instance, of small documents describing flight connections:
-</P>
-<P>
-<I>To fly from Gothenburg to Prague, first take LH3043 to Frankfurt, then OK0537 to Prague.</I>
-</P>
-<P>
-The well-formedness of this text is partly expressible by dependent typing:
-</P>
-<PRE>
- cat
- City ;
- Flight City City ;
- fun
- Gothenburg, Frankfurt, Prague : City ;
- LH3043 : Flight Gothenburg Frankfurt ;
- OK0537 : Flight Frankfurt Prague ;
-</PRE>
-<P>
-This rules out texts saying <I>take OK0537 from Gothenburg to Prague</I>.
-However, there is a
-further condition saying that it must be possible to
-change from LH3043 to OK0537 in Frankfurt.
-This can be modelled as a proof object of a suitable type,
-which is required by the constructor
-that connects flights.
-</P>
-<PRE>
- cat
- IsPossible (x,y,z : City)(Flight x y)(Flight y z) ;
- fun
- Connect : (x,y,z : City) -&gt;
- (u : Flight x y) -&gt; (v : Flight y z) -&gt;
- IsPossible x y z u v -&gt; Flight x z ;
-</PRE>
-<P></P>
-<A NAME="toc89"></A>
-<H2>Restricted polymorphism</H2>
-<P>
-In the first version of the smart house grammar <CODE>Smart</CODE>,
-all Actions were either of
-</P>
-<UL>
-<LI><B>monomorphic</B>: defined for one Kind
-<LI><B>polymorphic</B>: defined for all Kinds
-</UL>
-
-<P>
-To make this scale up for new Kinds, we can refine this to
-<B>restricted polymorphism</B>: defined for Kinds of a certain <B>class</B>
-</P>
-<P>
-The notion of class can be expressed in abstract syntax
-by using the Curry-Howard isomorphism as follows:
-</P>
-<UL>
-<LI>a class is a <B>predicate</B> of Kinds - i.e. a type depending of Kinds
-<LI>a Kind is in a class if there is a proof object of this type
-</UL>
-
-<P>
-Here is an example with switching and dimming. The classes are called
-<CODE>switchable</CODE> and <CODE>dimmable</CODE>.
-</P>
-<PRE>
- cat
- Switchable Kind ;
- Dimmable Kind ;
- fun
- switchable_light : Switchable light ;
- switchable_fan : Switchable fan ;
- dimmable_light : Dimmable light ;
-
- switchOn : (k : Kind) -&gt; Switchable k -&gt; Action k ;
- dim : (k : Kind) -&gt; Dimmable k -&gt; Action k ;
-</PRE>
-<P>
-One advantage of this formalization is that classes for new
-actions can be added incrementally.
-</P>
-<P>
-<B>Exercise</B>. Write a new version of the <CODE>Smart</CODE> grammar with
-classes, and test it in GF.
-</P>
-<P>
-<B>Exercise</B>. Add some actions, kinds, and classes to the grammar.
-Try to port the grammar to a new language. You will probably find
-out that restricted polymorphism works differently in different languages.
-For instance, in Finnish not only doors but also TVs and radios
-can be "opened", which means switching them on.
-</P>
-<A NAME="toc90"></A>
-<H2>Variable bindings</H2>
-<P>
-Mathematical notation and programming languages have
-expressions that <B>bind</B> variables. For instance,
-a universally quantifier proposition
-</P>
-<PRE>
- (All x)B(x)
-</PRE>
-<P>
-consists of the <B>binding</B> <CODE>(All x)</CODE> of the variable <CODE>x</CODE>,
-and the <B>body</B> <CODE>B(x)</CODE>, where the variable <CODE>x</CODE> can have
-<B>bound occurrences</B>.
-</P>
-<P>
-Variable bindings appear in informal mathematical language as well, for
-instance,
-</P>
-<PRE>
- for all x, x is equal to x
-
- the function that for any numbers x and y returns the maximum of x+y
- and x*y
-
- Let x be a natural number. Assume that x is even. Then x + 3 is odd.
