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import bool
import stoneage
monoid_Bool : sig { zero : Bool; plus : Bool -> Bool -> Bool }
monoid_Bool = rec
zero = False
plus = \x -> \y -> x && y
isSnake : (A : Tree) -> Tree A -> Bool
isSnake _ x = case x of
Snake -> True
_ -> composFold_Tree Bool monoid_Bool ? isSnake x
wideSnake : (A : Cat) -> Tree A -> Tree A
wideSnake _ x = case x of
Wide y -> let y' : CN = wideSnake ? y
in if isSnake CN y' then Thick y' else Wide y'
_ -> composOp_Tree ? wideSnake x
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