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import bool
import stoneage

monoid_Bool : sig { zero : Bool; plus : Bool -> Bool -> Bool }
monoid_Bool = rec
	        zero = False
	        plus = \x -> \y -> x && y

isSnake : (A : Tree) -> Tree A -> Bool
isSnake _ x = case x of
		Snake -> True
		_ -> composFold_Tree Bool monoid_Bool ? isSnake x

wideSnake : (A : Cat) -> Tree A -> Tree A
wideSnake _ x = case x of
		    Wide y -> let y' : CN = wideSnake ? y
                               in if isSnake CN y' then Thick y' else Wide y'
		    _ -> composOp_Tree ? wideSnake x