-</PRE>
-<P>
-In type theory, variable-binding expression forms can be formalized
-as functions that take functions as arguments. The universal
-quantifier is defined
-</P>
-<PRE>
- fun All : (Ind -&gt; Prop) -&gt; Prop
-</PRE>
-<P>
-where <CODE>Ind</CODE> is the type of individuals and <CODE>Prop</CODE>,
-the type of propositions. If we have, for instance, the equality predicate
-</P>
-<PRE>
- fun Eq : Ind -&gt; Ind -&gt; Prop
-</PRE>
-<P>
-we may form the tree
-</P>
-<PRE>
- All (\x -&gt; Eq x x)
-</PRE>
-<P>
-which corresponds to the ordinary notation
-</P>
-<PRE>
- (All x)(x = x).
-</PRE>
-<P>
-An abstract syntax where trees have functions as arguments, as in
-the two examples above, has turned out to be precisely the right
-thing for the semantics and computer implementation of
-variable-binding expressions. The advantage lies in the fact that
-only one variable-binding expression form is needed, the lambda abstract
-<CODE>\x -&gt; b</CODE>, and all other bindings can be reduced to it.
-This makes it easier to implement mathematical theories and reason
-about them, since variable binding is tricky to implement and
-to reason about. The idea of using functions as arguments of
-syntactic constructors is known as <B>higher-order abstract syntax</B>.
-</P>
-<P>
-The question now arises: how to define linearization rules
-for variable-binding expressions?
-Let us first consider universal quantification,
-</P>
-<PRE>
- fun All : (Ind -&gt; Prop) -&gt; Prop
-</PRE>
-<P>
-We write
-</P>
-<PRE>
- lin All B = {s = "(" ++ "All" ++ B.$0 ++ ")" ++ B.s}
-</PRE>
-<P>
-to obtain the form shown above.
-This linearization rule brings in a new GF concept - the <CODE>$0</CODE>
-field of <CODE>B</CODE> containing a bound variable symbol.
-The general rule is that, if an argument type of a function is
-itself a function type <CODE>A -&gt; C</CODE>, the linearization type of
-this argument is the linearization type of <CODE>C</CODE>
-together with a new field <CODE>$0 : Str</CODE>. In the linearization rule
-for <CODE>All</CODE>, the argument <CODE>B</CODE> thus has the linearization
-type
-</P>
-<PRE>
- {$0 : Str ; s : Str},
-</PRE>
-<P>
-since the linearization type of <CODE>Prop</CODE> is
-</P>
-<PRE>
- {s : Str}
-</PRE>
-<P>
-In other words, the linearization of a function
-consists of a linearization of the body together with a
-field for a linearization of the bound variable.
-Those familiar with type theory or lambda calculus
-should notice that GF requires trees to be in
-<B>eta-expanded</B> form in order to be linearizable:
-any function of type
-</P>
-<PRE>
- A -&gt; B
-</PRE>
-<P>
-always has a syntax tree of the form
-</P>
-<PRE>
- \x -&gt; b
-</PRE>
-<P>
-where <CODE>b : B</CODE> under the assumption <CODE>x : A</CODE>.
-It is in this form that an expression can be analysed
-as having a bound variable and a body.
-</P>
-<P>
-Given the linearization rule
-</P>
-<PRE>
- lin Eq a b = {s = "(" ++ a.s ++ "=" ++ b.s ++ ")"}
-</PRE>
-<P>
-the linearization of
-</P>
-<PRE>
- \x -&gt; Eq x x
-</PRE>
-<P>
-is the record
-</P>
-<PRE>
- {$0 = "x", s = ["( x = x )"]}
-</PRE>
-<P>
-Thus we can compute the linearization of the formula,
-</P>
-<PRE>
- All (\x -&gt; Eq x x) --&gt; {s = "[( All x ) ( x = x )]"}.
-</PRE>
-<P>
-How did we get the <I>linearization</I> of the variable <CODE>x</CODE>
-into the string <CODE>"x"</CODE>? GF grammars have no rules for
-this: it is just hard-wired in GF that variable symbols are
-linearized into the same strings that represent them in
-the print-out of the abstract syntax.
-</P>
-<P>
-To be able to <I>parse</I> variable symbols, however, GF needs to know what
-to look for (instead of e.g. trying to parse <I>any</I>
-string as a variable). What strings are parsed as variable symbols
-is defined in the lexical analysis part of GF parsing
-</P>
-<PRE>
- &gt; p -cat=Prop -lexer=codevars "(All x)(x = x)"
- All (\x -&gt; Eq x x)
-</PRE>
-<P>
-(see more details on lexers below). If several variables are bound in the
-same argument, the labels are <CODE>$0, $1, $2</CODE>, etc.
-</P>
-<P>
-<B>Exercise</B>. Write an abstract syntax of the whole
-<B>predicate calculus</B>, with the
-<B>connectives</B> "and", "or", "implies", and "not", and the
-<B>quantifiers</B> "exists" and "for all". Use higher-order functions
-to guarantee that unbounded variables do not occur.
-</P>
-<P>
-<B>Exercise</B>. Write a concrete syntax for your favourite
-notation of predicate calculus. Use Latex as target language
-if you want nice output. You can also try producing Haskell boolean
-expressions. Use as many parenthesis as you need to
-guarantee non-ambiguity.
-</P>
-<A NAME="toc91"></A>
-<H2>Semantic definitions</H2>
-<P>
-We have seen that,
-just like functional programming languages, GF has declarations
-of functions, telling what the type of a function is.
-But we have not yet shown how to <B>compute</B>
-these functions: all we can do is provide them with arguments
-and linearize the resulting terms.
-Since our main interest is the well-formedness of expressions,
-this has not yet bothered
-us very much. As we will see, however, computation does play a role
-even in the well-formedness of expressions when dependent types are
-present.
-</P>
-<P>
-GF has a form of judgement for <B>semantic definitions</B>,
-recognized by the key word <CODE>def</CODE>. At its simplest, it is just
-the definition of one constant, e.g.
-</P>
-<PRE>
- def one = Succ Zero ;
-</PRE>
-<P>
-We can also define a function with arguments,
-</P>
-<PRE>
- def Neg A = Impl A Abs ;
-</PRE>
-<P>
-which is still a special case of the most general notion of
-definition, that of a group of <B>pattern equations</B>:
-</P>
-<PRE>
- def
- sum x Zero = x ;
- sum x (Succ y) = Succ (Sum x y) ;
-</PRE>
-<P>
-To compute a term is, as in functional programming languages,
-simply to follow a chain of reductions until no definition
-can be applied. For instance, we compute
-</P>
-<PRE>
- Sum one one --&gt;
- Sum (Succ Zero) (Succ Zero) --&gt;
- Succ (sum (Succ Zero) Zero) --&gt;
- Succ (Succ Zero)
-</PRE>
-<P>
-Computation in GF is performed with the <CODE>pt</CODE> command and the
-<CODE>compute</CODE> transformation, e.g.
-</P>
-<PRE>
- &gt; p -tr "1 + 1" | pt -transform=compute -tr | l
- sum one one
- Succ (Succ Zero)
- s(s(0))
-</PRE>
-<P></P>
-<P>
-The <CODE>def</CODE> definitions of a grammar induce a notion of
-<B>definitional equality</B> among trees: two trees are
-definitionally equal if they compute into the same tree.
-Thus, trivially, all trees in a chain of computation
-(such as the one above)
-are definitionally equal to each other. So are the trees
-</P>
-<PRE>
- sum Zero (Succ one)
- Succ one
- sum (sum Zero Zero) (sum (Succ Zero) one)
-</PRE>
-<P>
-and infinitely many other trees.
-</P>
-<P>
-A fact that has to be emphasized about <CODE>def</CODE> definitions is that
-they are <I>not</I> performed as a first step of linearization.
-We say that <B>linearization is intensional</B>, which means that
-the definitional equality of two trees does not imply that
-they have the same linearizations. For instance, each of the seven terms
-shown above has a different linearizations in arithmetic notation:
-</P>
-<PRE>
- 1 + 1
- s(0) + s(0)
- s(s(0) + 0)
- s(s(0))
- 0 + s(0)
- s(1)
- 0 + 0 + s(0) + 1
-</PRE>
-<P>
-This notion of intensionality is
-no more exotic than the intensionality of any <B>pretty-printing</B>
-function of a programming language (function that shows
-the expressions of the language as strings). It is vital for
-pretty-printing to be intensional in this sense - if we want,
-for instance, to trace a chain of computation by pretty-printing each
-intermediate step, what we want to see is a sequence of different
-expression, which are definitionally equal.
-</P>
-<P>
-What is more exotic is that GF has two ways of referring to the
-abstract syntax objects. In the concrete syntax, the reference is intensional.
-In the abstract syntax, the reference is extensional, since
-<B>type checking is extensional</B>. The reason is that,
-in the type theory with dependent types, types may depend on terms.
-Two types depending on terms that are definitionally equal are
-equal types. For instance,
-</P>
-<PRE>
- Proof (Odd one)
- Proof (Odd (Succ Zero))
-</PRE>
-<P>
-are equal types. Hence, any tree that type checks as a proof that
-1 is odd also type checks as a proof that the successor of 0 is odd.
-(Recall, in this connection, that the
-arguments a category depends on never play any role
-in the linearization of trees of that category,
-nor in the definition of the linearization type.)
-</P>
-<P>
-In addition to computation, definitions impose a
-<B>paraphrase</B> relation on expressions:
-two strings are paraphrases if they
-are linearizations of trees that are
-definitionally equal.
-Paraphrases are sometimes interesting for
-translation: the <B>direct translation</B>
-of a string, which is the linearization of the same tree
-in the targer language, may be inadequate because it is e.g.
-unidiomatic or ambiguous. In such a case,
-the translation algorithm may be made to consider
-translation by a paraphrase.
-</P>
-<P>
-To stress express the distinction between
-<B>constructors</B> (=<B>canonical</B> functions)
-and other functions, GF has a judgement form
-<CODE>data</CODE> to tell that certain functions are canonical, e.g.
-</P>
-<PRE>
- data Nat = Succ | Zero ;
-</PRE>
-<P>
-Unlike in Haskell, but similarly to ALF (where constructor functions
-are marked with a flag <CODE>C</CODE>),
-new constructors can be added to
-a type with new <CODE>data</CODE> judgements. The type signatures of constructors
-are given separately, in ordinary <CODE>fun</CODE> judgements.
-One can also write directly
-</P>
-<PRE>
- data Succ : Nat -&gt; Nat ;
-</PRE>
-<P>
-which is equivalent to the two judgements
-</P>
-<PRE>
- fun Succ : Nat -&gt; Nat ;
- data Nat = Succ ;
-</PRE>
-<P></P>
-<P>
-<B>Exercise</B>. Implement an interpreter of a small functional programming
-language with natural numbers, lists, pairs, lambdas, etc. Use higher-order
-abstract syntax with semantic definitions. As target language, use
-your favourite programming language.
-</P>
-<P>
-<B>Exercise</B>. To make your interpreted language look nice, use
-<B>precedences</B> instead of putting parentheses everywhere.
-You can use the <A HREF="../../lib/prelude/Precedence.gf">precedence library</A>
-of GF to facilitate this.
-</P>
-<A NAME="toc92"></A>
-<H1>Practical issues</H1>
-<A NAME="toc93"></A>
-<H2>Lexers and unlexers</H2>
-<P>
-Lexers and unlexers can be chosen from
-a list of predefined ones, using the flags<CODE>-lexer</CODE> and `` -unlexer`` either
-in the grammar file or on the GF command line. Here are some often-used lexers
-and unlexers:
-</P>
-<PRE>
- The default is words.
- -lexer=words tokens are separated by spaces or newlines
- -lexer=literals like words, but GF integer and string literals recognized
- -lexer=vars like words, but "x","x_...","$...$" as vars, "?..." as meta
- -lexer=chars each character is a token
- -lexer=code use Haskell's lex
- -lexer=codevars like code, but treat unknown words as variables, ?? as meta
- -lexer=text with conventions on punctuation and capital letters
- -lexer=codelit like code, but treat unknown words as string literals
- -lexer=textlit like text, but treat unknown words as string literals
-
- The default is unwords.
- -unlexer=unwords space-separated token list (like unwords)
- -unlexer=text format as text: punctuation, capitals, paragraph &lt;p&gt;
- -unlexer=code format as code (spacing, indentation)
- -unlexer=textlit like text, but remove string literal quotes
- -unlexer=codelit like code, but remove string literal quotes
- -unlexer=concat remove all spaces
-</PRE>
-<P>
-More options can be found by <CODE>help -lexer</CODE> and <CODE>help -unlexer</CODE>:
-</P>
-<A NAME="toc94"></A>
-<H2>Speech input and output</H2>
-<P>
-The <CODE>speak_aloud = sa</CODE> command sends a string to the speech
-synthesizer
-<A HREF="http://www.speech.cs.cmu.edu/flite/doc/">Flite</A>.
-It is typically used via a pipe:
-</P>
-<PRE>
- generate_random | linearize | speak_aloud
-</PRE>
-<P>
-The result is only satisfactory for English.
-</P>
-<P>
-The <CODE>speech_input = si</CODE> command receives a string from a
-speech recognizer that requires the installation of
-<A HREF="http://mi.eng.cam.ac.uk/~sjy/software.htm">ATK</A>.
-It is typically used to pipe input to a parser:
-</P>
-<PRE>
- speech_input -tr | parse
-</PRE>
-<P>
-The method words only for grammars of English.
-</P>
-<P>
-Both Flite and ATK are freely available through the links
-above, but they are not distributed together with GF.
-</P>
-<A NAME="toc95"></A>
-<H2>Multilingual syntax editor</H2>
-<P>
-The
-<A HREF="http://www.cs.chalmers.se/~aarne/GF2.0/doc/javaGUImanual/javaGUImanual.htm">Editor User Manual</A>
-describes the use of the editor, which works for any multilingual GF grammar.
-</P>
-<P>
-Here is a snapshot of the editor:
-</P>
-<P>
-<center>
-</P>
-<P>
-<IMG ALIGN="middle" SRC="../quick-editor.png" BORDER="0" ALT="">
-</P>
-<P>
-</center>
-</P>
-<P>
-The grammars of the snapshot are from the
-<A HREF="http://www.cs.chalmers.se/~aarne/GF/examples/letter">Letter grammar package</A>.
-</P>
-<A NAME="toc96"></A>
-<H2>Communicating with GF</H2>
-<P>
-Other processes can communicate with the GF command interpreter,
-and also with the GF syntax editor. Useful flags when invoking GF are
-</P>
-<UL>
-<LI><CODE>-batch</CODE> suppresses the promps and structures the communication with XML tags.
-<LI><CODE>-s</CODE> suppresses non-output non-error messages and XML tags.
-<LI><CODE>-nocpu</CODE> suppresses CPU time indication.
-</UL>
-
-<P>
-Thus the most silent way to invoke GF is
-</P>
-<PRE>
- gf -batch -s -nocpu
-</PRE>
-<P></P>
-<A NAME="toc97"></A>
-<H1>Embedded grammars in Haskell and Java</H1>
-<P>
-GF grammars can be used as parts of programs written in the
-following languages. We will go through a skeleton application in
-Haskell, while the next chapter will show how to build an
-application in Java.
-</P>
-<P>
-We will show how to build a minimal resource grammar
-application whose architecture scales up to much
-larger applications. The application is run from the
-shell by the command
-</P>
-<PRE>
- math
-</PRE>
-<P>
-whereafter it reads user input in English and French.
-To each input line, it answers by the truth value of
-the sentence.
-</P>
-<PRE>
- ./math
- zéro est pair
- True
- zero is odd
- False
- zero is even and zero is odd
- False
-</PRE>
-<P>
-The source of the application consists of the following
-files:
-</P>
-<PRE>
- LexEng.gf -- English instance of Lex
- LexFre.gf -- French instance of Lex
- Lex.gf -- lexicon interface
- Makefile -- a makefile
- MathEng.gf -- English instantiation of MathI
- MathFre.gf -- French instantiation of MathI
- Math.gf -- abstract syntax
- MathI.gf -- concrete syntax functor for Math
- Run.hs -- Haskell Main module
-</PRE>
-<P>
-The system was built in 22 steps explained below.
-</P>
-<A NAME="toc98"></A>
-<H2>Writing GF grammars</H2>
-<A NAME="toc99"></A>
-<H3>Creating the first grammar</H3>
-<P>
-1. Write <CODE>Math.gf</CODE>, which defines what you want to say.
-</P>
-<PRE>
- abstract Math = {
- cat Prop ; Elem ;
- fun
- And : Prop -&gt; Prop -&gt; Prop ;
- Even : Elem -&gt; Prop ;
- Zero : Elem ;
- }
-</PRE>
-<P>
-2. Write <CODE>Lex.gf</CODE>, which defines which language-dependent
-parts are needed in the concrete syntax. These are mostly
-words (lexicon), but can in fact be any operations. The definitions
-only use resource abstract syntax, which is opened.
-</P>
-<PRE>
- interface Lex = open Syntax in {
- oper
- even_A : A ;
- zero_PN : PN ;
- }
-</PRE>
-<P>
-3. Write <CODE>LexEng.gf</CODE>, the English implementation of <CODE>Lex.gf</CODE>
-This module uses English resource libraries.
-</P>
-<PRE>
- instance LexEng of Lex = open GrammarEng, ParadigmsEng in {
- oper
- even_A = regA "even" ;
- zero_PN = regPN "zero" ;
-
- }
-</PRE>
-<P>
-4. Write <CODE>MathI.gf</CODE>, a language-independent concrete syntax of
-<CODE>Math.gf</CODE>. It opens interfaces.
-which makes it an incomplete module, aka. parametrized module, aka.
-functor.
-</P>
-<PRE>
- incomplete concrete MathI of Math =
-
- open Syntax, Lex in {
-
- flags startcat = Prop ;
-
- lincat
- Prop = S ;
- Elem = NP ;
- lin
- And x y = mkS and_Conj x y ;
- Even x = mkS (mkCl x even_A) ;
- Zero = mkNP zero_PN ;
- }
-</PRE>
-<P>
-5. Write <CODE>MathEng.gf</CODE>, which is just an instatiation of <CODE>MathI.gf</CODE>,
-replacing the interfaces by their English instances. This is the module
-that will be used as a top module in GF, so it contains a path to
-the libraries.
-</P>
-<PRE>
- instance LexEng of Lex = open SyntaxEng, ParadigmsEng in {
- oper
- even_A = mkA "even" ;
- zero_PN = mkPN "zero" ;
- }
-</PRE>
-<P></P>
-<A NAME="toc100"></A>
-<H3>Testing</H3>
-<P>
-6. Test the grammar in GF by random generation and parsing.
-</P>
-<PRE>
- $ gf
- &gt; i MathEng.gf
- &gt; gr -tr | l -tr | p
- And (Even Zero) (Even Zero)
- zero is evenand zero is even
- And (Even Zero) (Even Zero)
-</PRE>
-<P>
-When importing the grammar, you will fail if you haven't
-</P>
-<UL>
-<LI>correctly defined your <CODE>GF_LIB_PATH</CODE> as <CODE>GF/lib</CODE>
-<LI>installed the resource package or
- compiled the resource from source by <CODE>make</CODE> in <CODE>GF/lib/resource-1.0</CODE>
-</UL>
-
-<A NAME="toc101"></A>
-<H3>Adding a new language</H3>
-<P>
-7. Now it is time to add a new language. Write a French lexicon <CODE>LexFre.gf</CODE>:
-</P>
-<PRE>
- instance LexFre of Lex = open SyntaxFre, ParadigmsFre in {
- oper
- even_A = mkA "pair" ;
- zero_PN = mkPN "zéro" ;
- }
-</PRE>
-<P>
-8. You also need a French concrete syntax, <CODE>MathFre.gf</CODE>:
-</P>
-<PRE>
- --# -path=.:present:prelude
-
- concrete MathFre of Math = MathI with
- (Syntax = SyntaxFre),
- (Lex = LexFre) ;
-</PRE>
-<P>
-9. This time, you can test multilingual generation:
-</P>
-<PRE>
- &gt; i MathFre.gf
- &gt; gr | tb
- Even Zero
- zéro est pair
- zero is even
-</PRE>
-<P></P>
-<A NAME="toc102"></A>
-<H3>Extending the language</H3>
-<P>
-10. You want to add a predicate saying that a number is odd.
-It is first added to <CODE>Math.gf</CODE>:
-</P>
-<PRE>
- fun Odd : Elem -&gt; Prop ;
-</PRE>
-<P>
-11. You need a new word in <CODE>Lex.gf</CODE>.
-</P>
-<PRE>
- oper odd_A : A ;
-</PRE>
-<P>
-12. Then you can give a language-independent concrete syntax in
-<CODE>MathI.gf</CODE>:
-</P>
-<PRE>
- lin Odd x = mkS (mkCl x odd_A) ;
-</PRE>
-<P>
-13. The new word is implemented in <CODE>LexEng.gf</CODE>.
-</P>
-<PRE>
- oper odd_A = mkA "odd" ;
-</PRE>
-<P>
-14. The new word is implemented in <CODE>LexFre.gf</CODE>.
-</P>
-<PRE>
- oper odd_A = mkA "impair" ;
-</PRE>
-<P>
-15. Now you can test with the extended lexicon. First empty
-the environment to get rid of the old abstract syntax, then
-import the new versions of the grammars.
-</P>
-<PRE>
- &gt; e
- &gt; i MathEng.gf
- &gt; i MathFre.gf
- &gt; gr | tb
- And (Odd Zero) (Even Zero)
- zéro est impair et zéro est pair
- zero is odd and zero is even
-</PRE>
-<P></P>
-<A NAME="toc103"></A>
-<H2>Building a user program</H2>
-<A NAME="toc104"></A>
-<H3>Producing a compiled grammar package</H3>
-<P>
-16. Your grammar is going to be used by persons wh<CODE>MathEng.gf</CODE>o do not need
-to compile it again. They may not have access to the resource library,
-either. Therefore it is advisable to produce a multilingual grammar
-package in a single file. We call this package <CODE>math.gfcm</CODE> and
-produce it, when we have <CODE>MathEng.gf</CODE> and
-<CODE>MathEng.gf</CODE> in the GF state, by the command
-</P>
-<PRE>
- &gt; pm | wf math.gfcm
-</PRE>
-<P></P>
-<A NAME="toc105"></A>
-<H3>Writing the Haskell application</H3>
-<P>
-17. Write the Haskell main file <CODE>Run.hs</CODE>. It uses the <CODE>EmbeddedAPI</CODE>
-module defining some basic functionalities such as parsing.
-The answer is produced by an interpreter of trees returned by the parser.
-</P>
-<PRE>
- module Main where
-
- import GSyntax
- import GF.Embed.EmbedAPI
-
- main :: IO ()
- main = do
- gr &lt;- file2grammar "math.gfcm"
- loop gr
-
- loop :: MultiGrammar -&gt; IO ()
- loop gr = do
- s &lt;- getLine
- interpret gr s
- loop gr
-
- interpret :: MultiGrammar -&gt; String -&gt; IO ()
- interpret gr s = do
- let tss = parseAll gr "Prop" s
- case (concat tss) of
- [] -&gt; putStrLn "no parse"
- t:_ -&gt; print $ answer $ fg t
-
- answer :: GProp -&gt; Bool
- answer p = case p of
- (GOdd x1) -&gt; odd (value x1)
- (GEven x1) -&gt; even (value x1)
- (GAnd x1 x2) -&gt; answer x1 &amp;&amp; answer x2
-
- value :: GElem -&gt; Int
- value e = case e of
- GZero -&gt; 0
-</PRE>
-<P></P>
-<P>
-18. The syntax trees manipulated by the interpreter are not raw
-GF trees, but objects of the Haskell datatype <CODE>GProp</CODE>.
-From any GF grammar, a file <CODE>GFSyntax.hs</CODE> with
-datatypes corresponding to its abstract
-syntax can be produced by the command
-</P>
-<PRE>
- &gt; pg -printer=haskell | wf GSyntax.hs
-</PRE>
-<P>
-The module also defines the overloaded functions
-<CODE>gf</CODE> and <CODE>fg</CODE> for translating from these types to
-raw trees and back.
-</P>
-<A NAME="toc106"></A>
-<H3>Compiling the Haskell grammar</H3>
-<P>
-19. Before compiling <CODE>Run.hs</CODE>, you must check that the
-embedded GF modules are found. The easiest way to do this
-is by two symbolic links to your GF source directories:
-</P>
-<PRE>
- $ ln -s /home/aarne/GF/src/GF
- $ ln -s /home/aarne/GF/src/Transfer/
-</PRE>
-<P></P>
-<P>
-20. Now you can run the GHC Haskell compiler to produce the program.
-</P>
-<PRE>
- $ ghc --make -o math Run.hs
-</PRE>
-<P>
-The program can be tested with the command <CODE>./math</CODE>.
-</P>
-<A NAME="toc107"></A>
-<H3>Building a distribution</H3>
-<P>
-21. For a stand-alone binary-only distribution, only
-the two files <CODE>math</CODE> and <CODE>math.gfcm</CODE> are needed.
-For a source distribution, the files mentioned in
-the beginning of this documents are needed.
-</P>
-<A NAME="toc108"></A>
-<H3>Using a Makefile</H3>
-<P>
-22. As a part of the source distribution, a <CODE>Makefile</CODE> is
-essential. The <CODE>Makefile</CODE> is also useful when developing the
-application. It should always be possible to build an executable
-from source by typing <CODE>make</CODE>. Here is a minimal such <CODE>Makefile</CODE>:
-</P>
-<PRE>
- all:
- echo "pm | wf math.gfcm" | gf MathEng.gf MathFre.gf
- echo "pg -printer=haskell | wf GSyntax.hs" | gf math.gfcm
- ghc --make -o math Run.hs
-</PRE>
-<P></P>
-<A NAME="toc109"></A>
-<H1>Embedded grammars in Java</H1>
-<P>
-Forthcoming; at the moment, the document
-</P>
-<P>
- <A HREF="http://www.cs.chalmers.se/~bringert/gf/gf-java.html"><CODE>http://www.cs.chalmers.se/~bringert/gf/gf-java.html</CODE></A>
-</P>
-<P>
-by Björn Bringert gives more information on Java.
-</P>
-<A NAME="toc110"></A>
-<H1>Further reading</H1>
-<P>
-Syntax Editor User Manual:
-</P>
-<P>
-<A HREF="http://www.cs.chalmers.se/~aarne/GF2.0/doc/javaGUImanual/javaGUImanual.htm"><CODE>http://www.cs.chalmers.se/~aarne/GF2.0/doc/javaGUImanual/javaGUImanual.htm</CODE></A>
-</P>
-<P>
-Resource Grammar Synopsis (on using resource grammars):
-</P>
-<P>
-<A HREF="../../lib/resource-1.0/synopsis.html"><CODE>http://www.cs.chalmers.se/~aarne/GF/lib/resource-1.0/synopsis.html</CODE></A>
-</P>
-<P>
-Resource Grammar HOWTO (on writing resource grammars):
-</P>
-<P>
-<A HREF="../../lib/resource-1.0/doc/Resource-HOWTO.html"><CODE>http://www.cs.chalmers.se/~aarne/GF/lib/resource-1.0/synopsis.html</CODE></A>
-</P>
-<P>
-GF Homepage:
-</P>
-<P>
-<A HREF="../.."><CODE>http://www.cs.chalmers.se/~aarne/GF/doc</CODE></A>
-</P>
-
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